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Glad to see it wasn't my game!
The "Ninja" error, for a strange reason, it eludes us despite being too obvious and if we notice it, he makes us forget it exists...
Ps: Tested the mod with Conversion Pack, Dark Times, Extreme Mod and Clone Wars (The one that has random sides).
No problem so far.
I have an issue with the Collector's husk:
One of the icons is at the center... and big, really BIG.
Any ideas of what causes it?
Ok, this is not my raging BFII-ME fanboy soul talking...
The truth is: I'm genuinely impressed by your work, when you said that everything was custom made... You really meant everything. And you can notice it, a lot, even in the default maps of the game, they have different feel.
This mod is one of the best I've seen for Battlefront, the work you've done was extensive and I can gladly say that it was worth the wait.
Still, while units are impressive, I feel that there's room from improvement on vehicles... I can't point the exact problem, but I think that it has something to do with the animations.
But that's the only con I've seen so far, the rest is pretty solid.
Pd: The Mako doesn't defy the laws of physics in this mod, I'm disappointed.
I'll help with the seeds
I'm not angry! YOU ARE ANGRY!
ESPECIALLY YOU, FRIJOLITO!
Let me see...
*Shakes Magic 8 Ball*
According to mah sources, the mod will be here... When the upload is finished.
It's me or this mod has gotten a huge amount of visits on these last two days?
Don't worry, I have plenty of stuff to do:
Like grabbing my chainsaw and going to Washington State...
Who am I kidding? I'm too lazy for that kind of stuff XD
I'm on vacation... So I was around doing nothing, it was kinda dull.
Oh god... I think I'm starting to miss studying and working!
If we can survive the waiting for Black Mesa Source, we can handle this too without any problems.
And yet so sexy!
Can we play as Clones vs CIS/Rebels vs Empire in the ME maps?
Can you imagine TIM fighting in Battlefront?
I can see him shooting lasers from his eyes and using his cigarettes as smoke grenades XD
Let's take it before someone else does!!
Love dat name :D
Ps: Those models look pretty good... All of them.
You're aiming from 8 to 9 groups, this mod will be bigger than what I originally thought...
I hope you can make them all! Kinda curious about the Collectors. Any chances to see them before Jan 5 or we'll have to wait?
They are Mercs: If there's profit or necessity, they'll do it.
In ME2, all them are working together against Garrus. In ME3, Aria recruits all of them to take back Omega.
So yep, this is possible ^^
With "all 3 separate"... You mean an entire faction for each merc organization?
If I understood it well, my curiosity forces me to ask: How many groups you are aiming to make?
I'm pretty sure that it won't be a small number.
Ps: Don't work hard! Follow the way of the lazy... Take my idea, do only one faction so you can have less things to do and more time to relax.
Now that we are talking about the Eclipse... Can I make a suggestion?
Some time ago, before Omega was released, I was chatting with a friend about the mercs that Aria requires to invade Omega.
One thing leads to another and in the end we came to the conclusion that the the 3 merc groups are not a big deal if they are separate, but together, they make a good army since they complement each other:
- One is good at tech and stealth missions (Eclipse).
- Other is good at brute force and destruction (Blood Pack).
- The last one does not have a strong point, but also does not have weaknesses and his troppers covers a lot of areas (Blue Suns).
Recalling this, gave me an idea for the Eclipse. Why not delay them and make some modifications?
Instead of Eclipse, call them "Mercenaries":
- Normal Tropper: Turian/Human Soldier (Blue Suns)
- Sniper: Asari/Human Infiltrator (Eclipse)
- Assault: Vorcha Demolisher (Blood Pack)
- Engie: Salarian/Human Engineer (Eclipse)
- Unlock 1: Batarian/Human (Same model, different head XD) Sentinel (Blue Suns)
- Unlock 2: Krogan Battlemaster (Blood Pack)
This way you have a varied and unique faction that will remove any chances of having people ask for another merc group.
Of course, this is just and idea... The last word is yours, after all, this is your mod.
Ps: Sorry if I wrote something wrong... Not my natal language ^^
(With a tone that goes from normal to mad)
Still... My point is valid, he is implying that BF2 is a waste of money, which is totally false.
This is the best game ever made! Mass Effect? Shadow of the Colossus? Deus Ex? Journey? Pfff... They are all crap compared with this software made by God himself.
Anyone who denies that must be executed and thrown into a pit, that includes people that "thinks" that this game is a waste.
Now, serious comment:
It makes sense, if that the case, AirborneSn1p3r, you should buy the game on Steam right now... It's only 5 dollars.
Why are you talking like if BF2 is a waste of money?
Is an amazing game with some pretty cool mods, I bought it years ago and I still play it from time to time.
This game is worth every penny spent.
If this mod is not released on January 5, I'll write bad things about you.
VERY. BAD. THINGS.
This is srs bsns, so do not dare to fail me.
If you want to take back your land from the grasp of the Walls, you have to beat them.... In a staring contest.
The good old "rocket to the face" moment.
Oh god, how I hate those things... If you touch them with the Mako you are doomed to get stuck in one way or another XD
Ps: The map looks pretty cool!
Clones make everything look good.
Mass Effect 3, definitely.
In Battlefront the animation is fine, not amazing or bad and it works with the game.
ME3's is ugly and you notice that everytime you stop playing it and look at another game.
Seeing this after playing ME3's MP reminds me of how bad are the running animations in that game.
They run sending their butt behind and swinging the weapon in the most awkward possible form.
And don't make start talking about the running with small weapons like pistols.