Game designer, programmer and international man of mystery :) I am currently making and/or have previously made games using Game Maker, SDL, SFML, OpenGL, OpenFL, Löve2D, Slick2D, Unity3D, NME, HTML 5, LWJGL and LibGDX. Only a small subset of these projects have every been published: they can be found below.

Comment History  (30 - 60 of 76)
wilbefast Dec 13 2010, 10:44am says:

I prefer Kate. Boh. Whatever works ;-)

+1 vote   game: Flying Revenge: Kill the Humans
wilbefast Dec 13 2010, 10:35am says:

Coolness :-D


I'd love to be loving, especially since you're supporting my platform, but I'm a little sceptical by nature. You've got a guy who can draw bloody well and another guy who comes up with cool ideas. But this is a game and games lives or die by their programmers. Without programmers they're just pretty art and cool ideas, but not games.

Hell, the other three guys could be programmers for all I know, it's just that I've seen a ton of promising-looking project like this shrivel up and fail. Course THAT DOESN'T MEAN THIS ONE HAS TO! This is not a turkey-slap, this is a reality check.
Number one piece of advice of all time is to keep it real. Don't bite off more than you can chew. I've got plenty more clichés where these ones came from. What this means in practice is: concentrate on the few little things that will make this game truly great, and cut the rest. There are 5 of you: feature creep is your single biggest enemy.

More than that, I'd get something very basic and very ugly **playable** asap and work from there. This should keep morale up because you'll already have *something* cohesive to show for your work. And it'll be a game, not just concept art.

That said, I'm rooting for you :-) I hope it goes great! So best of luck to you all - you're gunna need it :-P

PS - to anyone thinking of jumping on me for "damaging the team's morale": if a post can damage the team's morale then this project has already failed. Period.

+4 votes   news: Dilogus - The Winds of War is back as a game for both Linux and Windows
wilbefast Dec 13 2010, 10:19am says:

Ooopsies :-/ thought it was you doing the music. Sorry Jesse. Still, great stuff! Stay Atypical folks: all of you :-D

+1 vote   news: It's such a mess!
wilbefast Dec 13 2010, 5:20am says:

You and you're multi-talented... ness XD

I had no idea you could do music. I really need to learn to play an instrument before I'm too old and senile :-S

+1 vote   news: Make something A.Typical, part 3
wilbefast Dec 12 2010, 4:29pm replied:

Give the guy a break: programming's a bitch :-/ Okay, so if you're indie you're in it for love, but the thought of a little money at the end of the day is always nice.

Still, making people pay to test something is a little strange. Perhaps it should be *phrased* differently. "Getting to participate in the *exclusive* alpha" sounds better than "paying to find bugs", and that's pretty much what most mainstream multiplayer games do these days...

+1 vote   news: Link-Dead new build 1874 released
wilbefast Dec 1 2010, 7:10am replied:

tracking and hoping for a Linux release :-P

edit: Polish people sure can make games!

+1 vote   game: Ether Fields
wilbefast Dec 1 2010, 7:06am says:

Congrats Arvind!

Meanwhile I'd didn't get nominated :-( Nevermind, baby steps.

+2 votes   game: A.Typical RPG
wilbefast Nov 15 2010, 1:49am replied:

I'll take that as a compliment -thanks!- even if I'm nothing on Cactus or Edward McMillan

+1 vote   news: Sexy new Special Effects!
wilbefast Nov 13 2010, 4:45am replied:


+1 vote   news: Sexy new Special Effects!
wilbefast Nov 7 2010, 8:23am says:

Looking good :-)

You're making loads of progress! I wonder who will finish first...

Nah, game design is not a race :-P

+1 vote   news: Need a musician here! And updates!
wilbefast Oct 26 2010, 7:53am says:

hehehe :-)

+1 vote   news: Major Update! (And Colonel Feature)
wilbefast Oct 25 2010, 6:48am replied:

Cool - so it should be fairly simple to port it to Linux :D

+1 vote   game: Through
wilbefast Sep 29 2010, 7:46am replied:

Thanks warsztat :) Sorry I'm so slow to reply. As for a bit of constructive feedback (now that I've finished the game), what really needs to be done is balancing. Trouble is it's hard for this kind of game, since abilities can be combined in all kinds of different ways.

For example, I ended up with Flaming Fragments, Explosion and Fire Mastery on such a high level that, when I finally unblocked Spark Rain, everything and everyone I encountered was instantly varporised!
The only thing that could really threaten me was my own missiles exploding nearby, Flaming Mantle's sparks hitting me, or those damn electric hands!

Still - I'm not saying pwning everything in sight wasn't good fun ;) I might try doing an electric build at some point...

+2 votes   game: Warlock's Gauntlet
wilbefast Sep 21 2010, 12:28pm says:

Very cool, polished (Polished?) game XD

I wouldn't mind having a look at the source since I too am working on a top-down shooter, though nothing this sophisticated (yet). By the way, there are a few music tracks I recognize: are you sure they're all free to use?

Anyway, keep up the good work!

+3 votes   game: Warlock's Gauntlet
wilbefast Jul 23 2010, 6:30am says:

Yay XD

+2 votes   download: Cave Story for Linux
wilbefast Jul 23 2010, 6:28am says:

Good stuff :-) Out of curiosity, how did you check for memory leaks? Just system monitor/control panel ?

+1 vote   news: A legit update – World map, yo
wilbefast Jul 16 2010, 4:28pm replied:

Hmmm - well, I might give re-hashes a miss for the time being: I want to work on other projects. Ones compatible with Linux and Mac :-)

I'll have a look at the other stuff when I'm set up in Italy. I may be releasing the source of these games though, if people are interested in taking them in hand...

+1 vote   game: Zombie Run
wilbefast Jul 16 2010, 4:25pm replied: +2 votes   game: Jeklynn Heights
wilbefast Jul 13 2010, 6:28am says:

Fixed a little glitch in the main menu - will have to wait for authentication I'm afraid :-?

+1 vote   download: Zombie Run v1.3
wilbefast Jul 13 2010, 4:42am replied:

Could you explain this mod idea a bit more clearly? One player is a zombie, the other is a human, and there should be other NPC humans to convert right?

+1 vote   game: Zombie Run
wilbefast Jul 1 2010, 4:04am replied:

You're really scaring me man. It's "Jeklynn" as in "The strange Case of Dr Jekyll and Mr Hyde".

+4 votes   game: Jeklynn Heights
wilbefast Jun 28 2010, 5:32am says:

Any chance of a Linux version?

+2 votes   game: Power Of Defense
wilbefast Jun 28 2010, 5:28am says:

Is the background colour final? I find it distracts the eye a little - maybe it's just me... :S

+1 vote   media: Stealer Guy in Action
wilbefast Jun 28 2010, 5:25am says:

Sort of like a chibi, cell-shaded Thief? And runs on Linux you say!? Looking good, and well updated :-D


+3 votes   game: Stealer Guy
wilbefast Jun 28 2010, 5:22am says:

I like the art style :-)

+2 votes   media: Screenshots from game
wilbefast Jun 28 2010, 5:16am says:

There's a Linux version knocking around - you should link that one up too :-)

+3 votes   game: Cave Story+
wilbefast Jun 28 2010, 5:06am says:

Brilliant game :-) I broke a few of the levels, but then that just made me feel really awesome and clever.

I got the secret ending too - nothing happened though: I was expecting cake :-S

+1 vote   game: ASCIIpOrtal
wilbefast Jun 28 2010, 4:36am says:

Would this game happen to have anything to do with the Counter Strike "Vampire Slayers" mod? Because that mod was seriously cool - I'm certain it was the inspiration for Left 4 Dead.

Remember that a picture is worth a thousand words, and a video is a good 24 pictures per second minimum. Nudge nudge :-P

Thanks for supporting Linux :-) I'm tracking.

+1 vote   game: Nosferatu
wilbefast Jun 28 2010, 4:31am says:

Looking goo-ood :-D

+1 vote   game: A3P - Acquire, Attack, Asplode, Pwn
wilbefast Jun 28 2010, 4:19am says:

I'm going to grab some multiplayer footage at a friend's house shortly - he's got a powerful rig so it's likely to be long and HD. Huzzah XD

Watch this space.

+1 vote   news: Zombie Run multiplayer -- need testers and feedback
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Apr 12, 2015
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