Hi all i'm [wog]colonel ,i have create this for help and download all mods in FR

Comment History  (30 - 60 of 227)
warofgenerals
warofgenerals Feb 9 2012, 4:57pm says:

Yes it is too many polygons, it is necessary to put texture for details

+1 vote   media: The Skynet Heavy Base Defense
warofgenerals
warofgenerals Aug 1 2011, 1:45am says:

this model is in package w3d of zero hour ....

+1 vote   media: Malaysia Buildings concept
warofgenerals
warofgenerals Aug 1 2011, 1:44am says:

I have to encode first the upgrade

+1 vote   media: Upgrade Roman Armor
warofgenerals
warofgenerals Mar 2 2011, 10:52am says:

hum ...why not ,it will be less complicated and less heavy primarily ...

+1 vote   media: Scaffolding in game
warofgenerals
warofgenerals Feb 27 2011, 5:34am replied:

thank's

+1 vote   media: Greek temple
warofgenerals
warofgenerals Feb 16 2011, 11:20am replied:

yes if you want ....

+2 votes   member: warofgenerals
warofgenerals
warofgenerals Jan 25 2011, 1:06am says:

nop for rise and fall is Titan engine sorry ...
the models have more 1000 poly and you have more 2500 units at the screen ...

+1 vote   media: rise and fall cleopatre army
warofgenerals
warofgenerals Dec 22 2010, 10:15am says:

yes exactly for all

+1 vote   article: [GEN - ZH] How do you change unit's portraits
warofgenerals
warofgenerals Dec 22 2010, 9:28am says:

thank's

+1 vote   media: Egypt Faction Ramses
warofgenerals
warofgenerals Dec 20 2010, 6:16am says:

thank's for watching my mod
Moddb.com

and your vote !!

+2 votes   member: Lingasm
warofgenerals
warofgenerals Dec 4 2010, 8:54am says:

thank's to watch my mod !

+3 votes   member: Madin
warofgenerals
warofgenerals Dec 1 2010, 3:47am says:

thank's tankinator

+1 vote   media: Faction Gaulle
warofgenerals
warofgenerals Nov 9 2010, 10:41am says:

no problem but i think to make every models myself here is just for test it ...I built all models except the station, again I do not like the look of the station I think doing another ...

+1 vote   media: Empire Venator Ship
warofgenerals
warofgenerals Oct 29 2010, 10:52am says:

i think put housecolor for the player like red color on this model , so that the model has the player color

+1 vote   media: Venator
warofgenerals
warofgenerals Oct 25 2010, 8:24am replied:

thank's and its models are they open source?

+1 vote   media: Destroyer Venator
warofgenerals
warofgenerals Oct 19 2010, 12:07pm says:

what is evil jedi's ?

and i don t know how mod in EAW i know Generals ...

+1 vote   media: Destroyer Venator
warofgenerals
warofgenerals Oct 19 2010, 4:06am says:

it s just a pic in front but i have a shellmap outside the pic

+1 vote   media: Menu Mod
warofgenerals
warofgenerals Oct 19 2010, 1:04am says:

i'm sorry i don t put the models i make the models is not illegal to make model's and create a mod !

+1 vote   media: Storm Trooper Infantry
warofgenerals
warofgenerals Oct 15 2010, 6:39am buried:

(buried)

??? why NOOOOOOOOOOOOOOOOOOOOOOOOOOOOO ???????

-9 votes   media: Darth Vader / Dark Vador
warofgenerals
warofgenerals Oct 13 2010, 7:19am says:

Thank's , I research for people with ideas of modding or mapping ....

+1 vote   mod: STAR WARS
warofgenerals
warofgenerals Sep 9 2009, 3:21pm says:

yes a french team who make mods and patch for all mods on command and conquer:warofgenerals

+1 vote   download: Contra 007 Patch (fran├žais)
warofgenerals
warofgenerals May 3 2011, 1:08pm replied:

why not ^^ , i make it soon ...

+1 vote   mod: ROME
warofgenerals
warofgenerals May 1 2011, 1:23am says:

oh thank's i don t have work on this mod there has long

+1 vote   download: MBN v.4
warofgenerals
warofgenerals Apr 28 2011, 10:25am says:

Great job !!!
i track this mod !

+1 vote   mod: The Peloponnesian Wars
warofgenerals
warofgenerals Apr 11 2011, 5:16pm says:

thank's

+1 vote   media: Faction Rome
warofgenerals
warofgenerals Apr 10 2011, 4:53am says:

thank's ,this model is not animated

+1 vote   media: Faction Rome
warofgenerals
warofgenerals Apr 7 2011, 5:10pm says:

Roman chariot is the ancestor of the tank

+1 vote   download: First test ingame to workers codders
warofgenerals
warofgenerals Apr 6 2011, 3:02am says:

yes exactly
i think to make it evolutive building like rise and fall ...

+1 vote   media: Egyptian temple
warofgenerals
warofgenerals Apr 3 2011, 10:33am replied:

thank's ^^

+1 vote   media: The new command center Egyptian
warofgenerals
warofgenerals Apr 3 2011, 5:37am says:

I misspoke, the model is me but not the skin ...the skin is about the game R&F Civ

+1 vote   media: The new command center Egyptian
warofgenerals
warofgenerals Apr 3 2011, 3:29am says:

the model itself is not very complicated, it's the texture that does everything
and it is not mine is a novel texture model of the game

+1 vote   media: The new command center Egyptian
warofgenerals
warofgenerals Apr 2 2011, 5:51pm says:

Wake up legion ...Alea jacta est !

+1 vote   mod: ROME
warofgenerals
warofgenerals Apr 2 2011, 5:49pm says:

thank's ...

+1 vote   media: The new command center Egyptian
warofgenerals
warofgenerals Mar 21 2011, 3:07pm says:

i don t have post any news because a little problem :
Youtube.com

+1 vote   mod: ROME
warofgenerals
warofgenerals Mar 17 2011, 2:06pm replied:

thank's

+1 vote   mod: ROME
warofgenerals
warofgenerals Mar 2 2011, 5:39am says:

i think put some worker on the scaffolding ...
(i don t know at this moment but i search ^^)

+1 vote   media: Scaffolding in game
warofgenerals
warofgenerals Mar 2 2011, 5:30am says:

thank's ....

+1 vote   media: Scaffolding Construction
warofgenerals
warofgenerals Mar 1 2011, 12:31pm says:

i have a little problem with existing skeleton ...
i have too more polygons to animated correctly this model ...grrrr

+1 vote   media: Greek Worker
warofgenerals
warofgenerals Mar 1 2011, 4:54am says:

yes lol ^^

+1 vote   media: Greek Temple ingame
warofgenerals
warofgenerals Feb 28 2011, 5:50pm says:

this model have 872 poly ....

+2 votes   media: Greek Worker
warofgenerals
warofgenerals Feb 28 2011, 6:43am replied:

no Jowod / The Fate Of Hellas / Ancient Wars :Sparta

+3 votes   media: Barracks Greek
warofgenerals
warofgenerals Feb 28 2011, 2:33am says:

I do not want to make the perfect copy because it is impossible to view the number of polygons in the original model

+3 votes   media: Barracks Greek
warofgenerals
warofgenerals Feb 28 2011, 1:12am says:

thank's ..

+1 vote   media: Barracks Greek
warofgenerals
warofgenerals Feb 28 2011, 1:09am replied:

you don t have the langage files for your country change the name of the directory of the original langage ...

+2 votes   member: delafuturelife
warofgenerals
warofgenerals Feb 27 2011, 5:35am replied:

i remake the model and i put the original texture on ...
because it is not the same model exactly ...
and i don t have help to make texture and i don t want to make another new texture ....

+1 vote   media: Greek temple
warofgenerals
warofgenerals Feb 27 2011, 5:34am replied:

thank's

+1 vote   media: Greek temple
warofgenerals
warofgenerals Feb 27 2011, 5:28am replied:

thank's

+1 vote   media: Greek temple
warofgenerals
warofgenerals Feb 27 2011, 3:21am replied:

yes ...after a time of reflection and messages of support I have decided
reactivate my mods

+3 votes   mod: ROME
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