Game designer, programmer and international man of mystery :) I am currently making and/or have previously made games using Game Maker, SDL, SFML, OpenGL, OpenFL, Löve2D, Slick2D, Unity3D, NME, HTML 5, LWJGL and LibGDX. Only a small subset of these projects have every been published: they can be found below.

Posted | Game Title | Author
Review on TheGameHippo
Abomination

Review on TheGameHippo

Feb 3, 2010 Abomination 0 comments

Abomination has been reviewed on TheGameHippo, the free gaming site!

Abomination - Final Release
Abomination

Abomination - Final Release

Mar 17, 2010 Abomination 0 comments

Abomination has been re-released: more levels, menu and music by Henrik Roslund! I've also released my "Circuits Demo", which might be of interest to...

New "Zombie Run" music!
Zombie Run

New "Zombie Run" music!

Mar 17, 2010 Zombie Run 0 comments

Here's the new track for Zombie Run, created by the very talented Henrik Roslund!

Zombie Run v1.1
Zombie Run

Zombie Run v1.1

Mar 24, 2010 Zombie Run 0 comments

The new version of "Zombie Run" (v 1.1) has been released - Now with more awesome!

Zombie Run multiplayer -- need testers and feedback
Zombie Run

Zombie Run multiplayer -- need testers and feedback

Jun 27, 2010 Zombie Run 1 comment

I've just released a multiplayer version of Zombie Run: it's playable 2-player on the same keyboard. Unfortunately I'm living alone at the moment so there...

Sexy new Special Effects!
Bugger!

Sexy new Special Effects!

Nov 11, 2010 Bugger! 4 comments

"Bugger!" is moving along smoothly. The engine now supports special effects, so I've made a some more place-holder art to show them off. New screenshots...

Initial Alpha demo!
Bugger!

Initial Alpha demo!

Dec 14, 2010 Bugger! 3 comments

Today I've released a whole host of new media and an initial Alpha demo. This game has maybe another year 6-12 months of work left to do, but early feedback...

Auto-tiling finished!
Bugger!

Auto-tiling finished!

Feb 6, 2011 Bugger! 2 comments

I've finished the auto-tiling system: now when you add or remove pathing the overlaying tiles are automatically readjusted. No more going in and doing...

Things that explode: hurrah!
Race 4 Extinction

Things that explode: hurrah!

Feb 17, 2011 Race 4 Extinction 0 comments

Race 4 Extinction just got a nice big update. Well, actually it's just the third episode that's finally finished: here we play as a chain-smoking cowboy...

Auto-tiling & multiple weapons release!
Bugger!

Auto-tiling & multiple weapons release!

Mar 6, 2011 Bugger! 0 comments

A new (free) alpha build has been released for Linux and Windows systems, along with new screenshots and videos :D

Finally on the Market (for free)
Gone

Finally on the Market (for free)

May 23, 2011 Gone 0 comments

After much trial and tribulation, Gone has been uploaded onto the Android Market. Check it out: it's free and extremely awesome :D

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