Part time gamer, Full time warrior. Strategy and military control games are what I do.

Comment History  (0 - 30 of 36)
WoodlandSniper
WoodlandSniper Oct 19 2014, 2:39pm says:

Steam is kinda screwed up, so for some reason only Soviet assault will play. Does this mod work for it?

+2 votes     mod: WIC: Modern Warfare Mod 4
WoodlandSniper
WoodlandSniper Sep 25 2014, 1:02am replied:

I do see one thing that could be done to give the mod some more flavor. Some of the new nations really have nothing happen, and it causes some confusion when Germany begins its conquest. Maybe some coding to allow the new countries to function with these events, instead of having Germany dominate all of Europe except for DDR and Bavaria. Otherwise, great mod.

+1 vote     mod: Multiplayer Countries Mod
WoodlandSniper
WoodlandSniper Sep 22 2014, 1:45am says:

I love this mod. It was a bit of a pain to get to work at first, but it was epic. First, fight a second civil war in America, then another game that sees Israel and Palestine forge an alliance, then got the chance to explode the cold war as the DDR. My sincerest thanks for making such a wonderful mod.

+2 votes     mod: Multiplayer Countries Mod
WoodlandSniper
WoodlandSniper Aug 13 2014, 2:33am replied:

Thanks. I should enjoy this. I always disliked HOI for either misnaming or leaving out nations.

+1 vote     mod: Multiplayer Countries Mod
WoodlandSniper
WoodlandSniper Aug 7 2014, 1:02am says:

Does this mod work in English? My German is a bit rusty.

+1 vote     mod: Multiplayer Countries Mod
WoodlandSniper
WoodlandSniper Jun 12 2014, 5:34am replied:

No, unfortunately, it's about 25 USD on steam. Still a bit cheaper than minecraft, and more in depth.

0 votes     game: 7 Days To Die
WoodlandSniper
WoodlandSniper Apr 16 2014, 12:53pm says:

You should look into making the faction names more to their comparison. NATO is fine, but I would suggest Russia be changed to "Eastern Europe Pact" or something of such. The actual faction name shouldn't be the head nation.

+1 vote     media: Diplomacy
WoodlandSniper
WoodlandSniper Jan 3 2014, 8:05am says:

I'm guessing it is not possible to do this in single player, without building a map from scratch.

+1 vote     mod: Chernarus Life
WoodlandSniper
WoodlandSniper Dec 30 2013, 5:47am says:

2 Questions.

1. How big will the file be for the mod?
2. Is there any plans for an alpha or beta within the next 4-6 months.

Looking forward to this, as I haven't mastered modding, and haven't been able to start on A&A because of that lack of skill.

+1 vote     mod: Axis & Allies: Uncommon Valor
WoodlandSniper
WoodlandSniper Sep 26 2013, 2:18am says:

I think the Runway may be coded to that point, you'll have to find the right string of code and move the coded Runway to line up with the visible runway.

+1 vote     media: new airbase model
WoodlandSniper
WoodlandSniper Aug 4 2013, 5:50am says:

So glad to see this was implemented to the mod.

+1 vote     media: Atomic Bomber Airfields
WoodlandSniper
WoodlandSniper Jul 17 2013, 2:15am says:

You should see if its possible to make territories turn into puppet states after capture, like for example, after France and the French Coast are captured by Germany, the central part of France and the north African territory is replaced with Vichy France. And maybe split Italy into 2 half's, since in the real war, Germany Annexed northern Italy after Mussolini was ousted from office.

+2 votes     media: WW2 Map changes
WoodlandSniper
WoodlandSniper Jul 13 2013, 12:45pm says:

Is that Tommy Lee Jones on the voice in the video?

+1 vote     game: Just Cause
WoodlandSniper
WoodlandSniper Jul 7 2013, 6:18am says:

Cant wait for the release. Getting close to fall, and I've been waiting for around 4 months.

+1 vote     mod: Axis & Allies: Uncommon Valor
WoodlandSniper
WoodlandSniper Jun 14 2013, 9:54am says:

Having issues with getting on. When I try to enter the mod from the select a mod menu, it goes to the desktop like normal, but the game never restarts. Help? Having this issue with Caveman to Cosmos and with Rocks to Rockets.

+1 vote     mod: Caveman2Cosmos
WoodlandSniper
WoodlandSniper Jun 14 2013, 8:24am says:

Having trouble with it. I installed the first part, v0, and then the v03 patch, and when I go to the selection to load it in game, it goes to the screen and the game shuts down. Help?

+1 vote     mod: Rocks 2 Rockets
WoodlandSniper
WoodlandSniper Jun 14 2013, 6:40am says:

I do have A question about the game. Does this incorporate Technological growth? I think it would be nice to see over the coarse of a game the group of people turn from tribes trying to master fire to a small city state with a government and military, to a large nation with near modern technology.

+2 votes     game: God World
WoodlandSniper
WoodlandSniper Jun 6 2013, 2:32am says:

Not sure if you'll like the Idea, but I thought that since you're doing a zombie mod, maybe there should be some way to convert dead enemy into Zombie's. Like in the Vietnam; glory obscured mod, you could revive your fallen infantry with a medic. Maybe make a reverse effect, where the zombie's have a unit that finds the dead infantry, and infects them, bringing them back as basic zombies. But the time-frame for the death of infantry, and the infection of infantry would be about 45 seconds. After that, they stay dead.

+2 votes     mod: Zombie Mod
WoodlandSniper
WoodlandSniper May 29 2013, 9:22pm says:

Maybe make a Highly expensive upgrade to the airfield to allow one B-29 Atomic bomb drop? Maybe a very high cost, like 30k coins, so that people don't just drop them like rain after building a few tactical airfields.

+1 vote     media: B-29 with P-80 escort
WoodlandSniper
WoodlandSniper May 22 2013, 5:53pm replied:

Sweet. Can't wait to see this mod. Glad to see a revival of A&A.

+1 vote     media: V-weapon bunker
WoodlandSniper
WoodlandSniper May 19 2013, 12:58pm replied:

Actually, while I'm on the subject, someone brought up a new building, research, and weapon for the main 5 factions. The Weapons research Center, which would research the 5000 FAB bomb for Russia(Kinda like a tallboy, but more of a fuel air bomb), the Tall-Boy for Britain, the V3 Super-gun with Zychlon B chemical weapons canister's for Germany, the Bacteriological weapons bomb for Japan, and, of course, the Atomic Bomb for America. The 3 allied weapons would be delivered by their respective bomber's, except the American bomb, which could probably just be a silver skin version of the B-17, to look like the B-29. The Japanese would be delivered by either Artillery or its bomber aircraft, and the Virus could spread through enemy regiments that come in contact for 2 minutes, and the weapon require about 8-12 minutes to reload. The German gun would probably just be researched so your engineering unit could build a structure with the DORA railgun skin to fire the shells. Just an Idea, but a friend brought it up, and the idea is that the research would cost a lot, like about 20'000 coins, and the weapons use could cost about 5000 each shot, and take a few minutes before you can use it again, at another cost of 5000 coins.

+1 vote     media: V-weapon bunker
WoodlandSniper
WoodlandSniper May 19 2013, 12:44pm replied:

The discussion? Mean the comments right? How far in would it be?

+1 vote     media: V-weapon bunker
WoodlandSniper
WoodlandSniper May 19 2013, 12:41pm replied:

Their is a file called cursors in the Data folder, and it sometimes gets deleted when uninstalling another mod or installing a mod involving modifying the Data folder. The only real way to fix it is a clean install, and being very careful not to delete it.

+1 vote     mod: C&C: ShockWave
WoodlandSniper
WoodlandSniper May 19 2013, 1:30am says:

Chinese Mod? What is that mod? Sounds interesting that a mod for this game gave China nuke missiles.

+1 vote     media: V-weapon bunker
WoodlandSniper
WoodlandSniper May 14 2013, 10:02pm says:

Wow, I actually didn't know if you would succeed in taking my idea, but I'm glad to see that you did. Any guestimate of a release, full or Beta version?

+1 vote     media: Jet Fighters
WoodlandSniper
WoodlandSniper Apr 21 2013, 5:25pm replied:

Or, it could be maybe a General's power. Like replacing the 20 infantry drop with an "Allied assistance Drop", where a company of about 6 tanks and 20 infantry Drop on a location, and are auto set to hold their position and draw away enemy units. Kinda like the Splinter cell in the last mission of the GLA campaign. That was a separate division with its own bot controlling the units, but it wasn't overbearingly powerful. It just drew away some of the American Units, and evened out the field. Just an Idea, though. If its not possible, it's not gonna be a mod breaker or anything.

+1 vote     mod: Mini Mod
WoodlandSniper
WoodlandSniper Apr 13 2013, 3:56pm replied:

I just like the idea, because the way C&C plays, it doesn't seem right that a 5 star general, which are veeeerrrry rare, controls a company of infantry and 10 tanks. I also wondered if their was an option to seperate units from chain of command. Like say, build a brigade of infantry and armor, then seperate it from your direct command, so that it acts kind of like an allied bot or BLUFOR. These are only suggestions, I'm not good with modding, so I have no clue if its possible or should even be attempted. lol

+1 vote     mod: Mini Mod
WoodlandSniper
WoodlandSniper Apr 11 2013, 10:50pm replied:

I also had a suggestion about ranks. Instead of doing the 5 stars of General ranks, I think they should start at 1st Lt. and work through Capt. Maj. Colonel, and Brigade General, with Brigade General being the rank that allows for the use of Shock-and-Awe weapons and WMD's. Not sure if its possible though.

+1 vote     mod: Mini Mod
WoodlandSniper
WoodlandSniper Apr 9 2013, 11:23pm replied:

I think it would be better to do the Kiev, the Battleship-Carrier hybrid of the Soviet navy. It had 2 forward turrets with a combination of 6 18 inch cannons, while the stern of the ship had a 300 yard carrier deck capable of launching small fighter-bombers. Japan had a similar ship, but it was from 1943, and never saw combat as a hybrid ship. It's name was the Hyuga.

+1 vote     mod: Mini Mod
WoodlandSniper
WoodlandSniper Mar 31 2013, 10:44pm says:

I like the rip off's of Unobtainium from Avatar, and General Shepherd from that mess of a series Modern Warfare. Still a good mod Idea that you're latest news flash is advertising. Sad that the EU can't use Nukes though. I think that should be Tier based. Say a 3 star promotion grants tactical weapons (Close air support, Artillery, Tomahawks, Carpet bombing), and a 5 star promotion grants strategic/theater weapons( I.E. Nuclear Missile, Thermobaric Munitions, Acid Missile, and stuff like that). But rather, I've never like the General's ranks being used, as most of the weapons that are granted by a 3 star promotion are something a Major or Lt. Colonel can call on in combat. Preferably, the system could be reworked to go from Major, to theater Commander in Chief (4 star's), but I'm sure that would be more work than anyone would want to sanely do on a mod.

-4 votes     mod: Rise of the Reds
Level
Avatar
Avatar
Offline Since
Oct 19, 2014
Country
United States United States
Gender
Anonymous
Member Watch
Track this member
Comment Statistics
Posts per day
0.1
Games
3
Mods
23
Media
10