A child growing up to become a man| Runs into battle, always a plan| And he feels he's losing his mind| Every fight demands another, gear to grind| It all seems insane, a blitz of a fight| As an enemy is conquered, he proves his might He lays upon a hill of those shot and killed| Some pass it off, some say he is skilled| He wipes the sweat off his brow, the blood off his blade| Time has passed and its been another day| As he feels he is stronger, the journey is not at end| He loads a gun and rushes in, patience low with wounds to mend| As dusk turns to dawn he stops to rest| Yet always more to do, to win, to beat and best| His rest is short and his return is swift| A guardian back to squander his gifts|
Magnificent mod for a good game. I think it taps into a lot of fresh ideas that are well executed and really exercise the full power that stems from the powerful base that is mount and blade.
That being said, it runs awful and horribly unoptimized, and this isn't just some FPS stuff (Which actually isn't in my list of performance issues), this is all about how clean the base program runs when given the burden of its plentiful content:
-Does not run on 32 bit PCs. That alone is kinda scary to me as a programmer. What the heck are they doing that destroys the compatibility so hard?
-Monstrous boot up times. Expect 5 minutes or upwards even with 4GB of ram at your disposal. This is partially due to the large amount of content, but it seems it's all loaded on bootup and leaves no loadtime for later... I'm not sure which would be the greater evil in this case, honestly.
-Crashes pointing to the EXE, rendering device, and sometimes nothing at all. I have friends that crash almost never, but I personally can expect to crash a few times a day, especially when maps get changed a lot. Combined with bulletin 2 this makes this game absolutely frustrating to play on a constant basis. Can get a half hour to a few hours of straight gameplay, worst case scenario, but its aggravating bootup and unpredictable nature make this still a bigger load of crap than any playerbase should have to contend with, even if it isn't evenly unstable for everyone.
-A few tiny bugs or undesirable bits, and that's less about performance and more about just how well some of the content is checked over. Additionally some of the content isn't bugged, but is just intentionally presented in a bad manner. Not all, but a fair dose.
That being said, the community is tight knit and are fun to play with, social norms are very easy to adapt to, and even those with minimal M&B experience can play well and have great fights. This truly is a great mod, but it needs cleaning up in many areas to become proffesi
I think a lot of things stop this from being perfect, but it's still a very good mod to begin with. Some of the voice acting done is fairly good or even great, but some of it isn't. But heck, it has voice acting, and that in itself is exceedingly rare and troublesome to pursue, +5 pizazz for that. A lot of the textures and models are also very impressive, but some models lack a spot of polish, while others are simply amazing. The amount of thorough signs done in chinese is a very nice touch, but makes navigation confusing, especially without any maps that label particular areas. Some of the maps also lack very distinct landmarks or are very cramped and leave the maps with a sharp learning curve for navigation. Additionally you often end up running in circles sometimes, making this feature somewhat exaggerated. Although the mapping on this is absolutely supreme, possible the 2nd best I've ever seen next to only RS2020, very large and very detailed mapping. Finally I think some places are prone to almost overly-dense enemy placement, although this varies greatly, and sometimes objectives are obscure in themselves.
Overall a very good mod, but not perfect (but what mod is, amiright?) It's not so much my style of gameplay, but you can tell a lot of love and care went into making this, and that's what really counts.
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