Not a big fan about posting profile bios, but I guess I'll do one. I'm a PC gamer fan and not that big on console. I like to modify games for personal use but sometimes start up mini projects. I love to create levels. Oh and I'm not afraid to tell you to your face if I think your level/mod needs improving. I also tend to hang out on the ZP:S forums alot (best game ever). I will try and help you out even if no one else will.

Comment History  (210 - 240 of 784)
wazanator Feb 20 2014, 11:25am replied:

If you're using .NET framework I assume this means there won't be support for Mac or Linux?

+1 vote   media: BrainBread Client Sneak Peek
wazanator Jan 31 2014, 11:30am says:

Looks good but it has a very noticeable edge around the graphic.

+1 vote   media: BrainBread Client Sneak Peek
wazanator Dec 9 2013, 5:12pm says:

Stanley Parable but no Dear Esther, Minerva or Black Mesa Source? Okay.

+3 votes   article: ModDB Hall Of Fame - Celebration of 17 Years of Modding
wazanator Nov 1 2013, 4:27pm says:

You know when you ask people to help fund your kickstarter it helps to have a link to the kickstarter in the article...

+2 votes   article: Raindrop Source Release!
wazanator Feb 19 2013, 2:14pm replied:

Yes please! If you aren't going to use any of these assets don't let them go to waste!

+2 votes   article: Raindrop has gone indie
wazanator Nov 14 2012, 3:58pm says:

Good start, I would recommend adding more debris to the ground. Right now it looks rather odd that there are holes in the ground but no sign as to what caused them. Also the whole scene in general is to clean. You also have a misaligned texture in the back (at least that's why I'm guess the red tile jumps up 10-15 units)

0 votes   media: Hyde Station
wazanator Mar 31 2012, 3:30am says:

Now when you say modular does that mean it will generate random zombie looks each time you play?

+1 vote   article: Contagion - Modular Zombie Head Sculpt
wazanator Jun 8 2011, 3:13pm says:

Linux version of Desura sounds pretty cool. But don't you need games that work on Linux first? (Not saying there aren't any but very few)

-1 votes   article: Desura Linux Development - We have UI!
wazanator May 22 2011, 1:14pm says:

If you have that overlay on all the time in game along with the same style music I will play for a long time.

+2 votes   media: Action Half-Life 2 version 2 Release Trailer
wazanator Feb 16 2011, 10:54pm says:

Dude after reading what you post all I can say is that it makes you sound like an egotistical jerk. What with you saying things like "I deserve a massive amount of credit", "If it wasn't for me WW1 Source wouldn't be where it's at now".

Sol just asked you to take it easy and to stop trying to show up the rest of the team and how did you respond? With rage firing him.

BTW the real irony is this statement "that doesn't sound like they actually cared for the Mod, but more for themselves and their reputation." its quire clear from your skype conversation that your the one looking to further your reputation.

Its a real shame the way this mod is headed it had potential.

+8 votes   article: WWI Source, nature is cruel.
wazanator Jan 31 2011, 6:29pm says:

Sound interesting will track :)

(btw you might want to re-read the summary there you got an extra word)

+1 vote   mod: An Open Window
wazanator Dec 12 2010, 11:06pm says:

Looks/sounds good! Just be sure the autosaves aren't in bad spots ;)

+1 vote   media: 1187 DLC update
wazanator Dec 1 2010, 10:03pm says:

Looks good not sure how it fits in with this games style however

+1 vote   media: Matador
wazanator Oct 10 2010, 10:26pm says:

Cant wait to play the over run mode with my friends :D

+1 vote   article: Imminent Release, or so we thought
wazanator Aug 8 2010, 7:30pm replied:

I'm sure if you played around with the code enough you could make it work

+1 vote   article: HD Video Tutorial - Lighting 2: Lightmaps
wazanator May 24 2010, 10:45pm says:

I don't think I want that thing healing me o.o

+2 votes   media: Healer
wazanator Mar 21 2010, 9:19pm replied:

I'm guessing that since there isn't a lot of brush work or models in the map that they can make the open area quite big without running into frame issues (just guessing from above screeny)

+1 vote   article: March monster update
wazanator Mar 7 2010, 12:31pm says:

Didn't realize this was an RTS at first (my bad) :P

But yeah these look okay for an RTS. If you look at other RTS's such as EaW and the stronghold series there models look fine at a distance but if you zoom in...

+1 vote   media: 90% M16 with bump map
wazanator Mar 2 2010, 11:11pm says:

Looking good so far :)

Your car prop models could use some work though

+1 vote   article: Army Men Extended Work In Progress 3
wazanator Feb 27 2010, 8:55pm says:

Looking good :) Good luck animating them all

+3 votes   media: Magnetron Basic Animations
wazanator Feb 3 2010, 10:45pm says:

When I first saw the raptor thing on your site I thought it was some kind of joke. Then I realized it wasn't, thats when I truly loled at your brilliance :D (wish I could think of something original like that)

Anyway I thought you guys totally deserved to be nominated. There are still a few kinks with your mod but I can see it becoming something really good

+2 votes   article: Shotgun Sunrise nominated for MMOTY? Good lord
wazanator Jan 28 2010, 9:37pm says:

Nicely written I especially liked the part about his literature skills with the "...did his true talent for the English language showed itself." :P

+2 votes   article: Violins of Violence
wazanator Jan 23 2010, 9:55am replied:

You should learn that you can do such things in Source using fog and color correction

+2 votes   article: Dead Man's Plea
wazanator Jan 20 2010, 8:40pm says:

I bet the valve work like the sword in the stone. If you turn the valve it means it has found you worthy and you are hired :P

+10 votes   media: Office tour
wazanator Jan 16 2010, 8:35pm says:

Hope you change up that ragdoll's position. It looks kind of bland just lying there in the default pose

+1 vote   media: Toilet
wazanator Dec 31 2009, 2:08pm says:

I want my rocket crowbars NOW!

+3 votes   article: 3 Day Update: Coding
wazanator Dec 30 2009, 5:29pm says:

now where have I seen that face before...

+2 votes   media: Super Nazi
wazanator Dec 13 2009, 10:45pm says:

Good tutorial :)

But you might want to add that in most multiplayer games like ZPS you need to use new train speed on the path_tracks otherwise they get hung up or bug some other way

+2 votes   article: HD Video Tutorial - Moving Brushes
wazanator Dec 2 2009, 9:50pm says:

lol was doing the same thing on the beta :P

+1 vote   media: DEAD 4 LEFT 2
wazanator Sep 14 2009, 6:11pm replied:

You do realize this is for pc and not ps3 right?

+3 votes   download: Strider Mountain Full Release
wazanator Jun 25 2009, 8:40pm says:

Good skins only one I don't like is the green one. Its just a bit to bright

+1 vote   media: Barrel Skins
wazanator May 14 2009, 7:17pm says:

That first one looks awesome. I couldnt tell much about the other 2 though because of how dark it was.

+1 vote   article: The Hammer Mod Updates 14/05/09
wazanator Jan 26 2009, 5:42pm says:

Wow looks awesome :)

+2 votes   media: ZP:S Barricading Preview
wazanator Jan 29 2011, 10:13am says:

Great bump maps!

+1 vote   media: dvh_dome_final_v1
wazanator Jan 25 2011, 11:38pm says:

Is it just 1v1 or will we be able to have big sword fights like we did in outcast? :D

+1 vote   media: District
wazanator Jan 25 2011, 11:37pm says:

Looks great you have some very talented texture and prop modelers.

+1 vote   media: dvh_mill final v1
wazanator Jan 23 2011, 3:14pm says:

I wish people would think more about the people who put in long hours to create a game before pirating it, especially indie games :(

(During the big indie game sale I saw people selling there free of DRM unlock codes on tf2 forums for hats,IMO thats just wrong)

+3 votes   poll: As a modder how much do you roughly spend in a year on games?
wazanator Jan 23 2011, 1:36am says:

couch cushions seem strange to me. not sure why

+1 vote   media: nmo_cabin Spotlight Images
wazanator Jan 18 2011, 10:37pm says:

I love this mod its sad to see that the player base is diminishing :(

+2 votes   mod: Hidden Source
wazanator Jan 17 2011, 1:01am replied:

@Colossal but I check mod db daily to see if there's any news regarding an update to mods I have downloaded, and if there is I download and patch takes me an entire 5 mins.

0 votes   media: IT'S FREE
wazanator Jan 15 2011, 9:44pm says:

I like Desura but it just feels to much like accessing Mod db through an app. Plus I already have all my games on steam, why wouldn't I want to keep them all in the same application instead of having to switch back and forth between two?

0 votes   media: IT'S FREE
wazanator Jan 12 2011, 10:02pm says:

Wow you guys worked fast! Was only a couple months ago you announced the mod wasn't it? Cant wait to see how it turns out :)

+3 votes   mod: Dissolution
wazanator Jan 11 2011, 9:05pm says:

what do you mean ahh if only? Of course it will be cool! :D

+1 vote   article: KC 1.0 Release date locked in + video of survival mode
wazanator Jan 10 2011, 7:42pm says:

I hope you continue work on this mod :)

+2 votes   mod: Suicide Survival
wazanator Jan 9 2011, 4:42pm says:

Looks good Echo :)Character customization looks good and I really like the idea of it being open source.

Question though, what are you going to do to prevent people from completely wrecking the mod through the code? Doesn't this mean that anyone can go in and change the damage, clip size, and accuracy of any weapon?

Oh and any chance it will be on Desura?

+1 vote   article: Situation Outbreak Two Officially Announced!
wazanator Jan 9 2011, 4:31pm says:

I would look into getting a better texture for the ground. At the angle you have it at right now its easy to see how pixelated it is

+1 vote   media: Chapter 1 Menu Background
wazanator Jan 9 2011, 4:30pm says:

looks alright for a start but why on earth do you have the tile floor texture change for no apparent reason on the right? Why not keep the same texture constant?

+1 vote   media: Chapter 1: Unleashed vAlpha
wazanator Jan 8 2011, 4:48pm says:

Looks great!

+1 vote   article: OMG They're everywhere!
wazanator Jan 8 2011, 4:45pm says:

Hey just wanted to ask if it would be alright if I converted some of the NH2 maps into objective maps for zps :) (would include credits)

+2 votes   mod: Nightmare House 2
wazanator Jan 7 2011, 10:03pm replied:

@Gradius there wont be a viewmodel it would seem:

"While Water wont be using the weapon herself, she will certainly be shot at by it."

Plus I think the model looks great as a wip

+1 vote   article: First ever weapon render
wazanator Jan 5 2011, 5:40pm says:

I love this site so very much thanks for all the hard work you put into it.

The only real thing I dont like about this site is the video player perhaps you could work on it a bit more?

+2 votes   article: 2011 musings
wazanator Jan 5 2011, 4:32pm says:

Is there a youtube version? I'm not a big fan of the Moddb video player :/

+6 votes   media: NMRiH Feature Spotlight: Inventory System
wazanator Jan 5 2011, 4:29pm says:

Looks good to me. Don't know about you but I don't think I will be running up to all the vehicles in the game while being chased by a horde of zombies to check out the tank and make sure every little detail is right.

+4 votes   media: Renders by LSR
wazanator Jan 3 2011, 9:48pm says:

So whats different between this one and the old version?

+2 votes   article: Dead before Dawn - Director's Cut - Update
wazanator Jan 2 2011, 2:10pm replied:

Yeah thought of that 10 mins after posting xD

+1 vote   article: Nightmare House 2 source files released!
wazanator Jan 2 2011, 8:42am says:

Thank you! :D

Does this include the models as well?

+1 vote   article: Nightmare House 2 source files released!
wazanator Dec 16 2010, 5:05pm replied:

So you would rather have a half finished release that requires several patches to fix and get everything working to the way it should have been on first release then a great quality and well refined update?

(And yes I went there)

BTW I read your review and the only person who left to work on Contagion is Tatsur0 who is still a big part of the ZPS development. (Also TDR turned into S1 gaming its a complicated story) Please get your facts straightened out before reviewing mods.

+2 votes   article: ZPS - Last chance to vote!
wazanator Dec 15 2010, 11:44pm says:

I miss Eugene's old plastic ken doll looking hair :(

+2 votes   media: Eugene
wazanator Dec 15 2010, 12:14am says:

I don't even see why there's guns considering Marcus just needs his foot...

+3 votes   media: AR-15
wazanator Dec 15 2010, 12:12am replied:

Same here :( Perhaps have the old one an unlockable skin if we complete the campaign? :D

+1 vote   media: Marcus
wazanator Dec 14 2010, 12:02am says:

Pickle farmer sounds a bit to easy IMO seen it happen quite often. Now if it was something like 5-6 then yeah it would be a challenge ;)

+1 vote   article: ZPS - Last chance to vote!
wazanator Dec 14 2010, 12:00am replied:

Psst Tats hes in L4D2 :P

+1 vote   article: Contagion - Revealing a bit more for this years IOTY
wazanator Jan 19 2014, 12:26am says:

Lot more "Great and in High Demand" then I expected. Personally I've only seen the Just Cause 2 mod really succeed in that, others like the Fallout and Oblivion ones didn't really work out all that well.

+5 votes   poll: Mods introducing multiplayer are
wazanator Nov 20 2013, 4:11pm replied:

I would guess:

Free = 2013

Paid = L4D2 or Portal 2 branch

+2 votes   article: Happy Birthday Half-life!
wazanator Oct 31 2012, 12:26pm says:

Way to empty looking, the brush doors look fine but their model counterparts would be much better and at 0:38 that window looks awful instead of having the glass go straight to the brick put some kind of border.

At 0:50 you have the 2 different tiles just change abruptly, put something on the floor to hide it, a common thing most mappers like to use is a strip of metal or wood that you can commonly find under doors.

Why are you using HL2 lab props in what appears to be a subway.

2:57 that decal ending abruptly at the wall would look a lot better if you put some of the dried blood splatter on the wall as well.

It looks alright but it still has a long ways to go before being really good.

0 votes   media: Hyde Station Sneak-Peak
wazanator Sep 30 2011, 6:01pm replied:

Well seeing as the OST is $10 why not just buy the bundle which includes the OST and donate to charity?

+2 votes   article: Humble Frozen Synapse Bundle!
wazanator Sep 19 2011, 5:58pm says:

Very good story but I feel it lacked toothbrushes, where's Waldo book's and flying lawnmowers. That said I wouldn't mind reading an extended version :)

+1 vote   article: Short Story Competition Winner - Herr_Alien
wazanator Jun 13 2011, 1:03pm says:

He's still going to say "I"M GOING TO STICK MY FOOT IN YO ***!" right?

+1 vote   article: Contagion - New Marcus & More
wazanator Jun 2 2011, 12:08am says:

Gun looks great, now you just need to work on the arms a bit more :) (or at least the texture)

+1 vote   media: Enfield in game
wazanator Dec 9 2010, 8:19pm says:

Looks great. Only problem is will it look great after I cover it in the blood of my enemies? >:D

+2 votes   media: Winter
wazanator Oct 21 2010, 6:33am says:

Looks good but Im curious to know who's supposed to win more often. looking at the vid it appears to be humans who win all the time.

+1 vote   media: Demons Vs Humans October 2010 Preview
wazanator Oct 11 2010, 10:48pm says:

Sounds good. Right now it feels as if the EotH has to few units would really like to see more :D

+2 votes   article: Patch 1.1 Plans
wazanator Aug 15 2010, 7:06pm says:

And people say you cant set up amazing looking levels in source

+3 votes   media: Venice
wazanator Aug 8 2010, 8:46pm says:

Quick question but does lightmapping affect fps in anyway?

+1 vote   article: HD Video Tutorial - Lighting 2: Lightmaps
wazanator Apr 14 2010, 4:33pm replied:

We understand that V.metalic its just that not everyone can afford 3ds Max (and some of us respect companies and don't torrent every thing) plus this person is more comfortable with XSI so they decided to use that

+2 votes   media: Pallet Town Beta
wazanator Apr 3 2010, 5:35pm replied:

Sounds like a fair price :)

+2 votes   article: Stealer Guy
wazanator Jan 18 2010, 9:54am says:

Does it need to be a picture we take or can we find one online?

+1 vote   article: Plants vs Zombies Contest
wazanator Dec 24 2009, 6:16pm says:

Take your time even if it means the mod will be delayed past Januari ;)

+2 votes   article: 1187 - Update December 24th 09
wazanator Dec 10 2009, 7:01pm replied:

Because obviously they screwed up Google Sketchup when they made it free for anyone to use. Not to mention that valve even made plugins for it that can be used to create models and levels for source games.

+1 vote   poll: What do you think of google wave?
wazanator Dec 5 2009, 8:40am says:

Looks fun and the price seems fair enough, I might have to look into getting this

BTW is there going to be a level editor eventually?

+3 votes   article: Zombie Driver is now available!
wazanator Nov 29 2009, 10:02pm says:

So did you come up with this idea before or after you played L4D2? ;)

Not saying its a bad idea but your going to get some people accusing you of stealing the idea

+2 votes   media: Zombait!
wazanator Nov 10 2009, 8:38pm says:

Very nice tutorial I really liked the closed capitation and balloons in the video those helped alot.

A tutorial on how to make choreographed scenes would be very helpful I think :)

+6 votes   article: HD Video Tutorial - Rappelling Combine
wazanator Jun 22 2009, 5:53pm says:

Glad to hear some more news about this mod :D
Although the red turtle shell was kind of predictable xD

+1 vote   article: Piranh'news #2!
wazanator Jun 21 2009, 8:59pm replied:

because if you will notice my review your other maps do, you need to seriously think about who you have on your mod team Grey-Echo. We had a entire laugh session about how most of your mods maps look like crap and play like it to. That is the only thing that is bringing this mod down is the maps.

I'm not trying to come across as hating this mod btw I'm trying to offer advice so you guys will actually do good.

-2 votes   media: Developer Preview (June 21, 2009)
wazanator Jun 21 2009, 3:27pm says:

As long as this new map doesn't have any copied content from other maps or random vending machines...

-1 votes   media: Developer Preview (June 21, 2009)
wazanator May 23 2009, 7:36am says:

These are looking nice :D Can't wait to see the final product. Just one question how are we supposed to hook up are guitar hero guitars to the computer? (I know it can be done I just mean what are the instructions)

+1 vote   article: The Hammer Mod Update 22/05/2009
wazanator Apr 4 2009, 3:59pm says:

Could you at least release the maps they look really good :D

+1 vote   article: Time to die...
wazanator Feb 21 2009, 11:22pm says:


+1 vote   article: Suicide Survival 1.2 feature list announcement
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