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Looks amazing, almost like crysis :)
Amazing, cant wait for the full version.
I think even tanks are a little weaker vs infantry than in v3? It feels like it takes too long for 2 shermans to kill 1 infantry squad...
I told you :) Direct hit on pioneers and they lose maybe 15% HP.
BtB is a lot smoother compared to blitzkrieg mod.
BK mod lags while having way worse AI than BtB. Even vanilla AI is smarther than one from BK while having better performance.
Performance issues with lots of AI is normal for most RTS games.
Dunno if you played C&C Generals, that game is from 2003 and it lags on my i5 4690k when playing 4vs4, because engine is singlethreaded. You cant do anything to fix that, only devs can make engine multithreaded. I think even C&C Tiberium Wars from 2007 is singlethreaded, only C&C Red Alert 3 from 2008 can use two cores for AI.
CoH1 runs good for me, better than CoH2.
Right now mortars feel so weak, it seems like they have to hit directly onto target to deal some damage, i think it would be better to make them less accurate, but increase damage and splash radius IMO.
If you make them scatter less, they could snipe mg emplacements from far away making them OP vs bunkers, but they would still be weak vs infantry.
Its funny when you see enemy panthers and tigers, and your friendly AI is just charging with assault & calliope shermans at them. He didnt produce any normal shermans for the whole match.
Overall I like v4, it's much more fun playing CoH with BtB than vanilla or with other mods.
Just played as Brits and I found a bug. British panther tank can't fire its main gun, only mg's are shooting (even attack ground button is missing from the UI).
And friendly Normal USA AI was producing only M4 Assault shermans and Sherman Calliope, he wasnt producing any ''standard'' 75mm or 76mm shermans which made him useless at fighting enemy tanks. Dunno if its a bug or its intended to be that way?
I really think mortars are a little weak, i had 4 british 3'' mortars built next to each other and they were not good at stopping enemy inf attacks in large numbers, its better to build one artillery emplacement than 4 mortar emplacements for defending small part of the map IMO.
This time I played 2vs2, I and friendly normal AI played as Wehrmacht vs 2 normal USA AI's and we lost, im definetly used to dumb vanilla AI, i could beat 2 experts solo. btw im playing annihilate mode.
I noticed AI always attacks in big groups, they send around 5-10 infantry squads at once, i think mortars are underpowered, one MG bunker and 2 81mm mortars cant stand vs 5-7 infantry squads.
Also friendly AI was a *******, he destroyed my stationary panther tank with V1 rocket... i think he launched V1 rocket at my tank because he was targeting two enemy inf squads that were close to my tank.
Friendly AI had one tiger tank that was bugged for 20-30 minutes (until end of the match), tiger was just rotating on the spot next to fuel point and doing nothing, he looked stuck, but nothing was blocking him.
Its impossible to play defensively vs Wehrmacht AI, they just spam with nebelwerfer rockets. Every 2 minutes rockets start falling all over my defenses... That was vs Normal AI.
That would be amazing.
Hell yeah! v4 is finally here.
Im downloading right now, i will report bugs if i find them.
Did you change Brits as you planned? News post is still under authorization.
Да ли планирате да наставите рад на моду у будућности?
Lets hope ''soon™'' means before 2020 lol...
I'm sure it will be worth it.
Same issue here. Textures on structures look weird and i get Fatal AI error after 10-15mins of playing. I have latest update installed.
Downloading now, ty.
Where can i download beta version?
Nice, im tracking.
Looks good, cant wait to play it ;)
Looks amazing, keep up the good work :)
I know, it depends on the map. Anyway AI is 100 times better than in EaW 6.1.8 :)
No fatal AI error in 18.104.22.168, you fixed it.
American AI is now a little better because they build 76mm shermans, but they are not the best at building their base.
They dont build all buildings.
Werchmaht and Panzer Elite is good, they make all structures.
This is after 30 minutes of playing, both AI's were on expert. Map is Red ball express
Happens to me to, i just hit shift+enter to make game go in windowed mode and then hit shift+enter again to bring it back to fullscreen and error dissapears...
Edit: Happened on 22.214.171.124 i didnt test 126.96.36.199
29 maps for realism 2.2, download below:
B1 or B2, i dont like the look of A1 at all...
I reinstalled CoH and updated to version 2.700.
I played another match on the same map like last time 4vs4 all AI's on hard difficulty, and they did build Panzer Command! But it takes a lot of time for AI to build Panzer Command, one of the AI's made it 2 minutes before end of the match, second AI just started building it and third one didnt build it at all. (match lasted 27 minutes like last time)
So either they are bugged on version 2.602 or EaW was conflicting with some other mods in my CoH directory.