Dog-eared half-demon battle programmer.

Comment History  (30 - 60 of 318)
~X~
~X~ @ G-man invasion

It's probably
Parov Stelar - Catgroove

Good karma+1 vote
~X~
~X~ @ X-Half-Life: Deathmatch

It's kind of strange. AFAIR, I had my friends test XDM on various HL versions including 1110, 1111, 1121 (myself).
By the look of your "error message" it appears you have windows 6x OS (Vista+). Not much info there. But anyway, XDM should never crash without "transparency DLLs" @HL1110. Just looks bad.
There are two things I may suggest:
a) try different renderer (Direct3D))
b) get the MS VisualStudio 2010 and build XDM from source in debug mode. It will help detecting the cause of the error.
That's all I can think of right now.

Good karma+1 vote
~X~
~X~ @ X-Half-Life: Deathmatch

As always, if you need it, 3dmax it ;)
BTW, I heard there are some player model packs out there that indeed had hitler and some sniper models. o_O

Good karma+1 vote
~X~
~X~ @ X-Half-Life: Deathmatch

Going to take a pause for ~3 weeks.
Health needs immediate attention.

As for now, XDM3038 already has many nice features:
- music in linux
- saved inventory in CoOp
- about 150 lines in changelog I already forgot :)
- there's a possibility that next release will include new original CoOp campaign! And new weapons.

Good karma+1 vote
~X~
~X~ @ G-man invasion

then, you're doin' it wrong.

shortcut/bat file should do the thing. Or "change game" in the menu.

Good karma+1 vote
~X~
~X~ @ Brutal Half-Life

Dear Zoonyarts, how bout mentioning your resource sources in readme? Actually, I've seen some of mine there.

Sort of a bug report: http://imgur.com/cZfjjYn (BHL test map, hung dead)

Good karma-1 votes
~X~
~X~ @ X-Half-Life: Deathmatch

Well, it's based on HL and has some gameplay familiar to UT gamers. Making new weapons is not exactly the first priority right now, so I can't promise.

Good karma+1 vote
~X~
~X~ @ G-man invasion

It's for Half-Life 1, not for HL2 (which is "Source"-based). But it probably shall be.

Good karma+1 vote
~X~
~X~ @ G-man invasion

There was one man working on the port, but I haven't heard of him since last year... (his name is Jackathan btw)

Good karma+1 vote
~X~
~X~ @ G-man invasion

Wow, finally someone asked!

Staplerfahrer Klaus (nice german movie)

Good karma+1 vote
~X~
~X~ @ XDM3038 testing

Probably. Someone made it HLDM. And it works for me too.

Good karma+1 vote
~X~
~X~ @ X-Half-Life: Deathmatch

If anyone wants to watch some progress: www.moddb.com/members/x1/images
(screens follow)

Good karma+1 vote
~X~
~X~ @ NYC Streets Concept Music

Nice work, main theme instrument would be a little better if kept original. IMHO.

Good karma+1 vote
~X~
~X~ @ XDM 3.0.3.7 final testing

what a sensitive detector you have! (o_O)

(actually I think those things indicate fans :D )

Good karma+1 vote
~X~
~X~ @ X-Half-Life: Deathmatch

Cool!

Sometimes I envy steam users... (rarely :D )

Good karma+1 vote
~X~
~X~ @ X-Half-Life: Deathmatch

Too lazy to read documentation, but so eager to write some butthurt comments, eh?

hud_eventicontime 0
cl_announcer_events 0
and you're a happy man.

Good karma+2 votes
~X~
~X~ @ X-Half-Life: Deathmatch

Sorry, the official site is down (software problems).
If you really like the WON version, here you go: Rghost.net

Good karma+1 vote
~X~
~X~ @ HEC (КЭС)

yep.

Good karma+1 vote
~X~
~X~ @ X-Half-Life: Deathmatch

Some more micronews:
site is down, I hope temporarily. PHP is horrible, really really horrible. And I didn't write it.

Good karma+2 votes
~X~
~X~ @ X-Half-Life: Deathmatch

Fast News:

Next release: Stupid Quake Bug (tm) fixed, lost of CoOp improvements included.

Also, this time all combos, bots and some announcements will be disabled by default. I'm tired of all those whiny kids who spread tons of complains just because they are incapable of reading and switching optional features. I think it'll be better to rather have some things disabled by default.

There's also planned a platform-only release and full SDK.

Thanks for your attention.

Good karma+2 votes
~X~
~X~ @ Hazardous-Course 2

Oh, how I HATE this place!! :D

Good karma+1 vote
~X~
~X~ @ Hazardous-Course 2

Hi, we've been playing HC2 in Co-Operative mode under XHL/XDM and had tons of fun :)
Moddb.com

But I have to admit HC2 has some veeeeeeery annoying levels! :D

Good karma+2 votes
~X~
~X~ @ X-Half-Life Deathmatch 3.0.3.7

If I understand you correctly, XHL/XDM never worked with original HL server/client because HL1 DLLs (in /valve/) have absolutely different and incompatible code (for example, no weapons). So, you cannot, for example, launch XHL/XDM and connect to ordinary HLDM server.

Unfortunately, there's no documentation on how to compile XHL in/for Linux, but I'm trying really hard to write code to be platform-independent, so the process should not differ much
from that of HL. Anyway, I think I found someone who can help me with that and next release is not far away now. ;)

Good karma+1 vote
~X~
~X~ @ Co-op on HC2

Party hard :)

Good karma+1 vote
~X~
~X~ @ Co-op on HC2

we accidentally the whole Black Mesa (o_O)\

Good karma+1 vote
~X~
~X~ @ Co-op on HC2

That CoOp party was awesome!
When played with many people, HC2 guaranties lots ot FFFFFUUUUUUUUUUUUUn :)

Good karma+1 vote
~X~
~X~ @ pathRotate.py

Не надо Lua. Надо AngelScript.

Good karma+1 vote
~X~
~X~ @ Its Full Of Stars

Epilepsy warning required :)

Good karma+2 votes
~X~
~X~ @ SunDen

Plays even better )

Good karma+1 vote
Level
Avatar
Avatar
Last Online
Country
Russian Federation Russian Federation
Gender
Male
Friends
Become friends
Member watch
Start tracking
Comment Statistics
Posts
318
Per day
0.1
Members
4
Games
15
Mods
181
Articles
21
Polls
8
Media
62
Downloads
34
Engines
4
Groups
10