Ah ok man well thanks for the quick reply!
Ah ok man well thanks for the quick reply!
Hey do you think that after 2.0 Alpha comes out you could take a look at making or editing maps?
Il have to start a new game and see if the problem persists, the AI was on cheating too
Yea also roughly 1 hour in game the AI stop working and doesn't do anything
The AI doesn't seem to be working properly as in no tech change in Land units, for example the UEF AI only makes the standered tank and doesn't seem to have any upgrades same with the AEON no difference or variety in units
New problem with the catalyst, after a while when you generate a catalyst it wont come up on the list but the next time you open up the UI the game freezes
maybe make em more expensive and longer to build... but i find that the T6 units are game enders i mean my first hades was ranked up enough to have 15000000HP and the 500000 shield that fully recharges after a min was a little OP, walked right into the middle of a fully built enemy base (ai was on cheater) and the hades annihilated it without losing even 10% of its life.... i suppose i could avoid making em but it is so much fun to watch 5 of em rip apart massive armies
Might i add one suggestion can you make it so that the AI will build more gantries since the number of experimental's (on both sides) can change the whole game
Actually i love that name, can you change "Fatboy II" into "Chunky II" it is actually a pretty funny name
haha full game almost 2 hours.... little sad how i had enough energy and mass to build 10 T6 hades and both values where still 999999 also i had about 200 catalysts to generate but the ui wasn't working XD
Tinypic.com
Yea thats what i talked about above im sure ALBINOsnowball will fix it soon enough, but i dont mind waiting
The catalyst ui gets messed up a bit after activating a catalyst and re opening the ui, like after 3 i think and all the options disapear and yea
The mantis and most of the smaller cybran units don't get hit as in all projectiles that are coming horizontally fly over them and don't hit.... little depressing to see 10 mantis vs acu and not one mantis gets taken out until the nuke, also some of the aeon turrets and T1/T2 units cant aim
yea, they are a lot of fun i especially like the unit cap increase one that is pretty good.... you did an amazing job on the ui's though and such good ideas too
Maybe it freezes from generating a certain catalyst
Yea its actually pretty funny watching 20 of em going in circles trying to shoot each other... makes me think of 2 cats in a fight
The catalyst thing freezes the game when i generate the 5th one, has happened 3 times so far and i really like the catalyst system
Um the Mantis assault bot is little too big lol
You know what? I always love looking through all of your work from the first pic and vid to the latest, and to see such a large amount of development, skill, and time you guys have put towards this project. It is just astonishing, your the only team working on SUPCOM2 mods while others gave up (aside from ALBINOsnowball) I know the feeling of wanting a project to be perfect or as close it can be as I can probably guess that if you released now there would be tons of bugs that people would complain about without thinking or complimenting on the beautify work. So mainly I want to say thank you to you guys as you have helped keep this game alive along with the modding community for SUPCOM2, id rather have a complete mod with little problems than a rushed crack-pot of a job with glitches and other where people would *itch and whine about problems without realizing that they just got what they wanted. People have to realize that you guys have life's, family's, work, school, other activities, and not just some guys who sit at a computer all day doing random crap, but people who actually care about the quality of their work. Over all please take your time with this amazing project and I can't wait to see the final product! Great job!
Also to you ALBINOsnowball amazing job with the unit add-on lots of fun ;)
Hey so could you to a mini progress report on everything or just reply on what you're working on now.
That's awesome, post some pics too!
ok sweet, how is the PC coming?
is the 1.2 or whatever going to be coming out before Q1 2014 and like Q4 2013? (Im not talking about 2.0 im asking about the version you guys said was next 3 months ago)
honestly i think that personal shields would be an very expensive upgrade for some experimental's but not like a shield appearing on it but attaching like a t3 ground shield on its back ;) something like that
ah ok so it was all square enix? and Gaspowerd games
no prob ;) cant wait till its done you guys are amazing and should be reconised by all kinds of people and companies but since THQ ran out of business now there wont be a SupCom 3 so now we rely on you guys for it <3
Hey with the gifting units ability, when u trade engineers there should be a seperate research bar for the faction u got the engineer from but nurf the engineer options so like no nukes or expiramental stuff etc... like up to tier 2 units and like 1 t3
All AI was on Normal and the AI stopped in this order UEF after 1 hour, AEON 1 hour and 10 min and CYBRAN 1 hour and 30 min
2000 i always have it at 2000 and never got the problem before even after 3 hours ingame
I found a bug i think. When my timer of playing passed the 1 hour mark all AI stopped like there troops kept moving but after i destroyed the units all factories and units just stayed still doin nothing at all just sitting still every unit and factory. All AI was on Normal too.
yea i know about your guys day jobs and i respect your personal time fully, i was really just wondering what it would do by donating, when i get some money on me paypal il donate;)
just asking so what would be the differnce in work speed from no donation to a $50 donation to a $100 donation what would be the difference or even if everyone donated $10 what would be the speed diff or would there be one?
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