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Comment History  (30 - 60 of 2,026)
‡vlado32‡
‡vlado32‡ Jul 10 2014, 7:22am replied:

trees on fire in wb would be great :D

+2 votes   mod: Tiberium Essence
‡vlado32‡
‡vlado32‡ Jun 17 2014, 3:32am says:

Flawless

+2 votes   media: PzH 3000 (WIP)
‡vlado32‡
‡vlado32‡ May 24 2014, 4:42am replied:

what ? :D

+2 votes   media: Vladimirs going for a stroll.
‡vlado32‡
‡vlado32‡ May 12 2014, 6:47am replied:

but it could also drive online players into smaller communities like we are and bring up some new mod players

+2 votes   article: EA shutting down around 50 old game servers
‡vlado32‡
‡vlado32‡ May 3 2014, 3:12am replied:

yeah, but here youre probably not going to have 500 of those :D

+2 votes   media: Grey Goo - Epic Units (Alpha VS Hand of Ruk)
‡vlado32‡
‡vlado32‡ May 1 2014, 2:32pm replied:

KW Titan was suggested a few times already, but majority still likes good old TS one... The improvement came with reactive armor upgrade, which fits current GDI deffensive style and with new railgun.. awesome big railgun.. Its like nowdays they dont always make new platforms for tanks, they use old ones and equip them with new cool stuff

+4 votes   mod: Tiberium Essence
‡vlado32‡
‡vlado32‡ Apr 20 2014, 12:58pm replied:

But of course it fits :)

color is based on this

Cnc.wikia.com
Media.moddb.com

Only thing i would change is sound... some sharp loud sound that would fit the destruction of enemy units inside would be good to me... visualy there could just be somem ore lighting fx

All other GDI hi-tech non material stuff is blue.. rail guns, sonic emitters and ion cannon too

+1 vote   mod: Tiberium Essence
‡vlado32‡
‡vlado32‡ Apr 18 2014, 1:51pm replied:

I love how you used the word sinister, map I currently work on will be called Conquest of Sinistria actualy :D also heres part of reaction on my other (DARK) map from guy whos doing scripting for it - "Dude, this is one of the best looking maps I have ever seen." :D I do not admire myself just sayin you will probably like that one too :D

+1 vote   mod: Tiberium Essence
‡vlado32‡
‡vlado32‡ Apr 18 2014, 11:39am replied:

Its what this game will be about probably

En.wikipedia.org

+1 vote   group: C&C Paradise
‡vlado32‡
‡vlado32‡ Apr 18 2014, 11:17am replied:

BTW Im also player concerned mainly with atmosphere, but winning is good too :D You will certainly like maps im working on now

+1 vote   mod: Tiberium Essence
‡vlado32‡
‡vlado32‡ Apr 18 2014, 6:46am replied:

Ive started beating brutals just about three weeks ago, but Blacks big battle and Crater of carnage are yet beyond my skills :D

+1 vote   mod: Tiberium Essence
‡vlado32‡
‡vlado32‡ Apr 18 2014, 5:37am says:

Someone should upload a replay of winning against brutal ai in crater of carnage... please :D

+1 vote   mod: Tiberium Essence
‡vlado32‡
‡vlado32‡ Apr 6 2014, 8:25am replied:

yes :)

+1 vote   download: C&C3 NE Add-On For Tiberium Essence
‡vlado32‡
‡vlado32‡ Apr 6 2014, 7:59am says:

totaly awesome, I also had my first red star on this map :D only thing that i miss is some more visual fx

+3 votes   download: Urban Wasteland
‡vlado32‡
‡vlado32‡ Mar 28 2014, 2:02am replied:

try this Moddb.com

+1 vote   mod: Tiberium Essence
‡vlado32‡
‡vlado32‡ Mar 25 2014, 6:22am replied:

when this happens i always reinstall c&c with deleting all the stuff related to it

+1 vote   mod: Tiberium Essence
‡vlado32‡
‡vlado32‡ Mar 16 2014, 9:29am replied:

they´re still going to get bombed :D

+2 votes   media: City map... UPDATE TIME
‡vlado32‡
‡vlado32‡ Mar 16 2014, 2:46am says:

looks great, orca bombers sure will have fun but damn it, i need to start working again on my maps finaly

+3 votes   media: City map... UPDATE TIME
‡vlado32‡
‡vlado32‡ Feb 23 2014, 1:40am says:

Great atmosphere, really looks like us in those times

+4 votes   media: National Assembly army (WIP)
‡vlado32‡
‡vlado32‡ Feb 9 2014, 2:31am replied:

Thanks, I am working a lot on details and scenery now, there is a small town and some random interesting places on this map which I would like to be infested with hostile mutant creatures, best if they would be ranked up,and I remmember from some map that the radar was switching off every few minutes and wild ion storms appeared, that would be nice too :D

+2 votes   media: WIP
‡vlado32‡
‡vlado32‡ Feb 1 2014, 10:13am says:

my cnc have chosen right time to annoy me with direct3d errors

+2 votes   mod: Tiberium Essence
‡vlado32‡
‡vlado32‡ Jan 31 2014, 7:17am replied:

you probably didnt notice that we were not talking very seriously, thats why the statements were exaggerated and not written exactly as they are, ment to sound a bit funny. about the vision thing, send me whatever that prove your truth, im pretty interested in not so noticeable differences between men and women. and yet i still believe that GENERALY these sight differences exist, but that might be just because i havent seen a lot of contra arguments

+3 votes   mod: Tiberium Essence
‡vlado32‡
‡vlado32‡ Jan 30 2014, 12:21pm replied:

women have much wider range of sight so they could keep the place where their kids live in good condition (this is why our mothers see mess everywhere), while men are much better at detecting and watching moving objects as they were supposed to be hunters.. therefore men, shoot better

+1 vote   mod: Tiberium Essence
‡vlado32‡
‡vlado32‡ Jan 16 2014, 2:10pm replied:

if you need them to attack stuff just set them agressive, i think its good the way it is, they remain stealthed and attack only when they are attacked, this way they can infiltrate safely and still defend themselves if detected, your way would be less practical cause if i would leave them somewhere and then take care of other stuff they would get killed if attacked

+1 vote   mod: Tiberium Essence
‡vlado32‡
‡vlado32‡ Jan 8 2014, 6:44am replied:

map contest would be great after 1.6 is released, lots of new stuff for mappers there

+2 votes   group: Tiberium Essence Fans
‡vlado32‡
‡vlado32‡ Dec 25 2013, 2:51pm says:

is it dead spaced ?

+1 vote   media: PAINTING AND SHIT
‡vlado32‡
‡vlado32‡ Dec 8 2013, 3:32am replied:

even unfinished and ever released mods are being voted for in moty thats normal thing.. but to put comment like "I'm not voting until i see a release." sounds like provocation to make him release the mod sooner or its just.. i dont know kinda offensive, i understand your attitude but if you dont want to vote just dont. of course if you dont mind getting blamed here than its ok :D

+5 votes   mod: Tiberium Essence
‡vlado32‡
‡vlado32‡ Dec 4 2013, 3:02am replied:

TE is awesome enough to have this thing for sure, but that would require a few dedicated and skilled mappers which would make at least one mappack containing the stuff.. they should also be in close contact with Carnius too

+2 votes   mod: Tiberium Essence
‡vlado32‡
‡vlado32‡ Oct 19 2013, 2:18pm replied:

:D well im glad you like it so much, yeah the composition is slow paced which is also a reason why its not very good for skirmish menu.. maybe it will be changed in new version who knows :D

+1 vote   member: ‡vlado32‡
‡vlado32‡
‡vlado32‡ Oct 15 2013, 4:51pm replied:

Hi, well it is used in skirmish menu, it was supposed to be a track for trailer but that was canceled so Carnius put it to the menu... i dont think its the right place for this track as it is a loud and fast track but whatever, if hes ok with it :D

+1 vote   member: ‡vlado32‡
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