It has begun! ☃

Comment History  (360 - 390 of 392)
Warner
Warner Jan 29 2009, 3:40pm says:

Great mapping!

+2 votes     mod: Raindrop
Warner
Warner Jan 28 2009, 9:02pm says:

Eww.

+1 vote     media: Infested Concept
Warner
Warner Jan 28 2009, 3:08pm says:

You can kick monsters? Cool!

+1 vote     media: THC Older Fighting Demons
Warner
Warner Jan 28 2009, 12:40pm says:

Nice and simple. Good job!

+1 vote     media: Lux Logo
Warner
Warner Jan 26 2009, 6:04pm replied:

I scaled down the texture, thanks for the comment!

+1 vote     media: Warehouse Props
Warner
Warner Jan 23 2009, 11:59pm says:

Nice simple design.

+1 vote     media: Indie Devs Signature Bar
Warner
Warner Jan 19 2009, 11:47am replied:

Done! I made the windows light beams shorter.

+1 vote     media: Warehouse
Warner
Warner Jan 12 2009, 9:03pm replied:

My death was pretty much a failure...

+1 vote     media: Dev Diary Video 1 - Animation Reference
Warner
Warner Jan 3 2009, 1:42am replied:

It's baked in shadows, these kind of shadows can provide higher in-game performance for computers.

+1 vote     media: Gull City
Warner
Warner Jan 3 2009, 1:39am replied:

Well remember, you can't really see the handle when your hand is there.

+1 vote     media: SCAR2000
Warner
Warner Jan 3 2009, 1:35am replied:

Yup.

+1 vote     media: Assault rifles
Warner
Warner Jan 3 2009, 1:27am replied:

It's semi-automatic.

+1 vote     media: Sniper Redux
Warner
Warner Dec 29 2008, 1:03pm says:

Hey, there's the giant lamp I made, the roof is low, but it's a little of both.

+1 vote     media: Original Torque
Warner
Warner Dec 29 2008, 12:58pm replied:

We didn't use bloom, just a few neat lighting effects.

+1 vote     media: Warehouse
Warner
Warner Dec 24 2008, 6:33pm says:

That is a big mech. Sweet.

+1 vote     media: Screenshot alpha 1.0
Warner
Warner Dec 23 2008, 3:04am replied:

Crimson Crow is based in the years 2020-2045. Those guns would most likely be antiques. Especially the AK-47, that would be about 70 years old.

+2 votes     game: Crimson Crow
Warner
Warner Dec 22 2008, 7:28pm says:

Good work!

+1 vote     media: burning space yacht/wreck
Warner
Warner Dec 21 2008, 9:03pm says:

This game looks sweet.

+2 votes     game: Overgrowth
Warner
Warner Dec 20 2008, 11:00pm says:

Wow!

+1 vote     media: Walker Mech
Warner
Warner Dec 20 2008, 11:54am says:

Awesome!

+1 vote     media: Manipulating Objects in the Editor
Warner
Warner Dec 17 2008, 10:08pm says:

One of those larger ships could be the whole game of Dead Space...

+1 vote     media: Fleet render
Warner
Warner Dec 6 2008, 11:06pm says:

That decal is photo-realistic, I really shredded up paper and got a pic of it.

+1 vote     media: Boxes
Warner
Warner Dec 3 2008, 7:54pm says:

Hey Ocke!

+1 vote     member: OckeNyberg
Warner
Warner Nov 20 2008, 4:35pm says:

"Please stay calm"? Is that on the panel to the left of the doorway?

+1 vote     media: Concept
Warner
Warner Nov 17 2008, 6:13pm says:

Maybe there's two lights. But it still kinda doesn't make sense. Anyways, good job!

+2 votes     media: Demo
Warner
Warner Oct 28 2008, 7:07pm says:

I think the steering wheel is kinda small.

+1 vote     media: Humvee
Warner
Warner Oct 12 2008, 6:00pm says:

Nice.

+1 vote     media: SCAR2000
Warner
Warner Oct 12 2008, 5:49pm says:

That car is a BSP shape I made in Torque Constructor. (Modeling system for Torque Game Engines.)

+1 vote     media: playtesting match
Warner
Warner Oct 12 2008, 5:29pm says:

Hey, I don't remember adding that there.

+1 vote     media: Randomness
Warner
Warner Jul 5 2008, 1:46am says:

I was once working on this map and decided to stop making it, but now i'm rebuilding it.

+1 vote     article: New Multiplayer Map - Quarter District
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