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WizzyKid
WizzyKid Feb 25 2011, 1:52pm says:

Are the devs even still working on this?

+2 votes     mod: Modular Combat
WizzyKid
WizzyKid Nov 24 2010, 5:09pm replied:

Many people used to play, there used to be quite an active community. I suspect with a lot of the changes brought in since 2.0.0, a lot may (like myself honestly) have felt alienated by them. I'm kind of waiting for the next big shake up, I'm not personally a fan of all the changes that have been made.

+2 votes     mod: Modular Combat
WizzyKid
WizzyKid Oct 23 2010, 10:37am replied:

Well I was referring to 2.0.3 at the time, I don't know whether or not the issues will still occur now. I'll be sure to let you guys know more about it if it still happens.

+1 vote     mod: Modular Combat
WizzyKid
WizzyKid Oct 20 2010, 8:23pm says:

This mod would be great if I could join an unofficial server without "Server uses different class tables", or if I could join an official server and actually PLAY the game rather than being stuck in spectate. -_-

+1 vote     mod: Modular Combat
WizzyKid
WizzyKid Sep 14 2010, 8:43pm says:

Come on guys don't go silent on us again when you miss a deadline. You know it's not good for the community. =(

+1 vote     mod: Modular Combat
WizzyKid
WizzyKid Aug 17 2010, 3:56pm replied:

I want to be in the middle! :D

+1 vote     download: Obsidian Conflict 1.35 Full Installer
WizzyKid
WizzyKid Aug 14 2010, 2:23am says:

Hunters give far too much exp now. There's almost no point in going for an antlion guard, when you can just go for a hunter, kill it in a fraction of the amount of time and gain about half the exp you would an antlion guard.

The overall re-balancing is nice though. I have to say though it's a little less interesting without a resistance system.

+1 vote     mod: Modular Combat
WizzyKid
WizzyKid Jul 6 2010, 7:07pm says:

I would of much rather waited for the release on augest 24th. It becomes very irritating when you guys change the release schedule multiple times, and are unable to deliver on any of them. I mean, it happens, but I'd rather have no release date than a release date to look forward too and then get brought down.

+1 vote     mod: Modular Combat
WizzyKid
WizzyKid Jul 3 2010, 6:32pm replied:

Damnit! Just half an hour to go! Stop moving so slowly time! ><

+1 vote     mod: The Invaders: Source
WizzyKid
WizzyKid Jul 2 2010, 7:32pm replied:

It's being released at 12:00am/00:00 on Sunday GTM. Since the US is in an earlier timezone (est/gmt-5) then you get it on Saturday. ;)

+1 vote     mod: The Invaders: Source
WizzyKid
WizzyKid Jun 23 2010, 4:29am says:

No because Portal uses completly different assets to what Half Life 2 uses. You should only need Half Life 2, though, some parts of a few maps may look a bit odd since they use assets from episode two.

+1 vote     mod: Modular Combat
WizzyKid
WizzyKid Jun 22 2010, 7:16am says:

Surely the mod can still continue whether or not the dev's fall out. It only needs one to continue development afterall.

+1 vote     mod: Modular Combat
WizzyKid
WizzyKid Jun 8 2010, 1:00am says:

Guys, there was no actual 'official' release date. It was not confirmed to be released for June 1st. Now seriously, just step outside and breathe that fresh air for once.

-1 votes     mod: Modular Combat
WizzyKid
WizzyKid Jun 2 2010, 9:15am says:

Where's the update!? :(

+1 vote     media: Top Secret
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