Dog-eared half-demon battle programmer.
Sometimes wrong score limits reported, some minor bugs, bad .res files. Also new map added in the patch (made in 2 days - gotta have some rest...)
UPDATE: old download was successfully replaced here on ModDB.
sorry, was busy testing and debugging.
Currently, bots don't actually play CoOp (don't recognize routes and goals). It is a very complicated and time-consuming job (considering I'm doing this all alone). Bots only shoot or avoid monsters.
Best for monster-DM are:
I used hldm_battleschool for crash tests with 32 players.
As for HL1 singleplayer maps, bots are not smart enough yet. :(
Anyway, I put some DM starts for most c2a5* maps and some other (maps/*.ent files have them).
For everyone who already downloaded this mod, re-download new torrent from official site and ONLY select to download the patch. It's about 2MB.
Please download file from official site (x.netheaven.ru) until this one gets authorized!!
No crashes whatsoever.
// NOTE: please do not upload this mod anywhere YET!
I'll patch it a little bit soon!
PS: Expect a new map!
Thanks a lot!
I currently cannot spend time maintaining mod and community due to some local disasters, so I did not do any promotion.
PR position is vacant :)
BTW, testing over past 3 days revealed some minor gameplay issues which will be fixed today. Torrent will be re-uploaded with new release AND patch.
What DX version this patch can be applied to?
Nope. Try "G-man invasion"
Why aren't they using UED 2.0? o_O
There IS an old video, but it does not reflect anything from new release (2.5) Youtube.com
I don't have time to learn how to film game videos, sorry. :(
Thanks a lot!
I really appreciate it!
I'd love to, but I can't (=_=)
Download version 2.5 here: Moddb.com
No bots :(
No "create server" menu. :(
Um, I don't mean to be rude, but it's almost like playing with default half-life with mp_allowmonsters 1...
Wow. I'm implementing CoOperative in my mod too. Completely without mapping. Maybe we could cooperate :)
Um... may I ask if someone could make a video of this mod? ^_^
Aww come on, HL still rocks!
And XDM is fare more than HL1 multiplayer ;)
I can try ;)
Sven is still quite unstable and also closed-source. And this mod is more... multipurpose )
ARRAYSIZE and HSPRITE?? Is that all?? Lol, thanks, man! (never had VS2008 so your info will help me to provide my mod source to new VS users)
PS: Normal people (//NOTE: crossplatform programmers) already have all SetThink(&Class::Func) written this way ;) (that's a GCC requrement)
Current beta is being tested... release date depends on results.
PS: g-momma is fixed by now.
lol, floor tiles do not match :P
A challenge appears! )
Looks like I'm in need of a good loading screen image... possible of G-Man wicked smile :) Drawn or HL2 G-man is fine too.
Also I'm open for suggestions regarding soundtrack replacement. I've currently replaced 4 songs or so.
Aww... we wanted to do so much... <:(
Prepare yourselves for the next stage of insanity! >:)
A new version is on its way (SO much changes...).
But somehow I don't have access to modify this page anymore (wtf?).
th, finish your damn DM map so I can insert it like a promo!