Not a big fan about posting profile bios, but I guess I'll do one. I'm a PC gamer fan and not that big on console. I like to modify games for personal use but sometimes start up mini projects. I love to create levels. Oh and I'm not afraid to tell you to your face if I think your level/mod needs improving. I also tend to hang out on the ZP:S forums alot (best game ever). I will try and help you out even if no one else will.

Comment History  (60 - 90 of 786)
wazanator Nov 20 2014, 7:04pm replied:

All of those are things that both Steam and Desura provide.

Both have group chat and friend system.

Both provide version control and do not require end users to download the update manually.

You can easily post news and announcements in both about development.

I honestly see no point in using your launcher. You are needlessly reinventing the wheel.

+1 vote   article: BrainBread 2 Public Alpha
wazanator Oct 23 2014, 7:37pm says:

As others have voiced this is way too many hoops to play a hl2 mod. Why not just use one of the many other clients that are available? Is there something this client provides that others do not?

+1 vote   article: BrainBread 2 Public Alpha
wazanator Dec 27 2013, 9:38pm replied:

I don't see the problem here. If a non-finished game is beating a finished game in both popularity and customer satisfaction then that's the developers of the finished games problem not the competitions.

If what you call a finished product isn't even placing against betas and alphas maybe it's time to go back to the drawing board and rethink your next step.

What exactly is the difference here between releasing a game and then providing a ton of patches like Valve did with TF2(fixed bugs and added content) and releasing early and providing a ton of patches(that fix bugs and add content)?

+3 votes   article: Indie of The Year 2013
wazanator Dec 27 2013, 10:35am replied:

" Any developer who has released their completed game within the last 12 months and lost out to a game in Alpha deserves to be disappointed in my opinion."

How so? I think that disappointment is justified if a finished game can't stand up to a beta/alpha.

+2 votes   article: Indie of The Year 2013
wazanator Jul 14 2013, 1:35pm says:

"Or would you like us to use it to pursue a professional development team to ensure a professional and high quality standalone Steam mod?"

I hate to break it to you but the amount of money you made off that indie go go campaign ($1,151) is no where near enough to hire a professional team especially considering you're releasing a free mod that will not be generating any revenue.

And now you're planning DLC and yet you have no playable build to show anyone?

Finally if you want to be original like you claim you want to be drop Slenderman entirely and come up with your own ideas. He's been beaten into the ground at this point and the only people you are attracting are preteens who watch awful youtube videos. It's not that hard to come up with an original monster, for what you guys are wanting to do it would suit your mod better to come up with something different.

-4 votes   article: Partial Reboot
wazanator Jan 7 2013, 12:54am says:

That looks really cool!

+1 vote   media: Introducing the Cypress 9mm!
wazanator Dec 13 2012, 10:39am says:

I'm sure you've already read this but in case you haven't:

I've gotten that error a few times on a couple of my "I don't need to optimize anything right now" versions of some maps. Have your mapper do another optimization pass on the map and see if he can clean up some of the brush work to see if that fixes it.

+2 votes   article: An early Christmas gift
wazanator May 5 2012, 7:07pm replied:

Agreed just looking at David Prassel's bio feels like he is insulting others and is trying to take credit for most of the work done.

Tip to people who are writing bios about themselves don't use "I" all the time it comes across as being egotistical and that you want to take all the credit.

+2 votes   article: ORION: Dino Beatdown Released!
wazanator Jun 2 2011, 12:04am says:

Poly count?

+1 vote   media: Lewis Gun
wazanator Apr 24 2011, 10:18am says:

Z3RO you really have improved your modeling skills since you did some of those cool custom weapons for zps :) (Wish I had a working copy of the rolling pin!)

+1 vote   article: Media Update!
wazanator Apr 9 2011, 10:03am replied:

What boxes?

+2 votes   media: Duels in the District
wazanator Mar 1 2011, 5:27pm replied:

Using another creators art style doesn't make it stealing :/

+1 vote   download: Groxkiller's Portal 2 Look-Alike Mappack
wazanator Jan 8 2011, 4:48pm says:

Looks great!

+1 vote   article: OMG They're everywhere!
wazanator Jan 2 2011, 2:10pm replied:

Yeah thought of that 10 mins after posting xD

+1 vote   article: Nightmare House 2 source files released!
wazanator Jan 2 2011, 8:42am says:

Thank you! :D

Does this include the models as well?

+1 vote   article: Nightmare House 2 source files released!
wazanator Oct 9 2010, 2:34pm says:

Halp? Not familiar with that word.

Radio model looks good :D

0 votes   article: October - A postcard from Nublar
wazanator Sep 3 2010, 7:17pm says:

Looks okay. But whats with the clipped door texture? You can even see the window still -_-

+1 vote   media: U.S H1 Raven
wazanator Jul 26 2010, 1:24pm replied:

You shouldn't have to go digging to find the credits they should be right there on the summary page

0 votes   article: Demonstrations Galore!
wazanator Jul 26 2010, 12:19pm says:

"all the weapons and animations were found on FPSBanana and GMOD"

And yet you don't give the people who made those any credit. If your going to use another persons work include them in the credits, it doesn't matter if you say things like "well were not claiming it as our own so we don't need to mention them".

+1 vote   article: Demonstrations Galore!
wazanator Jun 15 2010, 7:44pm says:

Oh hey at least the ads still have images

+3 votes   article: Images are down
wazanator May 17 2010, 4:23pm says:

Tree stump shaped headcrabs! :P

+1 vote   media: Ranger Dement - Concept
wazanator Apr 11 2010, 12:20am says:

I think she just axed that zombie a question

-1 votes   media: Slice
wazanator Mar 17 2010, 11:12am replied:

Same here :P Love messing with entities but hate doing brush work

+3 votes   article: HD Video Tutorial - Monitors & Cameras
wazanator Feb 27 2010, 11:37pm says:

Looking good :D

+2 votes   media: NMRiH Alpha Build Gameplay Video #2
wazanator Feb 27 2010, 6:50pm replied:

lol I remember playing that game xD

+1 vote   poll: Can you touch type?
wazanator Dec 13 2009, 9:02am says:

Looks good only thing I have to complain about is the fingers

+1 vote   media: Army Men Extended - Soldier (WIP)
wazanator Oct 31 2009, 12:21am says:

I should hope your adding in the regular items from Mario Kart!

+1 vote   article: Piranh'news #4!
wazanator Oct 7 2009, 10:59pm says:

This is why you never see zombies smoking...

+1 vote   media: SickJoe Concept Art
wazanator Sep 26 2009, 8:33am says:

lol i remember when i made a zombie mod for bf2142 :P Was so fun having only one squad follow you around a map then out of nowhere a huge pack of PAC would come running up trying to knife you xD

+2 votes   mod: 2142 Tofu Zombies
wazanator Jun 18 2009, 10:03pm says:

More wip models yet no evidence of any that are done and have animations...

BTW very nice looking cleaver although I must say the handle could use some work

+1 vote   media: New Model WIP: The Cleaver
wazanator Jan 3 2013, 5:25am says:

Damn that's an impressive change log

+8 votes   article: Empires 2.4 Released!
wazanator Jan 2 2013, 10:36pm says:

Looks interesting I'll give it a try

+5 votes   article: Release 1 of I, Mayor
wazanator Jan 1 2013, 3:50pm replied:

@DavidTheCreator hey I'm just offering feedback no need to take it personally.

-1 votes   article: A Faceless New Year ~ (New Year's Update)
wazanator Jan 1 2013, 6:28am says:

Ground in second pic doesn't have enough derbies on the ground to represent the broken up nature of it. By that I mean the floor is broken physically but looks perfectly clean.

New model, the textures on the arms and legs look off as they don't match the main suit color. There is something odd about the head that makes it look more like a really pale ET then some kind of monster.

-1 votes   article: A Faceless New Year ~ (New Year's Update)
wazanator Dec 6 2012, 11:33pm replied:

Creative Assembly was holding a summit meant mainly for those who make tools for the game and Darth got upset that he wasn't invited and said he was never going to mod again for Total war.

+2 votes   article: DarthMod: Shogun II v4,4 "Enforced edition" Released! (+ HotFix)
wazanator Dec 6 2012, 4:20am says:

I thought you weren't making mods anymore after that stint on the forums about not being invited to the summit.

+6 votes   article: DarthMod: Shogun II v4,4 "Enforced edition" Released! (+ HotFix)
wazanator Nov 30 2012, 5:17pm says:

Just as a heads up Valve updated HL2 dlls which unfortunately broke ZPS for the moment we are working on fixing this ASAP

+2 votes   mod: Zombie Panic: Source
wazanator Nov 18 2012, 3:40pm says:

If you get no mappers applying send me a PM and I can probably help you out. Don't have as much time as I would like to map but I can probably help you.

+1 vote   article: Big changes!
wazanator Nov 18 2012, 3:38pm replied:

Personally I don't understand why they would need dedicated servers at all for a small multiplayer mod that hosts under 10 people. Most basic gaming rigs these days can easily support the number of players for this mod.

+1 vote   article: Manio Clears the Air
wazanator Nov 18 2012, 3:32pm replied:

@ForbiddenDonutz: I'm not saying there is a conspiracy I'm just trying to tell you it would be better to change the group name now then later near release when you are trying to make sure everything is good to go.

The actual Ethereal Entertainment group isn't exactly well known but right now if you do a search on the name their site comes up first. Your group would be better off making a new name where you are the first search so people don't get confused.

-1 votes   article: Manio Clears the Air
wazanator Nov 15 2012, 1:22am says:

"They’re trying to protect Ethereal Entertainment, and themselves from any potential copyright issues down the road."

I find this somewhat humerus considering there is actually a different studio called Ethereal Entertainment. Link:

Are you at all related to this group and if not are they aware of you using their name? Not trying to be an ******* but this could really come back to bite you down the road. You can't just use the name of an already established studio.

Also if licensing is an issue why not drop Slenderman completely and come up with an original character? I find it hard to believe no one on your team can come up with something similar or better then Slenderman. Plus it would really help to set your mod apart from other slender games. Slenderman is a popular IP at the moment but I think you guys could really come up with something more original.

+3 votes   article: Manio Clears the Air
wazanator Nov 15 2012, 1:14am replied:

I realize this I was just giving some feedback.

0 votes   media: Tendrils Demo.
wazanator Nov 14 2012, 4:00pm says:

Tentacles are to short and the legs are to skinny in the middle.

0 votes   media: Tendrils Demo.
wazanator Nov 14 2012, 3:58pm says:

Good start, I would recommend adding more debris to the ground. Right now it looks rather odd that there are holes in the ground but no sign as to what caused them. Also the whole scene in general is to clean. You also have a misaligned texture in the back (at least that's why I'm guess the red tile jumps up 10-15 units)

0 votes   media: Hyde Station
wazanator Oct 31 2012, 12:26pm says:

Way to empty looking, the brush doors look fine but their model counterparts would be much better and at 0:38 that window looks awful instead of having the glass go straight to the brick put some kind of border.

At 0:50 you have the 2 different tiles just change abruptly, put something on the floor to hide it, a common thing most mappers like to use is a strip of metal or wood that you can commonly find under doors.

Why are you using HL2 lab props in what appears to be a subway.

2:57 that decal ending abruptly at the wall would look a lot better if you put some of the dried blood splatter on the wall as well.

It looks alright but it still has a long ways to go before being really good.

0 votes   media: Hyde Station Sneak-Peak
wazanator Oct 20 2012, 3:47pm replied:

Keyword being later, why do you need the money now?

Why not wait and see if Faceless turns out as good as everyone hopes it is? You may have a lot of hype now but if the mod tanks on release you're fans are going to be really upset that they gave you money to make more.

+6 votes   article: IndieGogo #2 And More
wazanator Oct 20 2012, 3:53am says:

Why are you having the indiegogo campaign now and not after you're done with faceless?

I mean no offense but you are talking about making more games when you haven't even finished this one.

+18 votes   article: IndieGogo #2 And More
wazanator Oct 18 2012, 7:23pm replied:

Hey sorry to hear that, what kinds of errors is it giving you?

BTW could you post this in our forums here:

We can help you out much faster there

+1 vote   mod: Zombie Panic: Source
wazanator Oct 10 2012, 9:03pm replied:

No offense but that isn't exactly the most solid sounding argument.

+1 vote   article: Quick Update - Indiegogo Campaign
wazanator Oct 7 2012, 5:51pm says:

Forums are down at the moment sorry if you are trying to reach them :( We are working on resolving the issue. In the mean time if you have technical issue post it on our game hub page so we can get back to you asap

+2 votes   mod: Zombie Panic: Source
wazanator Oct 2 2012, 9:39pm replied:

Sounds like you are missing a few files, try validating the game on steam (right click properties). If you are still having trouble post it on our forums so we can help you faster :)

+2 votes   mod: Zombie Panic: Source
wazanator Oct 2 2012, 9:38pm replied:

You just need to download TF2 and the Source Sdk Base 2007 on steam to play

0 votes   mod: Zombie Panic: Source
wazanator Sep 30 2012, 4:31pm says:

What happens if you guys don't end up making another game?

+2 votes   article: Quick Update - Indiegogo Campaign
wazanator Sep 27 2012, 12:43pm says:

Looks awesome!

+1 vote   article: Video of Rooftop Run ported to Generations
wazanator Sep 19 2012, 11:57pm replied:

This is just single player

+8 votes   mod: Pumpkin Night Redux
wazanator Sep 15 2012, 1:57am says:

Just a heads up you might want to change your studios name. People might get you confused with the other Ethereal Entertainment studio:

+2 votes   game: Faceless
wazanator Sep 13 2012, 5:34pm says:

I would really recommend changing the angles on those spotlights. Way to small for car headlights

+3 votes   media: Someone was already here.
wazanator Aug 30 2012, 12:41pm says:

Looks a bit to much like Jack Skellington without a face imo.

-1 votes   media: Slendy Rigged
wazanator Feb 6 2011, 2:12pm replied:

Achievements didn't get done in time for the update sorry :( (hopefully they will be ready for 2.2 )

+1 vote   article: ZPS 2.1 Released!
wazanator Oct 8 2010, 5:08pm replied:

Why does concept art have to look good? As long as it shows what your thinking of doing and gets the point across.

+3 votes   mod: Red Planet
wazanator Jan 3 2010, 8:50pm says:

Will we be able to blow its head off then throw it around?

+2 votes   media: Cremator WIP
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