Dog-eared half-demon battle programmer.

Comment History  (90 - 120 of 281)
~X~ Feb 9 2014, 9:54am replied:

As long as I don't suddenly find myself a billionaire with lots of free time on my hands, I think, yes :)

+2 votes   mod: X-Half-Life: Deathmatch
~X~ Feb 7 2014, 11:59am says:

zog-approved building

+1 vote   media: Synth Factory
~X~ Feb 7 2014, 11:29am replied:

Unfortunately, there are no special CoOp maps. I used to play HL single, some singleplayer mods (that don't have DLLs), some maps with monsters that I found across the web - they're all in mapcycle.cop (just open with notepad). Those maps are not included, you'll have to download them somewhere else. I recommend hldm_battleschool for monster DM.

+1 vote   download: X-Half-Life Deathmatch
~X~ Feb 7 2014, 6:31am says:

There are no monsters on DM_000, try c1a3a or some other map with monsters. Also, make sure you have explicitly selected CoOp in mp_gamerules.
PS: CoOp is not very reliable, we had no time to test it properly :(

+1 vote   download: X-Half-Life Deathmatch
~X~ Feb 7 2014, 5:13am replied:

mp_monstersrespawn, mp_monsrespawntime

+1 vote   download: X-Half-Life Deathmatch
~X~ Feb 6 2014, 12:26am says:

Thanks! Please leave some feedback (^_^)/

+1 vote   download: X-Half-Life Deathmatch
~X~ Feb 6 2014, 12:09am replied:

Thanks, man :)

+2 votes   news: X-Half-Life/XDM all multiplayer games come together
~X~ Feb 5 2014, 3:16pm says:

Everyone, thanks for waiting!
Due to some health- and life-threatening circumstances this release was delayed several times. Sorry bout that. (^_^)\ I've released the full package and the source code. I'll probably release the SDK later too.
I hope all of you will enjoy this game!

+2 votes   mod: X-Half-Life: Deathmatch
~X~ Feb 5 2014, 8:04am says:

An uber-awesome tool!
What're u waiting for? DOWNLOAD IT NOW!!!!

+3 votes   news: Jackhammer: new cross-platform level editor (public alpha)
~X~ Feb 5 2014, 8:01am says:

Right about time :)
I'm glad most people DO want multiplayer mods, because I'm releasing a major update of my UT-style mod today!
It's a big multiplayer platform, like UT on HL engine, so it really may render some other mods redundant :D

+2 votes   poll: Mods introducing multiplayer are
~X~ Feb 5 2014, 7:56am says:


+1 vote   media: JackHammer level editor is amazing!
~X~ Jan 20 2014, 6:18am says:

LAN party was a MASSIVE SUCCESS! 8)
As soon as I get to a broadband, I'll upload XDM!

Btw, in search of newsmakers ^_^

+1 vote   mod: X-Half-Life: Deathmatch
~X~ Jan 18 2014, 2:45pm says:

And finally. Tomorrow, we're enjoying LAN-party in Moscow, playing XDM3037, and, if everything goes smoothly, ... oh, I forgot, I still need a wired broadband connection to upload it, oops! (^_^)\

+2 votes   mod: X-Half-Life: Deathmatch
~X~ Jan 15 2014, 3:29pm says:

Testing, comverting, formatting, packing...
*so tired*

+2 votes   mod: X-Half-Life: Deathmatch
~X~ Jan 12 2014, 3:00pm replied:

It turned into long-term hobby... one of :D

+1 vote   news: XHL/XDM upcoming release
~X~ Jan 2 2014, 1:35pm replied:

I will! Please don't download old versions! (T_T)
I'm releasing XDM 3037 in a week.

+2 votes   mod: X-Half-Life: Deathmatch
~X~ Dec 28 2013, 1:42pm says:

A new powerful map editor is being made!

Hammer will be put to shame :D

+2 votes   group: HALF-LIFE 1 PLAYERS!
~X~ Dec 22 2013, 8:40am says:

Want to enjoy in-game ads? :) I've collected some on the HLFX forum. These are designed for scrolled 1-line texture:

Donate your gibs to world humane association!
Zombie Association of America: Join US!
Say NO to GreenPeace! Yes to RedFaction!
Say NO to steam! Join protests at boot_camp now!
SAFETY: know your info_player_start.
Stop germs! Wash your hands after respawn. // before?
You are banned from this server
Buy pet headcrabs at Cleiner's shop!
Let off some Steam...

+2 votes   mod: X-Half-Life: Deathmatch
~X~ Dec 15 2013, 4:00pm says:

More good news: I've done LMS! =)

Okay, back2code...

0 votes   mod: X-Half-Life: Deathmatch
~X~ Dec 5 2013, 8:38am says:

Updates! Finally!
Don't you dare abandoning this, guys! >:)

+2 votes   mod: Ethas: Embrace of Destiny
~X~ Dec 2 2013, 3:42pm says:

Nice, but needs more stalactites, imho.

I wonder if it's cave mapping season?
I'm drawing some too :)

+1 vote   media: "The Cave"
~X~ Dec 2 2013, 3:39pm replied:

Oh, no! What have you done?? Now I have to keep coding... :D

+1 vote   mod: X-Half-Life: Deathmatch
~X~ Dec 2 2013, 5:25am replied:

That's what I told u about lately - author used 4x scale on a global texture. I tried details - not very helpful.

+1 vote   media: Player ID
~X~ Nov 24 2013, 11:53am replied:

Um, how do I send you the download link? :3

+1 vote   mod: X-Half-Life: Deathmatch
~X~ Nov 21 2013, 2:40pm says:

Um.. the game description only tells about donations, nothing about what this game is all about... (

+1 vote   game: ReversE
~X~ Nov 17 2013, 1:48pm says:

Some of the most awesome features of Xash3D engine: it does NOT require steam, constant broadband connection, anal protection of closed engine binaries, counter-strike (lol, jk)!

+2 votes   engine: Xash3D Engine
~X~ Nov 17 2013, 10:12am says:

The alpha is ready. Everyone who wants to participate may contact me.

+2 votes   mod: X-Half-Life: Deathmatch
~X~ Nov 1 2013, 10:51am says:

lol, sprites -_-

+1 vote   media: Barney
~X~ Oct 27 2013, 1:44pm says:

Daily update: if you are a good programmer, you can contribute to XHL/XDM by writing/completing player animation pick logic (server side, just PICK animations for several events under multiple circumstances).
I can't finish this task myself in near future because of really significant problems in real life. And I can't release XDM in its current state (with animation bug) to disappoint players.
- Somebody! Call a doc...programmer! \(ToT)/

+1 vote   mod: X-Half-Life: Deathmatch
~X~ Oct 22 2013, 1:25pm replied:

Current problem, if anyone interested: there's no way to catch end of gaitsequence on the server. What should I do?!!?!
Half-Life 1 is a pile of...

+1 vote   mod: X-Half-Life: Deathmatch
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May 3, 2015
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