Level Designer, 3d Artist & Lead Animator at Archaic Entertainment. If you have issues with Company of Heroes: Eastern Front write it in my comments I'll try to sort them out as fast as possible.
That's an error, I fixed it in the internal version. Thanks for your heads up!
You can't do that with the new Steam version. Why would want the CD Key again anyways? :p
Not yet, but we are already greenlit on Steam and are currently fixing our last issues.
There ya go:
Nice to see a new CoH1 mod. Keep it up and I'm sure it'll be great!
That is why we want the Steam release version to be flawlessly perfect. So people can come and pickup playing again and see how great EF has become.
Yes, it's a reward unit for the Panzer Elites' Luftwaffe doctrine Flak 88.
Yes, if you apply the compatibility patch.
You need at least 8GB to run EF. It has 50% more memory usage than CoH1 because we add 2 more factions and lots of other stuff.
We are currently waiting for some pending models to get finished, so we are 100% sure that we do not use any MoW models when we release it on Steam.
Our next release candidate will be available on Steam as we got greenlit a while ago.
What are your PC specifications?
When it's done.
StuH 42 was always in game and never removable it is a part of the Wehrmacht Blitz doctrine. I usually see the transport planes fly over the field. I know however that in CoH2 the transport planes of the Luftwaffe Doctrine are actually invisible so maybe you are confusing something?
Snowmen Grenadiers? You might be using an old version, I'm kinda sure those got removed. As irik stated we won't remove Stug H because it is a Wehrmacht unit and we won't touch them unless they are broken. Also irik already said the PzIII is in as well, in addition even in a lot of different variants.
Now even though I like the look of a T-26, it would be really hard to find a place for it. Considering we have a T-70 which is basically filling any role the T-26 would have filled more efficiently.
What do you mean with "Visibility of the flying support planes"? Are they flying too high?
Panzerfausts are fine and are considered soft-at in game and will remain that way, as this mod is not focusing on a realistic damage system but rather on a more casually/competitively viable one.
You can use any version you like. It will work with all of them: Company of Heroes or
Company of Heroes: Opposing Fronts or
Company of Heroes: Tales of Valor
You have an outdated version of vCoH. Please activate your CoH key in Steam and then download it off there. Then you should be able to use the Soviets.
You appear to have a really old version of retail CoH. Make sure you update it to 2.602. Unfortunately it's really hard to get your hands on those old patches because patches.relic.com appears to be down. I recommend you to buy CoH on Steam and then install EF onto that version.
Thanks for your nice words. We are glad you liked it. I think you will like our next update regarding the Katushas.
So do you have the game on Steam (2.700) or the retail version (2.600)?
They got one of the lowest needed settings to get pinned. So I can't confirm that unless you got a replay.
Well yeah, it's the generic CoH damage system.
Can you be a little more precise? Which gameplay element do you consider to be overpowered (or which unit)? So we can investigate.
Yah, it's kinda weird to play when you have the russian version of the game. But on the other hand, when you speak russian (like me) and got the game on german, it's pretty cool. So you got germans talking actually german and russians talking russian.
Huh? Could be, can you show me that image? :p
Glad it worked. Have Fun!
Mit jemanden, der glaubt die Wahrheit zu besitzen, kann man keine Diskussion führen.
Hello nuremberg! So you are using EF 2.30 with the compability patch? (on a retail coh version). What is your rig? Do you have 8GB ram (which is important because EF requires twice as much as vCoH)