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Comment History  (60 - 83 of 83)
vp21ct Sep 29 2009, 12:38am says:

This may sound absolutaly terrible of me, but what about the setting, what about characters, will we ever be getting something other than a tech update.

+1 vote   news: Resolution Independent UI
vp21ct Sep 17 2009, 5:06pm says:

Look at Mount and Blade. In it, there is a distinctive skill based system. If you suck at the game you will always fail, no matter what. But there is also a stat system that can make it a bit more forgiving. Put a crapload of points into archery and horse archery and horse riding, and suddenly its merely point and click and arrow kills bady. But you still have to have the pointer on the bady.

I think that the stats should be there, but they should be there to complement skill or make the skill things easier.

Example: If there is a dodge stat, and I'm a dodge god, I don't have to put anything in it and instead put it into something like jump or stealth. But if I'm not a dodge god, I put points into that stat, that maybe softens the blow if its not a direct one, and suddenly the game is a bit frendlier.

+1 vote   news: Character Stats vs. Player Skill
vp21ct Sep 1 2009, 11:35pm replied:

that puppy there is the top o' the line in Medium Mechs. She's one of the toughest, most durable, and meanest mechs in her weight class. And She's inner sphere.

+1 vote   media: Inner Sphere Bushwacker - textured version
vp21ct Aug 22 2009, 3:38pm says:

I always was amazed by how Indie developers are the real people who push the envelope.

+1 vote   news: Leaf translucency
vp21ct Jul 12 2009, 11:33pm says:


+1 vote   media: Weekly Update XIV - Playtest Impressions
vp21ct Jul 11 2009, 2:05pm says:

I assume that Armored Vehicles will be much less all terrain than the tanks.

+1 vote   mod: WW1TW
vp21ct Jul 6 2009, 11:37am replied:

indeed. One of the things that popped into my head with the Transformers movie is "Mechs would do more damage". So much destruction, so little time.

+1 vote   media: Playtest Impressions June IV
vp21ct Jul 5 2009, 11:06pm says:

Also, on the last one, why not just have those Machine guns be heavy machine guns, or even rotary Autocannons.

+1 vote   media: Inner Sphere Mauler - Four Variants with Textures
vp21ct Jul 5 2009, 11:03pm says:

the first one: "I am Awesomus Prime, I am you leader"

the others blow him up.

+1 vote   media: Inner Sphere Mauler - Four Variants with Textures
vp21ct Jun 8 2009, 5:00pm says:

Just one question, With the whole Twilisphere thing, will we be able to pull off moves like, I don't know, Kirk vs Khan.

+1 vote   news: Sneak peek at Aero Empire!
vp21ct May 13 2009, 9:05pm says:

does it HAVE to be bassed off the movie.

The TV show was much better, if kidish.

+1 vote   mod: Mobile Infantry: Starship Troopers
vp21ct May 8 2009, 1:06am says:


+1 vote   news: Overgrowth race course demo - HD Video
vp21ct May 6 2009, 4:52pm says:

Very nice concept with the story, much akin to Freespace and other games of that genre, wich executed it flawlessly. Hope you guys do just as well.

+2 votes   mod: Doom 3: Phobos
vp21ct May 3 2009, 1:13am says:

"Ride Now, Ride Now. Ride. Ride for Rohan, and the World of Men.
death, Death, DEATH."

+1 vote   media: Mount & Blade Cavalry
vp21ct May 3 2009, 1:04am says:

Shouldn't you include Rivendel. Or at least an Elves faction.

+1 vote   mod: Quental ire corma (Lord Of The Rings)
vp21ct May 3 2009, 12:38am says:

*pulls out hair*, this is freakin awesome. And I have an idea for a mod for it, but I can't mod.

Anyone heard of Dies the Fire. Its a kick *** book and right up this things alley.

+1 vote   game: Mount & Blade
vp21ct May 2 2009, 5:18pm says:

Too wolf like. I always imagine Wargs as being like Hyenas or a cross between the two.

-1 votes   media: Warg
vp21ct May 2 2009, 2:37am says:

Will this have a multiplayer.

+1 vote   game: Assault Tech 1: Battletech
vp21ct May 2 2009, 2:06am says:

Actually, what would be really good is if the mod focused on the things that a dog can do. Stealth, detection, highspeed, getting into tight spaces, and melee attacks. Rather than have 'doggie guns'

+3 votes   mod: Balto
vp21ct Apr 26 2009, 2:17pm says:

How will you be doing turns in this, will they be like months or so, or will you be setting this as earlier or later.

+2 votes   mod: WW1TW
vp21ct Apr 10 2009, 1:42pm says:

This looks amazing, well done sir.

+1 vote   news: Real time dynamic shadows tech demo - HD Video
vp21ct Apr 8 2009, 11:06pm says:

Damn this makes me wish I could model and contribute something other than just info, but that's all I got.

For buildings, I recomend some of the landing ships; White Horse, any others that spring to mind.

I also recomend taking a look at The 08th MS team for ideas on Gropo troops and units.

+1 vote   mod: Dow Gundam Mod
vp21ct Apr 8 2009, 11:02pm replied:

Because Wing isn't military style. For an RPG or Action/Adventure game, sure, but it just doesn't fit with RTS.

+1 vote   mod: Dow Gundam Mod
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