Level Designer, 3d Artist & Lead Animator at Archaic Entertainment. If you have issues with Company of Heroes: Eastern Front write it in my comments I'll try to sort them out as fast as possible.
Lots of games in the pot! :D
Thank you :)
This is the replacement for the normal minesweeper we had and these are just generic ingeneries.
Yeah, R. MI 43 is just the brand name :D.
Nope, I doubt you'll see it in reallife too (but ofc this is just and excuse for not being able to do it with our tools ;)).
Suddenly a wild DMz appears.
Lots of details gone and it looks crap :P.
Leute keine Flamewars hier. Das könnt ihr auch per PM klären!
Yes, you will!
Yeah actually the Men of War Map Editor is more complicated <.<. I also get lost there.
Who said that there is no snow on the Western Front lol :P
Damn somebody noticed it! :D
Thank you :).
It's included in CoH hidden and partly bugged.
It's the Ostheer flag actually...
Will be checked.
No, model exporter only work with 3ds Max 7 or 8.
Oh I forgotten to tell that Ostheer tanks have a spawn protection for the first 2 seconds so mapentry point mining is useless.
Well, basicly there is no disadvantage. The Ostheer is already quiet well protected against base rushes (flak38 can even damage light armour). I even see a clear advantage of the Off map spawn because you are able to plan your defense a little bit longer than if just your tank gets destroyed while rolling out of the factory. In addition the Off map spawnpoint is close to the HQ on nearly every map so it won't make a huge difference.
There are going to be some (no numbers here) patches before it.
They come off map so no need for that.
We are currently trying to find a good balance so the texture fits on every surface :P.
that's what we call German Engineering.
Did you update your game to the latest version?
Cool screenshot I see a bugged magazine :P
No, it seems to be a screenshot from the alpha version or from the campaign.
huh didn't see that one :P.
Added your question to the FAQ.
By the way this is an ambush point so make ready for some nice partisan action here ;).
It's quiet easy to do that.
-Place your "flags" or "HQ's" (gameplay>fuel_point(_medium/high);gameplay>munitions_point(_medium/high) or gameplay>manpower_ressource_point(_medium/high))
-Click on the "Ter" button in the Taskbar.
-Find "Draw Overlay Map" under "Overlay" menu. Then click on "Draw Sector Map"
-Now click "Calculate Voronoi" on the right. (sectors will now be spilted up in percentage)
-If you want to change a sectors layout then just click on sample then on the sector you want to edit.
Additinal notes: If parts of the territory start flashing then you disconnect it from the point/flag.
Going to post a tutorial about this soon.
We are probably going to include a temporary fortress doc ability for that.
Ostheer already have flak emplacements as base defense... I don't think they need flaks on top of their tier buildings :P.
Sure probably we'll also use units which we have in reserve.
This section is still under construction, if everything goes well we are going to add some more tutorials about Level Design and Animation. So make sure to check this section out again ;).
I my opinion the genere of both games are almost completly different.
Yes who cares? :p
Belarus tractor? :P
No this guy wants to ride his tractor :P.
We already said that the Ostheer buildings won't be able to get garrisoned.
Thanks for your support, lishu5683. If you want to play allies against allies, you can use the NHC combiner mod.
Try using Blender. However you won't be able to export models to Company of Heroes then.
I guess you mean the extended version of "Winter War" called "Winter War Suite". It wasn't released if I remember correctly.
At the moment it's just a map object and it will probably stay like that.
I hope I got you right:
It's going to be an upgrade, after the Beta your Launcher is simply going to download it.
We use 3d Studio Max 7 or 8 as the company of heroes model exporter is only compatible with those two versions. However if you want to join a team you must have a lot of experience in such programs (they are not easy to learn, but on the other hand there are a lot of tutorials and people that can help you, if you got problems).
Could you please create a new thread about your problem here:
Probably as soon as I finish the Ostheer stuff.
Did you use? RMC or vBrits?
As long as you bought it, yes.
Good news guys, the bug has been fixed. Thanks for your heads up ;).
not that we know.
It's going to be a closed beta. Only donators and contributors will get access.
You are using a unsupported patch! Please update your game and try it again.
Check this: Easternfront.org
Yes, they are going to be featured as an Infantry unit and as a tank unit (Pz38(t)). You'll be able to access them once you chose the Support Doctrine.
Probably not but we are no longer focusing on RMC especialy not when related tp the AI.
Can you please describe your problem a little more accuratly? What happens? Nothing happens if you click on play?
We are not planing to add that feature, sorry.
Yes, it does.
Thanks for your support GeneralKong.
Which operating system do you use?
Do you run the Launcher with Admin permissions?
Not yet, but we are working on it.
To solve your problem, we need your warnings.log and your
somefile.dmp (Located here: WinXP -> C:\Documents and Settings\username\Local Settings\Temp(you can access faster if you use the run box with te;mp% command)
or for Win Vista & 7 -> C:\users\username\AppData\Local\Temp(you can access faster if you use the run box with te;mp% command))
After you got the files, please create a new topic here and describe your issue again: Easternfront.org
It's quiet hard to explain, atm I can't tell you why we are going to add it.
Check your internet connection. I just updated my game without problems.
Sorry but we are currently fighting with technical problems.
Nope, we didn't planned to. However the idea sounds interesting but on the other hand it's kinda useless, expect if you are playing against base bombers :P.
We got some experienced modders here I see! :D
Look for a 'Company of Heroes' folder INSIDE your 'Company of Heroes Relaunch' folder and move everything from it into the 'Company of Heroes Relaunch' folder. Our current launcher had an unfortunate issue, if you picked the path in the installation, it simply attached 'Company of Heroes' to it. This will be fixed in the next patch though.
What's your problem? Does the game not start when you press "Play"?
Yes it just featured a thicker barrel.
We kinda like removed 25% memory usage with the latest patch. It should actually be better now (at least it is for me) and as it is a 1vs1 tournament it should be even easier to handle for old computers.
You should really remake the wheels. The alpha map looks kinda weird and one wheel is floating in the air.
As long as they got the winter models & textures by Van Dalen. I think Battle of the Bulge will support them.
Use Corsix's Mod Studio or this .sga extractor: Forums.relicnews.com
It will stay free 2 play.
No, we don't use Blitzkrieg models. These are all made by ourselves. In this case he tracks/wheels are made by Halftrack & Tankdestroyrr though.
Yes, we don't have a replacement for that, yet.
No the MP41 has the same stats as the MP40. The MP41 just has a wooden shaft so it costed less to produce the whole performance didn't change through that.
All buildings have been updated already but no new screenshots here yet :P.
Use the "Null" territory layer for that. It's used for rivers and closed woods which units can't access anyway. However keep in mind that you still have to connect the territories across rivers. I recommend to connect it under bridges.
Don't worry it's just an alternate tree if you use SU-122 as a reward unit it will look like this.
Yes, we did.
Yes, nice that you discovered it ;).
We don't change vCoH factions.
Yes, but as they operated behind the frontline they were never mounted nor used.
No it's a part of the Ostheer which we are going to release with the Ostheer.
Sorry, I can't help you. We have no release date, yet.
No there won't be a MG. I don't think a guy would survive a rocket barrage sitting on top of it. The steam coming out of the barrels would just kill him :/.
Now try to rotate that thing into the right position :P.
As Burro already said... we don't have a dedicated skinner on the team. Burro will try to get all skins into "the same style" after he finishs his models I guess.
Christmas is over, as blackbishop already wrote.