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even unfinished and ever released mods are being voted for in moty thats normal thing.. but to put comment like "I'm not voting until i see a release." sounds like provocation to make him release the mod sooner or its just.. i dont know kinda offensive, i understand your attitude but if you dont want to vote just dont. of course if you dont mind getting blamed here than its ok :D
TE is awesome enough to have this thing for sure, but that would require a few dedicated and skilled mappers which would make at least one mappack containing the stuff.. they should also be in close contact with Carnius too
:D well im glad you like it so much, yeah the composition is slow paced which is also a reason why its not very good for skirmish menu.. maybe it will be changed in new version who knows :D
Hi, well it is used in skirmish menu, it was supposed to be a track for trailer but that was canceled so Carnius put it to the menu... i dont think its the right place for this track as it is a loud and fast track but whatever, if hes ok with it :D
It may be cool, but its not NOD... lets keep armor and big guns to GDI.. even Avatar was about to be replaced with something lightweight and more stealth guerilla tactis stuff, but Carnius couldnt find a worthy replacement.. I remmember it was about to be Cyborg Reaper with some special modifications..
CnC 4 units look like toys, even if he would made them look more serious, we already have enough units, on your examples i say Spider tank - Scorpion tank, Mantis - Cyborg Reaper etc.
thats only thing i dont agree on, rest is cool ideas, hope Carnius will see this and consider :D
Rimtech mappacks are old and the do not contain stuff from new version which is my main concern, yes you are right, i was thinking about 10 - 15 of 2 - 4 player maps.. since i dont think people play bigger matches that frequently.
And Monkfish... work on them, but wait till the 1.52 will be released and then finish them with all new stuff.. Upload on TEF after that and its gonna win :D or if my plan will turn reality you will be chosen as part of map team
TE maps, well thats what we should do :D
I think idealy it should work this way, a few mappers would be chosen to work on mappack (there are already few epic of them working on custom campaigns), that work would start now, and then before release Carnius would send 1.52 to them so they could put all new stuff to those maps, send the maps to Carnius after that and then he would release new version of the mod together with mappack in one file.. practicaly, its recruitment of mappers for the mod...
He sent me a message recently about the soundtracks so i tried to convince him about this in reply.. but since he is not very active on moddb now idk when ill get answer :D
It would be really good.. if he wants people to actualy play with his new stuff.. because people rush the game right after release and work on maps goes even slower then since mapmakers play also... I think that 1.52 definetely NEEDS mappack released with itself... people have to start playing it in style
well, i know at least one default map that contains it.. and I think there should be more of them
Its not yet there, it will be on all maps that contain the control hub, or whatever is it called
No, Estielle thought you are talking about moddb generally.. Carnius is working on TE but hes very busy about other stuff in life, mod has not gone to sillence in any way, its just that now Carnius is making much bigger updates with much longer delay, to jump from 1.4 to 1.51 it took 2 and half year, you should get used to it, its probably not going to change
Of course there is not :D but to make something new is always nice, I also highly recommend download Twisted Inseruction soundtrack, as well as the mod itself if you guys are playing Tiberian Sun, link here
I use it since I have bought my first PC :D
Not really, I remmember i had an idea and thats why i wrote ill do it.. but i somehow forgot it and couldnt remmember it.. listening to it now i have another idea, maybe its the same i had before idk :D, im starting studio now and see what i can do.. even though i should work on another soundtrack now :D
Act22 is pretty outdated track, i would do it soo different now :D i would even make a remake for you but im afraid i dont have enough time now.. of course you can use it, all of the tracks are free to use.. especially in things like that :)
responding bit late but ok :D I like orchestral music, but not in Tiberium games or better said in majority sci fi games (being industrial music fan its logical :D), for example Supreme Commander has very good orchestral music.. but Im listening to Front line Assembly while playing it and it fits better to me... i ADORE Tiberian Sun soundtrack from Frank Klepacki.. it started like this, I sent a message to TE team on youtube, saying I would like them to replace original TW ost with the TS one, I had some music already on my youtube account so somehow i found myself doing soundtrack for TE :D
Yeah well, there are six more tracks in this download which havent been uploaded on TE site + the bonus stuff so its better to download it from here now :D It had to be done finaly :D
yeah, firstly i wanted to write "Darker" instead of "Remix".. because it really is darker or more doom-ish than original version :D right now im working a lot on fast tracks for Post-War.. so working on Slow March was maybe just my mind trying to escape.. cause i like more slow repetitive music and i feel more natural with it... fast tracks i dont like to work on :D Anyway.. first version of Slow March was in fact fast from the mid part... you can find it in TE OST download.. its called nightmare of infantry.. yeah.. i thought of Wolverines :D
hah, you were too fast :D
TE soundtracks aviable here Moddb.com
if they build it, they will surely sort it out somehow
Well, i was talking about factions not the mods :D and I really ment it, Ill probably like it more than GDI man... gameplay of this faction is so alternative and the design is so mean... those are things that criticaly attack my mind :) even if they would prove uneffective at the end i would still pick them up even in MP as i was picking less effective but more cool talents in WoW :D of course if Ill play Timeless War ill surely find my favorite faction there and the same in any other mod, but as GDI was my favorite above all... the Colony will probably take its place, did I say im one of these guys that likes Aliens more than Predators in AvP series ? rare stuff eh ? :D
well.. i guess we will better switch to message center now :D
well i dont know if it is possible to work with original maps, never done that sorry :D i usually dont even play them :D
guys i wish so badly i could provide you help which you need now with coding and all.. im always getting back to this site looking at colony screenshots :D it might be my new most favorite faction in all CnCs
:D well its not that hard to set the growth rate, you just click on the tiberium field and in the second window which is always up with the world builder (now it should be Object Properties window) you will see various settings.. youll click on the tiberium bookmark and set growth rate to like.. 1 sec.. and thats how unlimited tiberium is done
Well, the tiberium regeneration rate is set by the map maker, so you can just download world buidler and edit these rates by yourself on your favorite maps :)
well theres not much difference to me, im talking about downloading.. not the difficulties with installing, i have none.. its just unpacking the file into folder :D desuras interface is nice but i somehow didnt install it to my new pc... too lazy
so with desura i do not have to download the whole file again ?
I like it, curved shape looks more natural and is very elegant too, finaly something new