Level Designer, 3d Artist & Lead Animator at Archaic Entertainment. If you have issues with Company of Heroes: Eastern Front write it in my comments I'll try to sort them out as fast as possible.

Comment History  (30 - 60 of 632)
Walki
Walki Nov 24 2014, 3:07am replied:

Can you please upload a screenshot of that message?
Did you run the installer with an administrator account?
Do you have enough harddrive space (duh)?

+1 vote   mod: Company of Heroes: Eastern Front
Walki
Walki Nov 24 2014, 3:03am replied:

@ntblood
You can still play the vCoH campaign but EF does not add a custom one. So it basically just covers Skirmish and Multiplayer.
About the error we would need your logfiles (or a screenshot) to sort that out. It seems to be very specific.

+1 vote   mod: Company of Heroes: Eastern Front
Walki
Walki Nov 6 2014, 10:34am replied:

It will get removed in the next patch, it was just in for testing.

+2 votes   download: Eastern Front 2.30 FULL
Walki
Walki Nov 6 2014, 10:32am replied:

Pretty hard to say, it's kinda not up to us at the moment. We are waiting for an exe fix by Relic, for Steam release :P.

+2 votes   mod: Company of Heroes: Eastern Front
Walki
Walki Nov 3 2014, 5:06am replied:

Yes, there is just move the cheatmod.scar into the SCAR folder of the mod. It will screw up the checksum though so you won't be able to play with anyone anymore.

+1 vote   download: Eastern Front 2.30 FULL
Walki
Walki Nov 3 2014, 5:04am replied:

Can you open a thread on our forums and post the necessary logs with it, please?

+1 vote   mod: Company of Heroes: Eastern Front
Walki
Walki Nov 3 2014, 5:03am replied:

It's unlikely that we'll add additional factions because the Essence Engine has trouble coping with 2 extra factions already (new factions will increase loading times and overall memory usage, because the Essence Engine does not over a deload function, which means for a game which has no brits, brits will still be loaded). We are however working on additional reward units that will bring some alternativ tactics to the game.

About horses, yes it would be possible but it would require a big amount of work that wouldn't be worth the effect. (3D model, custom animations for infantry and the horse etc. Also it would probably screw with the pathfinding). There is however a Eselschrek (Donkey-Shrek) ingame that comes close to horse movement.

+1 vote   mod: Company of Heroes: Eastern Front
Walki
Walki Oct 23 2014, 7:44pm replied:

You can try to setup the mod tools and then export stuff into the game. It's not easy though.

+1 vote   article: Company of Heroes: World Builder FAQ
Walki
Walki Aug 15 2014, 10:25am replied:

That's unusual and an error I never heard off. Probably an error while moving files and "exporting" outdated files? That's the only explanation I have.

+1 vote   article: Company of Heroes: World Builder FAQ
Walki
Walki Aug 15 2014, 10:20am replied:

You gotta check out SCAR-Coding for that.

+1 vote   article: Company of Heroes: World Builder FAQ
Walki
Walki May 28 2014, 4:46pm replied:

Thank you :)

+1 vote   media: de_bastion (CS:GO) Map Contest Entry 2014
Walki
Walki May 28 2014, 6:13am replied:

Well, people still can install skin mods if they do not like the default tank models.

+1 vote   mod: Company of Heroes: Eastern Front
Walki
Walki May 23 2014, 1:38pm replied:

Hardcoded, can't change it :P

+1 vote   mod: Company of Heroes: Eastern Front
Walki
Walki Apr 19 2014, 5:57am replied:

Buy company of heroes and then you can play.

+10 votes   mod: Company of Heroes: Eastern Front
Walki
Walki Apr 9 2014, 6:58am replied:

Very unlikely (mainly cause we rely on stuff from the base game) it still will be released on Steam as an independent download though.

+1 vote   mod: Company of Heroes: Eastern Front
Walki
Walki Feb 25 2014, 1:40pm replied:

This is the replacement for the normal minesweeper we had and these are just generic ingeneries.

+4 votes   media: VIM 210 mine detector
Walki
Walki Jan 27 2014, 11:14am replied:

There's a difference in that mod and ours. They replace the existing factions. We add additional factions, that's where our problem starts. If Relic won't release a fix soon, we'll try to do a work around. Sorry for waiting but we would prefer a clean fix instead of a dirty temporary solution.

+4 votes   mod: Company of Heroes: Eastern Front
Walki
Walki Jan 14 2014, 10:11am replied:

Yes, all we can do is wait <.<.

+2 votes   mod: Company of Heroes: Eastern Front
Walki
Walki Jan 9 2014, 10:34am replied:

No, you only need one of them. CoH, CoH:OF OR CoH:ToV

+1 vote   mod: Company of Heroes: Eastern Front
Walki
Walki Jan 6 2014, 9:28am replied:

Nope, we didn't receive a message yet.

+1 vote   mod: Company of Heroes: Eastern Front
Walki
Walki Dec 27 2013, 2:24pm replied:

@Robert59
We'll find a fix for the problem no worries it just takes some time.
I strongly oppose 'boycotting' SEGA/Relic or anybody for this. Neither do I think they disabled custom .dll loading on purpose. I'm more convinced of the fact that CoH1 patches are made by Smoking Gun Entertainment (as far as I remember) and some miscommunication led to the removal of it. So calm down and stop thinking about conspiracies :P.

+2 votes   mod: Company of Heroes: Eastern Front
Walki
Walki Dec 22 2013, 6:24am replied:

@Blitzkriegrekrut
That's an issue with the newest Steam version of CoH. We are trying to sort it out asap and to contact Relic about it.

+2 votes   mod: Company of Heroes: Eastern Front
Walki
Walki Dec 19 2013, 8:17am replied:

Yeah, R. MI 43 is just the brand name :D.

+2 votes   media: Riegelmine 43
Walki
Walki Dec 17 2013, 10:24am replied:

Those are the default Operations from COH:TOV. Stonewall, Assault and Panzerkrieg. So nothing new there sorry.

+1 vote   media: New main menu of doom for EF
Walki
Walki Dec 17 2013, 10:23am replied:

So nobody dares touching mother russia's armoury!

+3 votes   media: New Armoury building
Walki
Walki Dec 17 2013, 10:20am replied:

Nope, we didn't planned to. However the idea sounds interesting but on the other hand it's kinda useless, expect if you are playing against base bombers :P.

+1 vote   media: New Armoury building
Walki
Walki Dec 17 2013, 10:15am replied:

Nope, I doubt you'll see it in reallife too (but ofc this is just and excuse for not being able to do it with our tools ;)).

+2 votes   media: Bentonmine M43
Walki
Walki Dec 15 2013, 6:55am replied:

Yes, Steam has an offline mode.

+1 vote   article: About Greenlight and the Team name
Walki
Walki Dec 14 2013, 5:53am replied:

We still stick to Relics vCoH damage system. There are plently of other mods focusing on realism.

+2 votes   mod: Company of Heroes: Eastern Front
Walki
Walki Dec 11 2013, 2:18pm says:

Suddenly a wild DMz appears.
Puff!
Lots of details gone and it looks crap :P.

+1 vote   media: Everything...
Walki
Walki Jan 26 2015, 4:17am replied:

Makes it sound more seriously doesn't it? ;D. The background check might be a little over the top though xD.

+4 votes   article: Looking for balancing players!
Walki
Walki Dec 20 2014, 10:16am says:

Lots of games in the pot! :D

+4 votes   article: Christmas Contest!
Walki
Walki Aug 24 2013, 2:18pm replied:

Leute keine Flamewars hier. Das könnt ihr auch per PM klären!

+3 votes   media: 76mm obr.1927
Walki
Walki Mar 1 2013, 2:00pm replied:

Yes, you will!

+2 votes   media: Junkers Ju52 "Tante Ju"
Walki
Walki Dec 30 2012, 7:22am replied:

Yeah actually the Men of War Map Editor is more complicated <.<. I also get lost there.

+2 votes   article: Ostheer Maps + Eastern Front Mapping contest
Walki
Walki Dec 24 2012, 7:51am replied:

Who said that there is no snow on the Western Front lol :P

+2 votes   media: Carpiquet Airport (6)
Walki
Walki Oct 29 2012, 5:19am replied:

Damn somebody noticed it! :D

+6 votes   media: Flakpanzer IV Kugelblitz
Walki
Walki Sep 22 2012, 12:14pm replied:

Thank you :).

+1 vote   media: Tier 2 building(different perspective)
Walki
Walki Aug 5 2012, 2:34pm replied:

It's included in CoH hidden and partly bugged.

+1 vote   media: For the Fuhrer 091
Walki
Walki Jul 9 2012, 7:55am replied:

It's the Ostheer flag actually...

+3 votes   media: Ostheer Panzer Kampf Kommand
Walki
Walki Jul 6 2012, 1:51pm replied:

Will be checked.

+1 vote   media: bug....
Walki
Walki Jun 28 2012, 6:24am replied:

No, model exporter only work with 3ds Max 7 or 8.

+1 vote   article: Tutorial Batch 1 - Configuring 3D Max to use the Model Exporter
Walki
Walki Jun 10 2012, 7:23am replied:

Oh I forgotten to tell that Ostheer tanks have a spawn protection for the first 2 seconds so mapentry point mining is useless.

+2 votes   media: Ostheer Panzer Kampf Kommand
Walki
Walki Jun 7 2012, 6:33pm replied:

Well, basicly there is no disadvantage. The Ostheer is already quiet well protected against base rushes (flak38 can even damage light armour). I even see a clear advantage of the Off map spawn because you are able to plan your defense a little bit longer than if just your tank gets destroyed while rolling out of the factory. In addition the Off map spawnpoint is close to the HQ on nearly every map so it won't make a huge difference.

0 votes   media: Ostheer Panzer Kampf Kommand
Walki
Walki Jun 7 2012, 6:38am replied:

There are going to be some (no numbers here) patches before it.

+1 vote   article: Eastern Front News Feed
Walki
Walki Jun 6 2012, 3:51pm replied:

They come off map so no need for that.

+3 votes   media: Ostheer Panzer Kampf Kommand
Walki
Walki Jun 6 2012, 3:16am replied:

We are currently trying to find a good balance so the texture fits on every surface :P.

+1 vote   media: Foxholes
Walki
Walki Apr 19 2012, 3:24pm replied:

that's what we call German Engineering.

+4 votes   media: PzH Donar
Walki
Walki Apr 19 2012, 4:34am replied:

Did you update your game to the latest version?

+1 vote   member: Walki
Walki
Walki Apr 2 2012, 9:34am says:

Cool screenshot I see a bugged magazine :P

+3 votes   media: Screenshot 4
Walki
Walki Apr 2 2012, 9:30am replied:

No, it seems to be a screenshot from the alpha version or from the campaign.

+2 votes   media: Screenshot 39
Walki
Walki Mar 14 2012, 6:48am replied:

huh didn't see that one :P.
Thanks mate.

+1 vote   media: Company of Heroes: Eastern Front; Campaign
Walki
Walki Mar 8 2012, 6:30am replied:

Added your question to the FAQ.

+2 votes   article: Company of Heroes: World Builder FAQ
Walki
Walki Mar 8 2012, 4:41am replied:

Thanks.
By the way this is an ambush point so make ready for some nice partisan action here ;).

+1 vote   media: Company of Heroes: Eastern Front; Campaign
Walki
Walki Mar 6 2012, 12:20pm replied:

It's quiet easy to do that.
-Place your "flags" or "HQ's" (gameplay>fuel_point(_medium/high);gameplay>munitions_point(_medium/high) or gameplay>manpower_ressource_point(_medium/high))
-Click on the "Ter" button in the Taskbar.
-Find "Draw Overlay Map" under "Overlay" menu. Then click on "Draw Sector Map"
-Now click "Calculate Voronoi" on the right. (sectors will now be spilted up in percentage)
-If you want to change a sectors layout then just click on sample then on the sector you want to edit.

Additinal notes: If parts of the territory start flashing then you disconnect it from the point/flag.

Going to post a tutorial about this soon.

+3 votes   article: Company of Heroes: World Builder FAQ
Walki
Walki Feb 29 2012, 5:51am replied:

We are probably going to include a temporary fortress doc ability for that.

+5 votes   media: Ostheer Schutzen War Camp
Walki
Walki Feb 28 2012, 11:48am replied:

Ostheer already have flak emplacements as base defense... I don't think they need flaks on top of their tier buildings :P.

+1 vote   media: Ostheer Schutzen War Camp
Walki
Walki Feb 27 2012, 2:34am replied:

Sure probably we'll also use units which we have in reserve.

+1 vote   media: Company of Heroes: Eastern Front; Campaign
Walki
Walki Feb 20 2012, 5:07am replied:

This section is still under construction, if everything goes well we are going to add some more tutorials about Level Design and Animation. So make sure to check this section out again ;).

+3 votes   article: Tutorial: Convert maps to .sga format
Walki
Walki Dec 26 2011, 10:59am replied:

I my opinion the genere of both games are almost completly different.

+5 votes   media: Season Special: The Rise of the Snowmen
Walki
Walki Dec 25 2011, 3:04pm replied:

Yes who cares? :p

+5 votes   media: Season Special: The Rise of the Snowmen
Walki
Walki Dec 13 2011, 2:44pm replied:

Belarus tractor? :P

+1 vote   article: 10th annual Mod of the Year
Walki
Walki Dec 6 2011, 1:49pm replied:

No this guy wants to ride his tractor :P.

+2 votes   article: 10th annual Mod of the Year
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