Not a big fan about posting profile bios, but I guess I'll do one. I'm a PC gamer fan and not that big on console. I like to modify games for personal use but sometimes start up mini projects. I love to create levels. Oh and I'm not afraid to tell you to your face if I think your level/mod needs improving. I also tend to hang out on the ZP:S forums alot (best game ever). I will try and help you out even if no one else will.

Comment History  (150 - 180 of 739)
wazanator
wazanator Feb 10 2011, 11:57pm says:

Good mod so far Im having a blast.

BTW is there perhaps a bug with the audio files counter or something? I swear I always grab them all but sometimes it says I haven't

+1 vote     mod: Dissolution
wazanator
wazanator Feb 10 2011, 8:03pm replied:

Its sort of based off older zombie movies in which the survivors are always low on ammo and the zombies aren't really fast. At least thats what I feel its based on.

+1 vote     article: ZPS 2.1 Released!
wazanator
wazanator Feb 10 2011, 7:02am says:

Here's some tips we found as PTs to help us win against zombies:
1. Stick together
2. Share guns and ammo
3. Watch each others backs
4. Communicate
5. Don't let Henital play carrier

+1 vote     mod: Zombie Panic: Source
wazanator
wazanator Feb 9 2011, 8:09pm replied:

No he means random every round. Current random chooses one model randomly. After that if you want another random model you have to go back to options and choose random again.

+1 vote     article: ZPS 2.1 Released!
wazanator
wazanator Feb 7 2011, 8:07pm replied:

I can honestly say I have only played that map 2 or 3 times in the last year. Did people really play the map that much?

Not to mention the balance on it was horrible, it all came down to who made it past the one entrance in sewers. If zombies were smart they would just wait at the fan exit and kill survivors as they crouch walked out.

+1 vote     mod: Zombie Panic: Source
wazanator
wazanator Feb 7 2011, 7:50pm replied:

Please check the zps forums for a quick fix why we work on update. :)

+1 vote     mod: Zombie Panic: Source
wazanator
wazanator Feb 7 2011, 7:48pm replied:

Thats called server lag. It happens. Try and find a server with a better ping rate

+2 votes     article: ZPS 2.1 Released!
wazanator
wazanator Feb 6 2011, 2:14pm replied:

Valve doesn't work weekends normally (especially supper bowl weekend :P ) So you can probably expect it out Monday/Tuesday

+3 votes     article: ZPS 2.1 Released!
wazanator
wazanator Feb 6 2011, 2:12pm replied:

Achievements didn't get done in time for the update sorry :( (hopefully they will be ready for 2.2 )

+1 vote     article: ZPS 2.1 Released!
wazanator
wazanator Feb 6 2011, 1:57am replied:

From my understanding Deadblock was removed because it was old, unbalanced and broken in some spots. Plus no one played it that much.

Perhaps someone will remake/fix it up in the future :)

Also the phys damage thing only applies to barricade boards (to help stop perm cades)

+1 vote     article: ZPS 2.1 Released!
wazanator
wazanator Jan 31 2011, 6:46pm says:

Looks good but it looks a bit high poly, a bit of that could be bump map.

+3 votes     media: Micro Uzi
wazanator
wazanator Jan 31 2011, 6:31pm says:

Lack of coders seem to be the number one cause of mod death these days :( Hope it doesn't happen to this one.

+2 votes     article: January News
wazanator
wazanator Jan 31 2011, 6:30pm says:

Great tutorial :)

+1 vote     article: Replacing Textures on Half-Life 2 Models
wazanator
wazanator Jan 31 2011, 6:29pm says:

Sound interesting will track :)

(btw you might want to re-read the summary there you got an extra word)

+1 vote     mod: An Open Window
wazanator
wazanator Jan 29 2011, 10:13am says:

Great bump maps!

+1 vote     media: dvh_dome_final_v1
wazanator
wazanator Jan 25 2011, 11:38pm says:

Is it just 1v1 or will we be able to have big sword fights like we did in outcast? :D

+1 vote     media: District
wazanator
wazanator Jan 25 2011, 11:37pm says:

Looks great you have some very talented texture and prop modelers.

+1 vote     media: dvh_mill final v1
wazanator
wazanator Jan 23 2011, 3:14pm says:

I wish people would think more about the people who put in long hours to create a game before pirating it, especially indie games :(

(During the big indie game sale I saw people selling there free of DRM unlock codes on tf2 forums for hats,IMO thats just wrong)

+3 votes     poll: As a modder how much do you roughly spend in a year on games?
wazanator
wazanator Jan 23 2011, 1:36am says:

couch cushions seem strange to me. not sure why

+1 vote     media: nmo_cabin Spotlight Images
wazanator
wazanator Jan 18 2011, 10:37pm says:

I love this mod its sad to see that the player base is diminishing :(

+2 votes     mod: Hidden Source
wazanator
wazanator Jan 17 2011, 1:01am replied:

@Colossal but I check mod db daily to see if there's any news regarding an update to mods I have downloaded, and if there is I download and patch takes me an entire 5 mins.

0 votes     media: IT'S FREE
wazanator
wazanator Jan 15 2011, 9:44pm says:

I like Desura but it just feels to much like accessing Mod db through an app. Plus I already have all my games on steam, why wouldn't I want to keep them all in the same application instead of having to switch back and forth between two?

0 votes     media: IT'S FREE
wazanator
wazanator Jan 12 2011, 10:02pm says:

Wow you guys worked fast! Was only a couple months ago you announced the mod wasn't it? Cant wait to see how it turns out :)

+3 votes     mod: Dissolution
wazanator
wazanator Jan 11 2011, 9:05pm says:

what do you mean ahh if only? Of course it will be cool! :D

+1 vote     article: KC 1.0 Release date locked in + video of survival mode
wazanator
wazanator Jan 10 2011, 7:42pm says:

I hope you continue work on this mod :)

+2 votes     mod: Suicide Survival
wazanator
wazanator Jan 9 2011, 4:42pm says:

Looks good Echo :)Character customization looks good and I really like the idea of it being open source.

Question though, what are you going to do to prevent people from completely wrecking the mod through the code? Doesn't this mean that anyone can go in and change the damage, clip size, and accuracy of any weapon?

Oh and any chance it will be on Desura?

+1 vote     article: Situation Outbreak Two Officially Announced!
wazanator
wazanator Jan 9 2011, 4:31pm says:

I would look into getting a better texture for the ground. At the angle you have it at right now its easy to see how pixelated it is

+1 vote     media: Chapter 1 Menu Background
wazanator
wazanator Jan 9 2011, 4:30pm says:

looks alright for a start but why on earth do you have the tile floor texture change for no apparent reason on the right? Why not keep the same texture constant?

+1 vote     media: Chapter 1: Unleashed vAlpha
wazanator
wazanator Jan 8 2011, 4:48pm says:

Looks great!

+1 vote     article: OMG They're everywhere!
wazanator
wazanator Jan 8 2011, 4:45pm says:

Hey just wanted to ask if it would be alright if I converted some of the NH2 maps into objective maps for zps :) (would include credits)

+2 votes     mod: Nightmare House 2
Level
Avatar
Avatar
Offline Since
May 23, 2013
Country
United States United States
Gender
Male
Age
21
Member Watch
Track this member
Comment Statistics
Posts per day
0.5
Members
3
Games
19
Mods
185
Articles
273
Polls
19
Media
235
Downloads
22
Groups
1