Marmoset render. The final thing will likely have textures even lower res and be unfiltered. I'm trying to go some kind of style, minimizing noise and adding sharp edges where I can and not succeeding much, also resulted in high polycount: around 12k and only going to increase when I add jacket and bag :FFF Next time i do low poly, i'll need to restrain myself especially when topoing face and hands. Some problems around the hair, will be fixed with a better uv.
thumbs up ;]
Thnx bro :)