Independent game designer and writer!
We're sorry, but no images, videos or audio files have been added to this gallery.
If you would like to share media with the community, sign up and you can.
The videogame industry is currently becoming saturated with my least favorite paying method: micro-transactions. I have simply refused to buy a game that requires me to pay regularly to enjoy the game. One of the major reasons I purchased a PS3 over the Xbox 360 was because I don't want to pay for online access.
This post is just as much of a review for a specific game as much as it is praise for the way this game handles monetary transactions.
Battleforge, a title in EA's 'Play4Free' micro-transaction plan, was released in 2009 but has a evolved and addressed many mistakes since its original release and has become the best micro-transaction game of all time.
In Battleforge you purchase cards that serve as your in-game units in a way that can be best compared to Magic: The Gathering. Cards require monuments that you build in one of four types: Frost, Fire, Nature and Shadow and a certain amount of resources that Power Wells generate autonomously until they are emptied.
Those who enjoy a deep set of base building tools like those featured in Battle for Middle Earth II won't find anything of the sort here: in Battleforge the best defense is a good offense.
Micromanagement of troops and resources play a tremendous role in the outcome of the battle in-game but the greatest strategy lies in the deck building.
A recent feature added into Battleforge is the ability to earn one BF (Battleforge) point by playing a game for at least fifteen minutes, redeemable once per day. While most booster packs are close to 300 BF points, you can now purchase 1 random card with that 1 point so you could potentially have a completely new deck if you played for fifteen minutes each day for twenty days.
On top of all of that it's just a good, solid rts game. In fact, it's my favorite real-time-strategy game of all time.
With several different campaigns for single-player, two-player and four-player plus randomly generated single-player and co-op maps there's no lack of content and no reason you shouldn't check this excellent game out right now.