Did music for: Tiberium Essence, CnC Post-War (menu), PM me if you are interested in cooperation or anything :)
well I have Win8... but no time to solve it now :D too much bachelor thesis
Many many thanks, hopefuly once I will find a way to repay, now I only need to find the reason why they do not show up in game :D
no, not except that, I want a collection of as many maps as possible for a new installment.. I just will not download it all again.. too lazy for that..
I would join the testing but for a long time I didn´t play so I´m too easy target.. and I still don´t know whether I will have time for it now since I´ll have state exams...
i´d be very grateful :D
anyone with a rich collection of maps who would upload them somewhere for me ? :D
Anybody knows who composed ambient music for the mod ? :)
Huge success ! Congrats :)
Yeah thx, never played borderlands.. maybe I should :D
excelent, never thought there would be a mod I would get RA2 for :D
well I liked female EVA in TS and even more in TW.. didnt really like the guy in TS so we are obviously the exact opposites in taste :D dont know about KW units however.. barely remmember what was there except the epics :D but women as natural caretakers are suitable as medics to me. not many people use those too anyway :D
I like 2-legged one more.. it´s more Anubis like... best solution would to to implement them both somehow :D
yeah GDI deserves some women, the main reason I wanted to play it was that I liked their EVA voice more than NODs (and MKII) :D
Finally, some stuff on my most expected mod, looks awesome :D
I dont know but this bug must be repaired anyway in new version, should be... its quite annoying :D
Download link for some huge mappack anyone ? :D
TE is soon going to have elite number of comment pages :D
deployed a surveyor at EMP with some rocket infantry and started building defenses there and also my main ground forces (wolverines and RIGs, later MKII, Distruptors and mmammoths), built a wall all around my spawn and kept some infantry there and two vulcan towers... all while building a lot of refineries, ive been at all mid and southern tiberieum fields before the end..
at first I failed, you have to build those defences in the middle smart so they dont overrun them, had rocketeers inside buildings, the walls were far enought for flame infantry not to clear them immediately, they survived all the game and were very helpful destroying scorpions at start
just beaten him, thanks for advice :D
so there´s the catch.. I like to play all defensive :D
guys try this :D downtown dustbowl (4), nod guerilla on top (brutal), and you with gdi on bottom spawn.... let me know if you succeeded and how :D
Any recipe for GDI against NOD guerilla on maps with large open space ? :D
if I remmember correctly you can´t modify missions in mod without editing files that are in game folder, I doubt he would do such thing... maybe some of fans could, it would be an independent addon for those who want to play campaign
have no clue what this is about but tracking, models look beautiful :D
Someone with insane amount of maps who would upload it somwehere ? :D
About time I did this... Youtube.com
Keep the Mastodont at least in crates
well yeah :D but with it´s size it fortunately doesnt do too big mess so it´s ok, on this picture it´s just somehow highlighted so it looks like more of a deal but ive seen player holding it at various distances and it didnt glare as much as it seemd it will :D I palyed in hals forest half urban area and it was ok, still have to test it when the nature will get more green, but im already thinking, as original idea was post apo look, I might put a little bit dirt or something over that white markings.. so it will get more stealthy and look more scrappy
to ease up the hard times :D
The behavior of tiberium is certainly more destructive than human behavior.
Also there is A LOT of examples when human race had to adapt to their enviroment, i think more than those where enviroment had to adapt to us. Too much greenpeace :D Bugs probably stayed as small as they were before so there was no way to put them somehow into the game (well there was many ways but they just didnt come to need it, enough lore even without them). Lizards - probably the same thing as bugs, they survived because they dont have a lot of natural enemies and they are small still they are of flesh just like any othe thing that died of tiberium radiation :D ... the creatures that were used in TS had probably something special (who knows what) that made them survive as mutants, or tiberium just picks somehow random creatures that it mutates... and rest of them died like our soldiers do when walking tiberium.