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Yes Milan is a faction
thank you kindly for the offer but we do the mod for fun and we don't really need the money. we do it as our hobby and most of us have full time jobs and the like. Also as the guest above mentioned it is not allowed under the terms of the game. But you can always learn how to mod. No one ever started off knowing, we just learned it from scratch.
Close. It is the Aydin Beylik. We have created the units using materials from the Anatolian Principalities mod and merging them with our own Ottomans to create a brand new looking faction.
We never had strat map models for Bulgarians. We only had Serbs and Romans. Now we have them for all factions.
At the moment no as there was no Albania in 1345. We do have a unique model for Karl Thopia emerging as rebels in Durazzo. Maybe some time in the future we can have Albania as an emerging faction. But at the moment we have no manpower for that.
Yes, also almost every single character on the map will be a historically researched person. Only when there are no available names we will make names up.
Mare sure that it is in the correct folder in the Mods/Tzardoms 0.7 sometimes it goes into double folders and it won't work
That is not actually gold it is just shiny brass. Just a colour not actual gold gold. Gold would be useless in battle.
Hard to say we are working on a complete revamp of the bldg tree and the recruitmenf with realistic feudal and communal system. So will see how far we can go.
There a few new economy buildings like jewish quarters, armenian quarters etc but most are vanilla restyled. Also some unique ragusan buildings like rectors palace
Yes, large part of Anatolia will be in. Please look at the map in the mod summary.
No. Crown of Aragon will be emergent faction in Italy with Alfonso V invasion in 1440s.
They are further down in merc area, but didn't fit in the pic
Modding is a hobby so there is no way to know when it will be released. All faction rosters are 100% complete including swiss, 6 italian factions, 3 turk factions etc. Work continues on the map on the Italian part, on the recruitment system, building system and strat map characters.
Will try to do some for other culture groups (it can not be done by faction but by culture). But the issue is of manpower. It is quite easy to be make these pictures and i am making them myself while the rest of the team deals with actual real modding (this is just side stuff for fun)
Yes the Old Swiss Confederacy is a full faction and playable
Of course, there is always progress. Hence me updating this page almost daily :)
Indeed it us based on Vlad Tepes. But it will serve as the Wallachian faction heir.
Well he is the Emperor! What do you expect other than fancy? Also check this picture out S-media-cache-ak0.pinimg.com
No, those models you linked have never been released by the Magyar Mod. We only use their hungarian infantry. We have our own ottoman units which can be seen in our preview. All models are finished.
Yes we are using models from the Magyar Mod (only infantry not cavalry) as we have agreement with the Magyar Mod. Thank you, But please stop posting the same message over and over.
Impossible to tell, too many variables. In the last 8 months we made as much progress as in the last 8 years. So u never know. We are still short on manpower.
Well hopefully you can try them out in a proper campaign setting. Unfortunately, we do not want to release our units again to avoid unauthorised use until the final release.
Austria, hungary and anyone that captures czech settlements
Unfortunately due to issues with unit theft by certain modders without asking permission we will no longer release an updated battle beta
Hard to tell. All the factions are finished but our mapper is working on finishing the map.
Nope. Moldavians and Wallachians
Yes, there will be a bit of modernisation. We tried to stay as historically accurate as possible but put in a bit of what if scenario in too. We tried to look at how other byzantine influenced states such as russia developed the look of their armour and we applied it to the byzantines. So a lot of the upgrades of the byzantine units start incorporating more western elements. But we did not go too far and tried to keep it within historical limits. So we decided not to give them gunpowder units. But they will have western gunpowder mercenaries instead. For example, the upgrade of the Varangians have a mix of western/eastern equipment. You can check them out in our preview on TWC Twcenter.net