Game designer, programmer and international man of mystery :) I am currently making and/or have previously made games using Game Maker, SDL, SFML, OpenGL, OpenFL, Löve2D, Slick2D, Unity3D, NME, HTML 5, LWJGL and LibGDX. Only a small subset of these projects have every been published: they can be found below.

Review on TheGameHippo
Abomination

Review on TheGameHippo

Abomination 0 comments

Abomination has been reviewed on TheGameHippo, the free gaming site!

New "Zombie Run" music!
Zombie Run

New "Zombie Run" music!

Zombie Run 0 comments

Here's the new track for Zombie Run, created by the very talented Henrik Roslund!

Abomination - Final Release
Abomination

Abomination - Final Release

Abomination 0 comments

Abomination has been re-released: more levels, menu and music by Henrik Roslund! I've also released my "Circuits Demo", which might be of interest to...

Zombie Run v1.1
Zombie Run

Zombie Run v1.1

Zombie Run 0 comments

The new version of "Zombie Run" (v 1.1) has been released - Now with more awesome!

Zombie Run multiplayer -- need testers and feedback
Zombie Run

Zombie Run multiplayer -- need testers and feedback

Zombie Run 1 comment

I've just released a multiplayer version of Zombie Run: it's playable 2-player on the same keyboard. Unfortunately I'm living alone at the moment so there...

Sexy new Special Effects!
Bugger!

Sexy new Special Effects!

Bugger! 4 comments

"Bugger!" is moving along smoothly. The engine now supports special effects, so I've made a some more place-holder art to show them off. New screenshots...

Initial Alpha demo!
Bugger!

Initial Alpha demo!

Bugger! 3 comments

Today I've released a whole host of new media and an initial Alpha demo. This game has maybe another year 6-12 months of work left to do, but early feedback...

Finally on the Market (for free)
Gone

Finally on the Market (for free)

Gone 0 comments

After much trial and tribulation, Gone has been uploaded onto the Android Market. Check it out: it's free and extremely awesome :D

Auto-tiling finished!
Bugger!

Auto-tiling finished!

Bugger! 2 comments

I've finished the auto-tiling system: now when you add or remove pathing the overlaying tiles are automatically readjusted. No more going in and doing...

Things that explode: hurrah!
Race 4 Extinction

Things that explode: hurrah!

Race 4 Extinction 0 comments

Race 4 Extinction just got a nice big update. Well, actually it's just the third episode that's finally finished: here we play as a chain-smoking cowboy...

Auto-tiling & multiple weapons release!
Bugger!

Auto-tiling & multiple weapons release!

Bugger! 0 comments

A new (free) alpha build has been released for Linux and Windows systems, along with new screenshots and videos :D

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