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Comment History  (30 - 60 of 75)
vp21ct
vp21ct Apr 16 2010, 4:39pm replied:

Cewl :D.

I was just a little worried, because I'd hate to see this closed down.

+1 vote     media: AK MP video.
vp21ct
vp21ct Apr 12 2010, 3:48pm says:

I would strongly sudgest creating original mechs. I'm sure you know why.

+1 vote     media: AK MP video.
vp21ct
vp21ct Apr 6 2010, 4:42pm replied:

lol

+1 vote     download: P.R.O.J.E.C.T. V 1.0
vp21ct
vp21ct Mar 25 2010, 3:08pm replied:

Screw collosus, I'm holding out for the old girl, the Orion.

+2 votes     media: GTC Aeolus weapons test
vp21ct
vp21ct Mar 24 2010, 9:06pm says:

Does it need any of the expansions, or will it work with just the central game.

+1 vote     mod: The Urchin Isles
vp21ct
vp21ct Mar 19 2010, 1:30am replied:

THIS!! IS!! SPARTA!!

Go ahead and remove this comment if you want, I just HAD to say it, though.

+1 vote     mod: Hegemony: 268 B.C.
vp21ct
vp21ct Mar 14 2010, 3:29pm says:

um, the login thing is not liking me.

+1 vote     mod: The Lord of the Rings - Total War
vp21ct
vp21ct Mar 13 2010, 4:40pm says:

"Size Still Matters"

Should be a slogan.

+1 vote     media: DarthMod Promo Video by The Nanny
vp21ct
vp21ct Mar 4 2010, 9:55am replied:

I really hope you do, I personally find mouse control very clunky and joysticks are always a must (imho) in games like this.

+1 vote     media: Gyro Flight
vp21ct
vp21ct Feb 21 2010, 3:30pm says:

pretty

+1 vote     media: Casualties of War (Combat Particle Systems Test 2)
vp21ct
vp21ct Feb 19 2010, 9:51pm says:

this seems to be non existant

+1 vote     download: Combined Mods v3.1.5 Full
vp21ct
vp21ct Feb 19 2010, 1:56am says:

I don't know why, but this game refuses to work with my computer.

It's driving me mad, since I love this game.

+1 vote     download: Build 14 Beta Interim Fixes
vp21ct
vp21ct Feb 14 2010, 9:16pm says:

The engine noise is a bit anoying, probably would want to change it.

+1 vote     media: Assault Knights VTOL Video.
vp21ct
vp21ct Dec 31 2009, 12:00pm says:

I've been following the mod for a bit, but the thing that has me confused is the particular genre of the game, is it an rpg, is it a platformer, and action/adventure game?

+2 votes     article: Interview the Wolfire Team
vp21ct
vp21ct Dec 27 2009, 9:10pm says:

I can't read German, but I'm familiar enough with sins that I think I can wing it. Time for the 'fun' to begin.

+1 vote     download: SINS Future Wars - Tactical Simulator - a0.3
vp21ct
vp21ct Dec 26 2009, 1:44am says:

Wasn't the Prometheus smaller than the Daedalus class, though.

+1 vote     media: The Human Attack Fleet.
vp21ct
vp21ct Dec 25 2009, 2:27pm says:

finally, one of these that works and isn't entirely dead.

+1 vote     media: In-Game Demo
vp21ct
vp21ct Dec 23 2009, 7:44am says:

Hookah Cat FTW

+1 vote     article: Assassins of the Bright Tapestry (concept art)
vp21ct
vp21ct Dec 14 2009, 7:01pm buried:

(buried)

Is this game STILL in development. Why won't they just let it die. Put it out of its memory, bullet to the brain man *squish*

-8 votes     game: Duke Nukem Forever
vp21ct
vp21ct Nov 10 2009, 10:14am says:

FINALLY a way to take out those GOD DAMN KHERIGITES

+2 votes     media: Mount & Blade Entrenched
vp21ct
vp21ct Oct 3 2009, 3:50pm says:

awesome

+1 vote     article: Character rim lighting
vp21ct
vp21ct Oct 1 2009, 4:09pm says:

Damn, I loved this game. But I dobt I'll be able to find it.

+2 votes     game: Pirates of the Caribbean
vp21ct
vp21ct Sep 29 2009, 12:38am says:

This may sound absolutaly terrible of me, but what about the setting, what about characters, will we ever be getting something other than a tech update.

+1 vote     article: Resolution Independent UI
vp21ct
vp21ct Sep 17 2009, 5:06pm says:

Look at Mount and Blade. In it, there is a distinctive skill based system. If you suck at the game you will always fail, no matter what. But there is also a stat system that can make it a bit more forgiving. Put a crapload of points into archery and horse archery and horse riding, and suddenly its merely point and click and arrow kills bady. But you still have to have the pointer on the bady.

I think that the stats should be there, but they should be there to complement skill or make the skill things easier.

Example: If there is a dodge stat, and I'm a dodge god, I don't have to put anything in it and instead put it into something like jump or stealth. But if I'm not a dodge god, I put points into that stat, that maybe softens the blow if its not a direct one, and suddenly the game is a bit frendlier.

+1 vote     article: Character Stats vs. Player Skill
vp21ct
vp21ct Sep 1 2009, 11:35pm replied:

that puppy there is the top o' the line in Medium Mechs. She's one of the toughest, most durable, and meanest mechs in her weight class. And She's inner sphere.

+1 vote     media: Inner Sphere Bushwacker - textured version
vp21ct
vp21ct Aug 22 2009, 3:38pm says:

I always was amazed by how Indie developers are the real people who push the envelope.

+1 vote     article: Leaf translucency
vp21ct
vp21ct Jul 12 2009, 11:33pm says:

Hellhound?

+1 vote     media: Weekly Update XIV - Playtest Impressions
vp21ct
vp21ct Jul 11 2009, 2:05pm says:

I assume that Armored Vehicles will be much less all terrain than the tanks.

+1 vote     mod: WW1TW
vp21ct
vp21ct Jul 6 2009, 11:37am replied:

indeed. One of the things that popped into my head with the Transformers movie is "Mechs would do more damage". So much destruction, so little time.

+1 vote     media: Playtest Impressions June IV
vp21ct
vp21ct Jul 5 2009, 11:06pm says:

Also, on the last one, why not just have those Machine guns be heavy machine guns, or even rotary Autocannons.

+1 vote     media: Inner Sphere Mauler - Four Variants with Textures
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