Dog-eared half-demon battle programmer.
Не надо Lua. Надо AngelScript.
Epilepsy warning required :)
I was a modder like you. Then, I took some time off.
'coz no fun without modellers and mappers around.
when there's nothing new to invent...
- amount of fat
anything missed? :)
But if you ever think of stopping modding... *cracks knuckles*
That's why it's on the news :)
Nice, but needs more stalactites, imho.
I wonder if it's cave mapping season?
I'm drawing some too :)
But I think it needs some final touches.. Photo***p is killing me! (x_x)
Finally, global warming! :)
Cool! And fog doesn't fail on skybox!
It's just started, currently not much of a mod. MishGun is currently on vacation, so this mod won't be updated for a while. Track it ;)
Lol, this is really a concept, not even alpha :D
Sorry guys :) WIP
I lol'd. Lifts with different speeds.
Anyway, looks great!
Thanks a lot!
I currently cannot spend time maintaining mod and community due to some local disasters, so I did not do any promotion.
PR position is vacant :)
BTW, testing over past 3 days revealed some minor gameplay issues which will be fixed today. Torrent will be re-uploaded with new release AND patch.
Why aren't they using UED 2.0? o_O
Aww come on, HL still rocks!
And XDM is fare more than HL1 multiplayer ;)
Everyone who have DM_Tropic map (not related to XDM, just a good Half-Life map) can copy it into XDM/maps and run corresponding DM_Tropici.bat file to optimize it for netplay (that BAT rewrites map entities so there will be NO network bandwidth used for static meshes like trees, barrels, boats, and they will not disappear).
Somethin is not right with him...
Those textures... Are they 32*32?!!
Oh my... not 34... not 34!!
Ummm... WTF is this all about? Are you porting HL alpha to a newer engine?
Mod description doesn't tell a thing.
SO oldskool :)
Yes, see download description.
Anyone tried overdrive mode yet? :)
k-on no naku koro ni?
nope, URL on the image: Moddb.com
Oh si- need more frames for that :D
'coz of typos in the description :P
Other disposal methods are fine too. )
Oh man! Where you been? I needed a good QA so much! :_(
15 years, almost completely dedicated to one project - Moddb.com
wtf is that??
Wait, I can't play it on offine machine?? >:(
Looks.. well... Let me see...
>>powered by PhysX
Of course! Use command menu or "hud_minimap" cvar.
If anyone is willing to provide downoad mirrors, don't hesitate to do so, but make sure to contact me so I can post links here. (^_^)/
no idea, want to find out too :)
A friend of mine (from XentaX forum) made a simple gameplay video:
How? Please be more specific.
Finaly, a forum mate offered to set up a game server.
Can't tell for sure if it'll work out though...
If you happen to pass by, we'll gladly come to see you. Maybe we'll have another LAN party :D
PS: I'd be happy if you could leave a short "review" here ->
I mod and play HL. Have lots of fun even today. (^_^)
y u no x86 :(
Y U NO NEWZ? /(o_o)/
Y U NO NEW SCREENZ?
Unfortunately, there are no special CoOp maps. I used to play HL single, some singleplayer mods (that don't have DLLs), some maps with monsters that I found across the web - they're all in mapcycle.cop (just open with notepad). Those maps are not included, you'll have to download them somewhere else. I recommend hldm_battleschool for monster DM.
There are no monsters on DM_000, try c1a3a or some other map with monsters. Also, make sure you have explicitly selected CoOp in mp_gamerules.
PS: CoOp is not very reliable, we had no time to test it properly :(
Still no release date? =(
WEAPON ANIMATOR NEEDED!