Dog-eared half-demon battle programmer.
Kind of an update: currently I've lost all means to access the internet and lack a working computer. That said, all updates are... delayed.
Wish me some luck, willya? )
There will be soon.
You can only compile it yourself by now.
when there's nothing new to invent...
- amount of fat
anything missed? :)
Oh my... not 34... not 34!!
Ummm... WTF is this all about? Are you porting HL alpha to a newer engine?
Mod description doesn't tell a thing.
But if you ever think of stopping modding... *cracks knuckles*
SO oldskool :)
Yes, see download description.
Anyone tried overdrive mode yet? :)
k-on no naku koro ni?
nope, URL on the image: Moddb.com
Oh si- need more frames for that :D
'coz of typos in the description :P
Other disposal methods are fine too. )
Oh man! Where you been? I needed a good QA so much! :_(
15 years, almost completely dedicated to one project - Moddb.com
wtf is that??
Wait, I can't play it on offine machine?? >:(
Looks.. well... Let me see...
>>powered by PhysX
Of course! Use command menu or "hud_minimap" cvar.
If anyone is willing to provide downoad mirrors, don't hesitate to do so, but make sure to contact me so I can post links here. (^_^)/
no idea, want to find out too :)
A friend of mine (from XentaX forum) made a simple gameplay video:
Or you can ask someone to run an XDM server :)
Thanks. I kinda thought so myself but... well.. huge weapons and ammo look weird near players. I'll try to make that an option.
I did something like that in HL1 a few years ago: Moddb.com