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How about making a script in which underbarrel shotgun would be considered (or put in) as a grenade launcher class, but in the moment of firing the round you could replace grenade round with buckshot one which would also act like one (I mean change of trajectory, damage, weight of round etc.)
Just an idea inspired by one of old Operation Flashpoint scripts
My first reaction when I saw chimera slowly going towards me at night far away from Yanov station:
So much for hunting :)
And what about anabiotics (or what's english name for drugs that help you survive emission outside the hideout)? I think they should be availible only AFTER you do all do necessary quests for scientists, not like in vanilla where you could find them in various stashes before, which was out of logic. Hope you got that covered :)
I got an idea during my gameplay with similar mod - Could you make long-barreled shotgun(s) equipable with some optics (like soviet PSO-1)? In my opinion, it's reliable and powerful hunting gun (and quite accurate), which you could use at longer distances with Slug ammunition, especially when sniper ammo is not in cheap ammo category
Thanks for consideration
Hi, can you add upgrade "Adjustable optics" (or something like that) to upgrades for all (or most) sniper rifles? Cause it's quite annoying when you're aiming somewhere and don't see much due to really small optics (one of few Misery 1.2 issues, which bothered me). It would also made reaction/fire time faster - zoom in target -> shot -> zoom out and find another one (if they're not so close to each other) -> zoom in -> shot. Soudns weird maybe, but in my opinion, it would be nice improvement.
P.S. Great job so far, keep it up! Can't wait for your point of view on Misery in Zone :)
Hm, I'd love to see reaction of Skadovsk visitors, when you enter the ship with bow and arrows and they have AK's... they'd laugh their heads off
I can imagine to be rewarded with this by Zulu, when you save him from snorks. According to the image text, he was greatly respected by both Duty and Freedom (no matter he was Duty emission expert - he saved warriors from both factions).
Gee, thanks very much for answer(s) :/
Hello, I'd like to know, if player still has to pay for repairs in Pripyat at soldiers encampment? Cause you can't buy/sell anything there (apart from some supplies you're provided from time to time) and travelling to Pripyat costs not small amount of money
Who'll be specialized with AS VAL weapon class? In my opinion it's assault rifle and it suits better for recon than sniper (sniper's got Vintorez or it's modified version)
BTW, looking forward to travel via Black Road :)
So it'll be more powerful than Lynx? If so... uh-oh, the hardest choice for sniper ever :)
Nice one :) Now choosing sniper rifle will be even more difficult
By the way, will Lynx sniper rifle look rusted again in 2.0? 'Cause when you order it from Nimble, he says it's the only one in the Zone and wasn't used much before, so there's no sense of looking that "old" and "bloodstained" (I know, it's supposed to look rusty)