Vosla does some arts (comic) and voice acting (german & english). Otherwise he is quite unremarkable except for the amounts of Cola and pizza he consumes.
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This is a WIP for a persiflage map on Rapture, the underwater town in Bioshock. The map still lacks so far details to portrait the decay of the ravaged sub-surface colony.
This is the entry hall.
It sure looks like Bioshock, but what engine is this made with?
This is still Half-Life 1.
I don't know if I will stick with the plan for this mini adventure but at the moment it runs under Paranoia Mod, so I can experiment with bump mapping.
Resources in Half-Life are pretty fast depleted so I may end up cluttering the maps until they won't compile.
My first custom soldier models wrought together from other peoples stuff also keep crashing the map.