Not a big fan about posting profile bios, but I guess I'll do one. I'm a PC gamer fan and not that big on console. I like to modify games for personal use but sometimes start up mini projects. I love to create levels. Oh and I'm not afraid to tell you to your face if I think your level/mod needs improving. I also tend to hang out on the ZP:S forums alot (best game ever). I will try and help you out even if no one else will.

Comment History  (720 - 750 of 779)
wazanator May 23 2009, 7:39am replied:

wow calm down and take your pills. I dont think this is going to be a platformer seeing as its BF2 so you might want to rethink your post there.

+1 vote     mod: Super Mario Battlefield
wazanator May 23 2009, 7:36am says:

These are looking nice :D Can't wait to see the final product. Just one question how are we supposed to hook up are guitar hero guitars to the computer? (I know it can be done I just mean what are the instructions)

+1 vote     article: The Hammer Mod Update 22/05/2009
wazanator May 19 2009, 7:01pm replied:

Source engine is free to everyone who owns a source game so if you cant afford HL2:DM ($5) then i dont know how you pay your internet bill :P

+1 vote     media: The Mortewood Plaza - Syringe
wazanator May 19 2009, 6:59pm says:

lol when i first saw this I thought you were giving people the ability to inject themselves with steroids :P
BTW why when zombies start to attack the injected zombie does that zombie fight back?

On another note you seem to be constantly putting out new weapons and models any chance of some pics of your levels?

+1 vote     media: The Mortewood Plaza - Syringe
wazanator May 19 2009, 6:54pm says:

Wow very nice! Is the shirt in anyway a pun towards zps? :P
Also will you be able to shoot off there hands and parts of there legs since it seems they are gibs?

+1 vote     media: The Mortewood Plaza - New Zombie Variations
wazanator May 17 2009, 12:15am replied:

Yeah I agree with izzysinz this looks way to much like ZP:S's zombie vision. Both have blood around the edges and both can be turned off. Sure it's 100% created by you guys but that doesn't mean the idea is original doing all this is just going to give your mod an even worse reputation for stealing ideas.

-1 votes     media: Zombie Vision
wazanator May 17 2009, 12:08am says:

Does a map have to have color_correction for this to work or does it apply to all levels regardless?

+1 vote     media: Grayscale Mode
wazanator May 17 2009, 12:07am says:

So are you going to be able to run up and attach the grenade then run away before it blows up or do you have to throw them? Also will the grenade stick to other things besides zombies so that you can create some kind of a trap?

+1 vote     media: The Mortewood Plaza - STFU Zombie!
wazanator May 16 2009, 8:15am replied:

Finally a mod that will stops cheating at the source and doesn't say its up to the server! :D

+1 vote     media: The Mortewood Plaza - Shuriken/Ninja Star
wazanator May 16 2009, 8:07am replied:

LOL killing floor is a joke that thing is was way to buggy to release go look at killing floors forums and look at the errors section its already got 5 pages worth of bugs and its been out only how long?

+1 vote     article: Left 4 Dead Beta SDK Released
wazanator May 14 2009, 7:17pm says:

That first one looks awesome. I couldnt tell much about the other 2 though because of how dark it was.

+1 vote     article: The Hammer Mod Updates 14/05/09
wazanator May 7 2009, 5:56pm says:

Oh and just to point this out to anyone who really cares about this guys opinions still look what he wrote on his blog but was to scared to put on here
A direct quote from his blog
"Edit: This article was slammed pretty hard by fanboys on Moddb. That was fun. Zombie mods seem to have a very immature audience, which is understandable; thus the immature comments. I appreciated all the constructive feedback I received and such but ya know…fanboys, with only two factual inaccuracies (L4D is a lot older than I thought, so no inspiration, and Zombie Master was incorrectly referred to as Zombie Master: Source) I don’t think I did too badly to say it was written on a whim.

The unconstructive **** posting is not really that discouraging, just that I picked the wrong subject to criticise."

+6 votes     article: Half-Life 2 - The Zombie Mods
wazanator May 7 2009, 5:28pm says:

ROFL how can you even compare zombie mod: source to ZM and ZPS? If you knew anything at all then you would realise that Zombie Mod: source has so far shown nothing special they accept donated maps that are **** and they steal other peoples work with out asking.

What has Zombie Mod: source even done so far in uniqueness? The infection mode is almost the same as ZPS sure you can buy guns but thats no fun at all for the zombies when every player has a sniper rifle and takes your head off.
Survival is a version of HL2:DM that has NPC zombies spawn and mass charge you. It takes no skill to point and shoot the npc zombies there's even exploitable areas on the maps that zombies cant get you at or are very hard for them to get you.
Holdout is nothing new either once again its survival except dont let the zombies get through you can make a map like this in zps easily and have it be twice as much fun as actual players dont take the same route every time.
Escape is just like zps its almost a exact rip off of it complete an objective to win NOTHING NEW.

ZPS is about team play. How else is someone supposed to be zombie unless they are randomly chosen? And did you know that if your the first zombie your the carrier who has 250 health thats 50 more then a regular zombie along with the ability to infect survivors who in about 45 seconds turn into a zombie also?

Zps and ZM deserve there spots on steam they are both fun and enjoyable you seem to me the kind of person who can't stand winning every round, when that is the point of both ZM and ZPS survivors are supposed to win something like 25% of the time on official maps. Lets face it Zombie Mod: Source is so easy its not even a challenge, buy a gun and start shooting zombies i found myself having to go into the zombie spawn to even have a good time on that mod.

Hate to tell you this but you lost all respect anyone ever had for you.

+5 votes     article: Half-Life 2 - The Zombie Mods
wazanator May 5 2009, 4:45pm replied:

Mostly what I was talking about when I mentioned advance wars was the turn system not the battle system ;)

+1 vote     article: HLT Update - 04/05/09
wazanator May 4 2009, 9:20pm says:

I would like to see gameplay sort of similar to the Advance wars series in that on your turn you move all your units and attack with all your units.

Also will there be vehicles in game to help get units around

+1 vote     article: HLT Update - 04/05/09
wazanator May 4 2009, 7:51pm says:

looking good :)

+1 vote     media: Collision Detection
wazanator May 3 2009, 8:02am says:

I remember playing on a server on the demo of 2142 that was exactly like this. It had this awesome rocket launcher that sent tanks flying like crazy XD

+1 vote     mod: Tactical Ballistics
wazanator Apr 29 2009, 9:43pm says:

The zombie like creature looks like the carrier from zps XD

+1 vote     media: Final-Skulk/Rom,an
wazanator Apr 28 2009, 10:16pm says:

Not trying to totally cut down your mod and all but isn't this kind of pointless? It's the same HL2 story except you have a portal gun

+4 votes     mod: Half-Life 2 Portal
wazanator Apr 25 2009, 9:38am says:

Looks like fun :D

Just a few things I noticed though:
1. Weapons look to overpowered (or zombies are to weak)
2. With zombies having that many gibs it might make the game lag on co-op
3. A sniper rifle on deathmatch mode will turn into a sniper fest
4. With the teleport gun you have to take into account now that the player can get anywhere in your level.

I loved the camera phone! Does it take screen shots?

0 votes     mod: The Mortewood Plaza
wazanator Apr 25 2009, 9:23am says:

Seems to me that this looks just like zps an has zps style gameplay (except for the classes thing)

+1 vote     mod: Code D.E.A.D
wazanator Apr 12 2009, 9:58am says:

This reminds me of Advance wars :P

+1 vote     mod: Half Life: Tactics
wazanator Apr 12 2009, 9:55am replied:

This has nothing to do with the mod it happens to me all the time on HL2:DeathMatch. Try searching the forums over at steam I think that where i found the answer :)

+1 vote     mod: Shotgun Sunrise
wazanator Apr 10 2009, 2:51pm says:

Wow i like the concept of this cant wait to control a horde of zombies :D

+1 vote     mod: Half Life: Tactics
wazanator Apr 10 2009, 7:59am says:

Looks good :D
Just one question though do people always run around that fast?

+1 vote     mod: Action Halflife 2
wazanator Apr 5 2009, 9:58am says:

looks like a good mod to me :D I don't really care if it is like GTA its a mod for HL2 so it wont be the same

+1 vote     mod: PleasantVille
wazanator Apr 4 2009, 3:59pm says:

Could you at least release the maps they look really good :D

+1 vote     article: Time to die...
wazanator Apr 4 2009, 3:57pm says:

They apparently did get permission for all the stuff but im not sure. i wish people wouldn't flame about it if they stole the stuff then contact the people they stole in from and tell them.

-2 votes     mod: Situation Outbreak
wazanator Mar 29 2009, 3:09pm says:

Will there be a second map?

+2 votes     mod: Shotgun Sunrise
wazanator Mar 28 2009, 8:51pm says:

LOL just reading the description made me laugh :P

+2 votes     mod: Shotgun Sunrise
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