Dog-eared half-demon battle programmer.

Comment History  (150 - 180 of 265)
~X~ Jan 13 2013, 4:20pm says:

// NOTE: BTW, new Half-Life seem to ignore default.cfg and all useful stuff in it. Please "exec default.cfg" for the first time manually (press ~ for console; if you have no console, run XDMdev.bat). And THEN customize your settings. Otherwise strange things may occur.

+1 vote   mod: X-Half-Life: Deathmatch
~X~ Jan 13 2013, 2:02pm replied:

Sometimes wrong score limits reported, some minor bugs, bad .res files. Also new map added in the patch (made in 2 days - gotta have some rest...)

+1 vote   mod: X-Half-Life: Deathmatch
~X~ Jan 13 2013, 10:59am replied:

UPDATE: old download was successfully replaced here on ModDB.

+1 vote   mod: X-Half-Life: Deathmatch
~X~ Jan 13 2013, 8:42am replied:

sorry, was busy testing and debugging.
Currently, bots don't actually play CoOp (don't recognize routes and goals). It is a very complicated and time-consuming job (considering I'm doing this all alone). Bots only shoot or avoid monsters.

Best for monster-DM are:

I used hldm_battleschool for crash tests with 32 players.
As for HL1 singleplayer maps, bots are not smart enough yet. :(
Anyway, I put some DM starts for most c2a5* maps and some other (maps/*.ent files have them).

+2 votes   mod: X-Half-Life: Deathmatch
~X~ Jan 13 2013, 7:59am says:

For everyone who already downloaded this mod, re-download new torrent from official site and ONLY select to download the patch. It's about 2MB.

+2 votes   mod: X-Half-Life: Deathmatch
~X~ Jan 13 2013, 7:58am says:

Please download file from official site ( until this one gets authorized!!

+2 votes   download: X-Half-Life Deathmatch
~X~ Jan 13 2013, 7:56am replied:

No crashes whatsoever.

+2 votes   mod: X-Half-Life: Deathmatch
~X~ Jan 13 2013, 1:10am says:

// NOTE: please do not upload this mod anywhere YET!
I'll patch it a little bit soon!

PS: Expect a new map!

+3 votes   mod: X-Half-Life: Deathmatch
~X~ Jan 13 2013, 1:02am says:

Thanks a lot!
I currently cannot spend time maintaining mod and community due to some local disasters, so I did not do any promotion.
PR position is vacant :)

BTW, testing over past 3 days revealed some minor gameplay issues which will be fixed today. Torrent will be re-uploaded with new release AND patch.

+2 votes   download: X-Half-Life Deathmatch
~X~ Dec 20 2012, 6:24am says:

What DX version this patch can be applied to?

+1 vote   download: Patch to v1112fm
~X~ Dec 16 2012, 3:10pm replied:

Nope. Try "G-man invasion"

+2 votes   group: HALF-LIFE 1 PLAYERS!
~X~ Dec 16 2012, 1:35am says:

Can't wait..

+1 vote   download: 2027 (TORRENT)
~X~ Dec 16 2012, 1:26am says:

Why aren't they using UED 2.0? o_O

+1 vote   download: New Vision SDK
~X~ Dec 16 2012, 1:19am replied:

There IS an old video, but it does not reflect anything from new release (2.5)
I don't have time to learn how to film game videos, sorry. :(

0 votes   mod: G-man invasion
~X~ Dec 16 2012, 12:59am replied:

Thanks a lot!
I really appreciate it!

0 votes   mod: G-man invasion
~X~ Dec 16 2012, 12:57am replied:

I'd love to, but I can't (=_=)

0 votes   mod: G-man invasion
~X~ Dec 12 2012, 11:52pm says:

Download version 2.5 here:

0 votes   mod: G-man invasion
~X~ Dec 12 2012, 11:30am says:

No bots :(
No "create server" menu. :(
Um, I don't mean to be rude, but it's almost like playing with default half-life with mp_allowmonsters 1...

+1 vote   download: Unity - Uplink Demo
~X~ Dec 12 2012, 11:16am says:

Wow. I'm implementing CoOperative in my mod too. Completely without mapping. Maybe we could cooperate :)

+1 vote   mod: Unity - Half-Life Co-op
~X~ Dec 12 2012, 1:12am replied:


+2 votes   mod: G-man invasion
~X~ Dec 8 2012, 2:57pm says:

Um... may I ask if someone could make a video of this mod? ^_^

+2 votes   article: Extending Half-Life beyond possible: XDM is back!
~X~ Dec 8 2012, 1:07pm says:

Aww come on, HL still rocks!
And XDM is fare more than HL1 multiplayer ;)

+2 votes   article: Extending Half-Life beyond possible: XDM is back!
~X~ Dec 8 2012, 10:06am replied:

I can try ;)

Sven is still quite unstable and also closed-source. And this mod is more... multipurpose )

+2 votes   media: CoOperative Botmatch c2a5
~X~ Nov 30 2012, 12:41pm says:

ARRAYSIZE and HSPRITE?? Is that all?? Lol, thanks, man! (never had VS2008 so your info will help me to provide my mod source to new VS users)

PS: Normal people (//NOTE: crossplatform programmers) already have all SetThink(&Class::Func) written this way ;) (that's a GCC requrement)

+2 votes   download: Half-Life SDK v2.3 for Visual Studio 2008
~X~ Nov 14 2012, 10:31am says:

Current beta is being tested... release date depends on results.

PS: g-momma is fixed by now.

+1 vote   mod: G-man invasion
~X~ Oct 29 2012, 3:14am says:

lol, floor tiles do not match :P

-1 votes   media: Biodome Airlock#2
~X~ Oct 25 2012, 3:57am says:

A challenge appears! )

Looks like I'm in need of a good loading screen image... possible of G-Man wicked smile :) Drawn or HL2 G-man is fine too.

Also I'm open for suggestions regarding soundtrack replacement. I've currently replaced 4 songs or so.

+2 votes   mod: G-man invasion
~X~ Oct 9 2012, 12:38pm says:

Aww... we wanted to do so much... <:(

+1 vote   download: Half-Life Weapon Edition Alpha open src
~X~ Oct 9 2012, 12:25pm says:


+1 vote   member: Panzert
~X~ Oct 9 2012, 12:24pm says:

Prepare yourselves for the next stage of insanity! >:)
A new version is on its way (SO much changes...).

But somehow I don't have access to modify this page anymore (wtf?).

+7 votes   mod: G-man invasion
~X~ Feb 28 2014, 12:28pm says:

If anyone is willing to provide downoad mirrors, don't hesitate to do so, but make sure to contact me so I can post links here. (^_^)/

+3 votes   mod: X-Half-Life: Deathmatch
~X~ Oct 20 2013, 5:38am replied:

It's not.

+1 vote   engine: Xash3D Engine
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