It takes dedication and devotion to stay committed to a mod for 5 years :O
Enabling the mod caused me to crash and it saved a minidump file afterwards. I have followed the .txt instructions about copying my enabledmods.txt file but it didn't work.
EDIT: Nevermind found the fix:
enabledModName "SotP Alpha v_0_56_41820"
Love this ss!
That's why it's labeled as [concept]..
Are you ****ing serious? We're losing all these great games when EA has enough $$$ to support it. RIP Battlefield 2 :(
My goodness these screenshots appear as if they were from another game :O, great work!
Oh my goodness that looks great :O
Dang you actually fooled me for a little bit there :O
Agreed, but what grabs my attention more is how clear and nice the reflections are on the water too :O
Seems like it. Just like real life, nearby objects are more clearer than surrounding, further away objects (unless you're farsighted)
Going to need to sit on the toilet while playing then.
Love that muzzleflash :D
That looks really cool :O
Remember, it's still in Alpha, but I'm pretty sure the developers would look at your response soon :P
Oh, my SMACs don't have a cooldown of 235 seconds. It's most of what Pieboybom said, 17 million seconds or something and it's been longer than 235 seconds and they are still not functional.
Played the alpha for a few hours and it was great, but I'm wondering is there a way to activate the super MACs? It seems that they have an extremely long/impossible cooldown and I think I might be missing something
Keep it up guys, you guys are doing great :D
Are those fingers bent? :P
Love the ghillie suits :D
Everything looks really good, especially that map in the background.
This, and also that there are ******** on this website (had experiences with many). Goodluck with whatever you're doing in the future now, Darkening.
The HUD and cloak both look nice :D