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wookieejedi
wookieejedi Aug 20 2015 replied:

Place the entire folder in your FS2 main directory and then select this mod with the launcher you use.

+1 vote   mod: Star Wars: The Original Trilogy Mod
wookieejedi
wookieejedi Jul 29 2015 replied:

No worries, I was in your shoes when I started, too. A good start is to make sure you have FS2 Open working before any mods. Here is a good staring link: Hard-light.net

+1 vote   download: Beta Version 4 Release
wookieejedi
wookieejedi Jul 17 2015 says:

The variation looks awesome!

+5 votes   media: Monitors
wookieejedi
wookieejedi May 31 2015 replied:

Hmm let me look into that. Which mission are you trying to load?

+1 vote   mod: Star Wars: The Original Trilogy Mod
wookieejedi
wookieejedi May 8 2015 replied:

Here is the link to the 2014 ones!
Hard-light.net

+1 vote   download: Beta Version 4 Release
wookieejedi
wookieejedi May 7 2015 replied:

A full campaign is indeed one of the long term goals. For now the Tech Rom missions are the most we have done.

+1 vote   mod: Star Wars: The Original Trilogy Mod
wookieejedi
wookieejedi May 7 2015 replied:

Nice! Let me know if you have any questions :)

+2 votes   download: Beta Version 4 Release
wookieejedi
wookieejedi May 4 2015 replied:

Nice! Thanks for that fix, I'm glad it was just a case of too many quotes. Thanks you for the support as well!

+1 vote   mod: Star Wars: The Original Trilogy Mod
wookieejedi
wookieejedi May 1 2015 replied:

I just found this error myself. It seems to pop up with 3.7.2 Final builds especially. Luckily it is a simple fix. Just go into the mod's table folder and delete the file called tstrings.tbl

+2 votes   mod: Star Wars: The Original Trilogy Mod
wookieejedi
wookieejedi Apr 17 2015 replied:

Hi! Yes the mod is still very active. Just not a lot of new models to show pretty screenshots of recently. Shoot me a PM!

+1 vote   mod: Star Wars: The Original Trilogy Mod
wookieejedi
wookieejedi Feb 17 2015 replied:

Awesome. Thanks! PM sent.

+1 vote   mod: Star Wars: The Original Trilogy Mod
wookieejedi
wookieejedi Feb 16 2015 replied:

Hi! Thanks for your support! Well, there are some really great forums and a wiki site on creating missions using the FreeSpace Open mission building software (nicknamed FRED 2). I take it you have the mod working? If so I would be very happy to send you a detailed PM with how to get started with mission making. Thanks again!

+1 vote   mod: Star Wars: The Original Trilogy Mod
wookieejedi
wookieejedi Feb 3 2015 replied:

Probably once we get more missions done and the B-wing implemented...So at least a few more weeks unfortunately.

+1 vote   media: Original Trilogy Mod V4 Teaser Trailer
wookieejedi
wookieejedi Jan 29 2015 replied:

Thanks for the comments! I agree the community that maintains and updates the FS Open does a better job than a lot of professional companies. And multiplayer missions are also being created for the next release.

They are to a degree, at the moment we are focusing on making campaign missions.

+1 vote   mod: Star Wars: The Original Trilogy Mod
wookieejedi
wookieejedi Jan 23 2015 replied:

The campaign only has one official mission so far, so you need to go to the mission simulator in the Tech Room to play it.

+1 vote   mod: Star Wars: The Original Trilogy Mod
wookieejedi
wookieejedi Jan 10 2015 replied:

If you recognize that I think you will like our new Rebel targeting reticule.

+1 vote   media: Original Trilogy Mod V4 Teaser Trailer
wookieejedi
wookieejedi Jan 8 2015 says:

Great work on both the Expanding Fronts and Battlecry projects!

+2 votes   member: Gen_Rhys_Dallows
wookieejedi
wookieejedi Jan 5 2015 replied:

We sure hope so!

+2 votes   media: Original Trilogy Mod V4 Teaser Trailer
wookieejedi
wookieejedi Jan 4 2015 says:

Looks awesome!

+3 votes   mod: Star Wars Battlefront Republic Commando
wookieejedi
wookieejedi Jan 4 2015 replied:

Thanks!

+2 votes   media: Original Trilogy Mod V4 Teaser Trailer
wookieejedi
wookieejedi Jan 4 2015 says:

Looks absolutely fantastic! Very professional looking models, ideas, and the works. Keep up the excellent work!

+1 vote   game: Star Wars: Galactic Battlegrounds
wookieejedi
wookieejedi Dec 14 2014 replied:

Ideally it will be in the next release!

+1 vote   mod: Star Wars: The Original Trilogy Mod
wookieejedi
wookieejedi Dec 10 2014 replied:

Thanks! The ones we plan on utilizing the most for the upcoming releases are the TIE pilots, officers, and stormtroopers.

+2 votes   media: Empire Head Improvements
wookieejedi
wookieejedi Sep 1 2014 replied:

Intensify forward fire power!

+1 vote   media: Specific Shield Generators
wookieejedi
wookieejedi Aug 31 2014 replied:

Yep, sure can.

+1 vote   mod: Star Wars: The Original Trilogy Mod
wookieejedi
wookieejedi Aug 31 2014 replied:

Quite possibly. The main reason it stays as a FS2 Mod is so we can continue to utilize the newest features that the FSO Team develops. Also, at this point we don't have enough missions to make it feel like a standalone version, thus the current priority is focusing on the campaign.

+1 vote   mod: Star Wars: The Original Trilogy Mod
wookieejedi
wookieejedi Aug 30 2014 replied:

Hmmm, what builds are you using?

+1 vote   mod: Star Wars: The Original Trilogy Mod
wookieejedi
wookieejedi Aug 30 2014 replied:

Hmm, I think I may have fixed it for Version 3. If not please let me know! Thanks for the info.

+1 vote   mod: Star Wars: The Original Trilogy Mod
wookieejedi
wookieejedi Aug 29 2014 replied:

Thanks for answering this one pomate. I am going to release Version 3 on Saturday, so stay tuned!

+1 vote   mod: Star Wars: The Original Trilogy Mod
wookieejedi
wookieejedi Jul 7 2014 replied:

Thank you! Your work is awesome and it is clear you are very talented, and all of us on the team certainly appreciate it!

+1 vote   news: Version 3 Update 3
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