Level Designer, 3d Artist & Lead Animator at Archaic Entertainment. If you have issues with Company of Heroes: Eastern Front write it in my comments I'll try to sort them out as fast as possible.
What CoH version are you using? Retail or Steam?
Buy it! It's worth the money (5$?)!
We found out that the problem was caused by the new Soviet AI which created way to much data. It'll be fixed in the next patch.
I don't know how you guys feel but I kinda like the scene at 00:42 were everything bounces of the KV-1 :P.
It works with any Company of Heroes game! So you can either have Company of Heroes/CoH:OF or CoH:ToV it doesn't matter. One game should be enough.
It comes from a doctrial ability so yes it'll probably come earlier than the PzIII. It depends on your playstyle.
and slower yes.
As far as I know they have it equiped when they spawn, so no need to upgrade them.
Yes. And let it get pushed/operated by two guys... seriously that thing would need a crew of 11 man got operated. So I guess this is a clear no :P.
Yes it is.
Mapping-wise you are only able to place gameplay objects like "AI-High/Medium/Low" from the gameplay folder. The AI in CoH is scripted, all files regarding AI can be found with the Corsix's Mod Studio program under Data>AI, the language used is lua or a subform called "Scar". With Scar you are even able to dynamicly programm or disable the AI for your map.
Simply because one was killed by the base MG bunker :P.
No, it's a new one. Forgot them name tbh :P.
Sure, it was one of the most used tanks why we should miss it :P?
It will be offensive in the beginning and in the end it'll get defensive. Like it was in WW2.
Yes, they are basicly a giant trench and they get build like it.
=/= Laughingninja.com :D
That's not a flak that's the "mortar" (leInfGeschütz) of the Ostheer. Also mention the fact that the pool layout may change in the process of balancing.
On the other hand, if we would switch the kubel with the leInfGeschütz then the Assault pool would be weak against snipers as the "Sharpshooter" is no real sniper like you know the others, he fires bursts and if he cloaks he can only move proned.
Yes but it's hard to explain why we added it. I'm sure that I'll be able to tell you soon.
1. It doesn't matter if that guy has a pistol or a Kar98 because they have the same stats. We are probably going to change it.
2. It's eye candy. Sure it would be nice if the rocketcarrier would help the operators reloading the Ofenrohr but there is no such animation nor it would fit into the playstyle of Company of Heroes.
We already know this bug :/. You are also right that you need to host the "Operation: Save Christmas" through "Skirmish" otherwise there will be no CPU player inside slot 5.
You probably mean 4 population cap. If yes then it's indeeded. All the other factions have the same cap for snipers too.
It will stay free 2 play.
Nice to hear that! Have fun playing EF ;).
There you go (descriptions are partly missing but stats are taken from latest patch build): Easternfront.org
You'll have to contact the NHC combiner mod devs about that.
Yes, it works with the retail version, too.
There you go:
Eh no we'll do something new.
All I can say is that it's going to get added with the Ostheer :P.
No it's based up on the PanzerIV chassis (that's why it's "Flakpanzer IV")
This month if everything runs the way it should.
Update your vCoH to the latest patch. Then it should work :).
Don't worry you won't miss the announce of it :P.
Yes, as soon as we take care of the Ostheer completly we'll start the a rework of the Soviet models.
It's CoH! Realism please step aside!
Because the Essence Engine doesn't support grey alpha maps. Only full black = hidden or white = shown.
They were placed into 1.7 by mistake... the [OH] stands for the Ostheer map pool and they are indeeded to get included with 2.0. All of them had bugs and were not finished that's why it would be stupid to keep them.
What do you mean with move? Probably why it doesn't rotates?
Can't wait? Just click "Check for updates" in you launcher :P.
It'll be ready soon.
I think these models should be bug-free. The old ones used to be bolt action which is wrong. Now the new ones look better and they are semi automatic as indeeded.
If everything goes well -> this month.
No, we don't use Blitzkrieg models. These are all made by ourselves. In this case he tracks/wheels are made by Halftrack & Tankdestroyrr though.
That sounds like a scarerror to me: please upload your scarlog and open a thread on our Bugs & Techsupport forums: Easternfront.org