A Canadian indie game dev that loves sandbox games and RPGs.
I discuss the survival simulation of my game, Survival of the Fittest.
Find out what happened this week. In a word, not a huge amount. :(
I am proud to announce my new game project, a sandbox survival RPG set in a fantastical world ravaged by a zombie virus.
It's been a busy summer, but a productive one too! Check out what I've been working on with the game the last few weeks.
It's been a busy few weeks and work has been slow yet steady on Dungeons & Zombies!!!, but there was quite a bit of progress made, and I fill you...
Well, after last month sucking, and the surgery before that I had for a hernia and wisdom teeth removal, I am finally back in the game, quite literally...
I haven't gotten a huge amount of work done over the last few weeks, and I talk about where I want to go from here.
Oh my, it's been a crazy busy last few weeks, and everything that could go wrong did, for the most part. Curious to see how I am doing? Give this a read!
Progress was slow this week due to various things, but I did get some stuff done!
A lot of good progress was made this week and I am back on track.
I have decided to switch to an update every 2 weeks. What an awesome two weeks it has been!
Find out how development has been going the last week or so.
A report on the game's progress this week. Find out how things are going!
Check out the progress I made this week on the game.
Sorry for being too busy to update for a while. I am back and with more progress on the game than ever!
We finally have dinosaurs! YEAH! Happy hunting! Find out what progress I made this week.
See what progress was made on the game this week. What a week it has been, for better and/or for worse.
It was quite a productive week over here at Wonderland Games. MARCH BREAK FTW!
Check out the progress we made this week, trying to fix various major issues with the game.
I learned a lot this week, changed a lot this week and fixed a lot this week. Find out what happened!
A quite productive couple of weeks filled with bug-busting and experimentation.
A pretty productive couple of weeks, as well as the results of the Greenlight (in the concepts section - it is still a freeware game).
I discuss with you why I chose the topic of prehistoric times, dinosaurs and cavemen.