Not a big fan about posting profile bios, but I guess I'll do one. I'm a PC gamer fan and not that big on console. I like to modify games for personal use but sometimes start up mini projects. I love to create levels. Oh and I'm not afraid to tell you to your face if I think your level/mod needs improving. I also tend to hang out on the ZP:S forums alot (best game ever). I will try and help you out even if no one else will.

Comment History  (90 - 120 of 768)
wazanator Aug 30 2012 says:

Looks a bit to much like Jack Skellington without a face imo.

-1 votes   media: Slendy Rigged
wazanator Aug 14 2012 says:

Just a reminder if anyone has any bugs/ideas/criticism come post it on our forums we make sure to read all the feedback!

+3 votes   news: ZPS 2.3 Update Live!
wazanator Aug 6 2012 says:

How is that ladder laying on that angle? It's clear it's supposed to look abandoned so how is it that the ladder is still laying on it side at 90 degree angle?

Other then that it looks good though.

+2 votes   media: ss_Forest Screenshot 2
wazanator Jul 30 2012 says:

We are working on getting our Mod DB page updated but for the moment please checkout our changelog here

+4 votes   mod: Zombie Panic: Source
wazanator Jul 26 2012 replied:

@WitheredGryphon are you honestly making the forest flat? I really hope you're not because frankly that is a very bad design choice. It will very easy to just look down one direction and see where everything is. And please get one of your modelers to make you a custom tree because frankly those HL2 trees are ugly and are not suitable for a forest.

0 votes   media: Start Up Screen
wazanator Jul 25 2012 says:

Eh it's alright.


* Very noticeable where the trees stop

* To dark to tell what is up with the body, right now it looks like it is just floating

* Same tree model everywhere

+1 vote   media: Start Up Screen
wazanator Jun 23 2012 says:

Looks good but I think he could use a ripped shirt or something.

+3 votes   media: Ripped Tank (Special Infected skin)
wazanator May 18 2012 says:

Looks great but could use a syringe sticking out of her somewhere

+1 vote   media: Junkie Spitter (Life's a Beach)
wazanator May 18 2012 replied:

Their is no Code for the 2009 branch. You can only map for that branch.

-1 votes   media: Cremator
wazanator May 7 2012 says:

Great job with those displacements! I know how hard it can be to work with those sometimes >.<

+1 vote   media: Level 2 Alpha screenshots
wazanator May 6 2012 says:

So I just started following this game again and am glad to see you guys going to be making an indie game out of it!

Only question I have is will the kickstarter items be simply cosmetic or will they have different stats? It would really suck to miss out on them if they did have stat changes :(

+2 votes   news: Lack of updates, and Ryoku costumes update!
wazanator May 5 2012 replied:

Agreed just looking at David Prassel's bio feels like he is insulting others and is trying to take credit for most of the work done.

Tip to people who are writing bios about themselves don't use "I" all the time it comes across as being egotistical and that you want to take all the credit.

+2 votes   news: ORION: Dino Beatdown Released!
wazanator May 4 2012 says:

Game is broken. I can't believe you guys didn't catch these things before shipping. The whole game feels like a rushed job. I almost feel like I should be requesting my money back.

+3 votes   game: ORION: Dino Beatdown
wazanator May 3 2012 says:

They sound great can't wait to play it!

Also will the survivors be up for download as well so that people can make other campaigns/maps based on them?

+1 vote   news: Life's a Beach update: 02.05.12
wazanator Apr 19 2012 says:

Looks great!

+3 votes   media: Lifeguard Jockey (Life's a Beach)
wazanator Apr 15 2012 replied:

You just need a source engine game to play this I believe. Meaning if you have Team Fortress 2 installed you should be good.

+3 votes   media: Community Spotlight: nms_isolated by lou saffire
wazanator Apr 9 2012 replied:

Go for both and have each demon get a random model each round

+2 votes   media: Demon model update
wazanator Mar 31 2012 says:

Now when you say modular does that mean it will generate random zombie looks each time you play?

+1 vote   news: Contagion - Modular Zombie Head Sculpt
wazanator Mar 6 2012 replied:

Taking other people's material (models and the such) without giving credit because "Too many models and one's resources were taken for the fashion" makes him a bad person in my book (how hard is it to keep a running txt file with a list of names and locations from where you got things?)

+2 votes   mod: Notes: Surrender Cut
wazanator Mar 2 2012 says:

Great job so far, I love how you guys are using custom player models!

BTW do you guys have a tutorial on how to make custom characters? I looked around and I just can't seem to find a good one

+1 vote   news: Custom character, the Prisoner, working in-game
wazanator Mar 1 2012 says:

Looks great!

I wish more campaigns did this

+1 vote   media: Prisoner screenshots
wazanator Feb 29 2012 replied:

@Dakcenturi the team just released a small patch to fix some bugs and exploits:

=====2.2.1 (02-27-2012) =====

+ Fixed Infected Bug.

+ Fixed some cases of BunnyHop.

+ Fixed joingame exploit.

+ Added filter support for game_zone_player

+2 votes   mod: Zombie Panic: Source
wazanator Feb 16 2012 replied:

They have things like that in Garrys mod.

+2 votes   news: February Core Update & New DLC
wazanator Feb 14 2012 replied:

I think they are changing server hosts.

+2 votes   mod: Zombie Panic: Source
wazanator Jan 30 2012 says:

Great looking model!

+2 votes   news: New models, levels and updates on progress
wazanator Jan 20 2012 replied:

@Otter: The Dreamcast was pretty cutting edge for its time as it added online play , something no console at the time had. It was also easy to make homebrew games for it and easy to play backup game discs. The system also introduced an interesting concept, tiny screens on the memory cards that players could look at while playing. This gave developers an interesting opportunity to put hud info down there on the controller instead of on the TV. This was especially useful in games like Sonic Shuffle in which you didn't want your friends looking at what cards you had in your hand. The graphic capabilities at the time were amazing when you compared them to the original Play Station. In addition to the online play it also allowed you to browse the web (you could even buy a special keyboard and mouse)

To top it off the Dreamcast had a ton of great games many of which are still popular to this day either in the form of a sequel or remake, games include Sonic Adventures 1 & 2, Toy commander, Chu Chu rocket, Armada, Crazy Taxi, SoulCalibur, Phantasy Star online, Dead or Alive and Samba de Amigo.

+1 vote   mod: Half-Life: Dreamcast
wazanator Nov 29 2011 replied:

Use 7zip it's free

+4 votes   mod: The Great Class Dash
wazanator Oct 25 2011 says:

Is the player model always going to be tpose or will that get changed? Other then that looks good!

+1 vote   media: Gate II 1950's Alien Abduction Scene
wazanator Oct 19 2011 says:

Does anyone happen to have an updated version of the 3ds max exporter plugin for Empire at war? Tried using the older one but 2011 doesn't like it :/

+2 votes   game: Star Wars: Empire At War
wazanator Oct 5 2011 replied:

Steve Jobs is a zombie now.

+13 votes   news: American Health and Wellness Act
Last Online
Oct 27 2015
United States United States
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