Faceless Developer - Level Designer

Comment History  (0 - 30 of 66)
VIOLATION
VIOLATION Mar 7 2015, 3:55pm says:

Looking great as always and I really dig the customization and the hero selection screen. Love seeing how much work is going into this every week.

+2 votes   news: Update 12: characters!
VIOLATION
VIOLATION Feb 15 2015, 9:10am says:

Great update once again. Glad you're also focusing on tinier details such as the strafing because it just will make the game feel all that much better and polished later on.

+1 vote   news: Update 2-15-15
VIOLATION
VIOLATION Feb 11 2015, 8:05pm says:

Push on whenever you can or when inspiration strikes. Really love your work and hope you can get behind this mod sometime again.

+1 vote   news: News? What? Help Appreciated
VIOLATION
VIOLATION Feb 1 2015, 2:18pm says:

Every update gets me more exited for this. Loving all the work being done!

+1 vote   news: Weekly Update 1-31-15
VIOLATION
VIOLATION Jan 31 2013, 5:41pm replied:

You really don't seem to understand how WIPs work or in a general sense, mapping.

If you actually really knew what you were talking about, you would understand that lighting is not perfected until the end, as is the rest of what you say.

Maps don't take "Little or no effort". It takes an immense amount of time to create something that looks good, and even better to make it work well and perfect it. Please actually know what you're spewing out randomly about before you do it.

+3 votes   media: St Michael Clock Tower Work in Progress
VIOLATION
VIOLATION Jan 27 2013, 6:32pm says:

Wow this is the first update on here since April 2012.

It's been a while...

+1 vote   media: Old Plug Board
VIOLATION
VIOLATION Jan 6 2013, 10:06am says:

I'd say the Pulse Rifle. I'd like to see how well you could go about creating that.

+7 votes   news: What would you like to see next?
VIOLATION
VIOLATION Dec 24 2012, 12:33pm replied:

They say "HC" on them too, a pun off of HP I presume.

+3 votes   media: Main menu map
VIOLATION
VIOLATION Dec 21 2012, 3:57pm replied:

Just Hammer!

+1 vote   media: Underside
VIOLATION
VIOLATION Dec 12 2012, 6:52pm says:

Awesome.

+1 vote   download: Carnage Prototype
VIOLATION
VIOLATION Nov 2 2012, 10:20pm says:

Very nice!

+4 votes   news: Randomly generated fish and other stuff in Olvand
VIOLATION
VIOLATION Oct 16 2012, 5:06pm says:

Looks nice. I'm not sure if it's been asked before, but will there be a sort of "GPS" or Minimap that players can use to tell their location? I assume it would look similar to this if there was.

+4 votes   media: Satellite imagery
VIOLATION
VIOLATION Oct 6 2012, 10:02am says:

Loving it. Great work thus far.

+1 vote   news: October media update #1
VIOLATION
VIOLATION Sep 29 2012, 10:18pm says:

Will the city be completely deserted?

+1 vote   media: City
VIOLATION
VIOLATION Aug 26 2012, 2:38pm says:

Man this game scared the **** out of me. Great job!

+2 votes   news: Grey v1.1 Released!
VIOLATION
VIOLATION Aug 22 2012, 7:07pm replied:

Actually this is just an unfinished work right now. I may pick it up again in the future.

+1 vote   media: Underside
VIOLATION
VIOLATION Aug 10 2012, 1:51pm says:

Looks great! Tracking.

+3 votes   game: Olvand
VIOLATION
VIOLATION Aug 1 2012, 8:36am says:

Dammit man.

+1 vote   news: Saw Nightmare is dead
VIOLATION
VIOLATION Jul 29 2012, 6:07pm says:

Beautiful.

+17 votes   media: More
VIOLATION
VIOLATION Jul 28 2012, 9:13pm says:

Saw these on FP. Great work.

+5 votes   media: New tree models
VIOLATION
VIOLATION Jul 19 2012, 10:32pm replied:

Thanks for taking an interest in our project! I'll be sure to get some work out soon. Next week we'll have some concept art released as well!

0 votes   mod: OPERATION: KINGPIN
VIOLATION
VIOLATION Jul 15 2012, 5:18pm says:

Looks really good! Is there going to be a flashlight in this mod, or will you be restricted to only ambient light?

+2 votes   media: Bleak
VIOLATION
VIOLATION Jun 3 2012, 6:57am says:

Very nice.

+7 votes   media: Bleak
VIOLATION
VIOLATION Apr 29 2012, 9:20am says:

Very mellow and ambient. I love it.

+2 votes   media: Alone
VIOLATION
VIOLATION Apr 23 2012, 10:09pm says:

Didn't realize you were that guy from Facepunch. Looking great by the way.

+2 votes   media: Teaser One
VIOLATION
VIOLATION Apr 22 2012, 11:34am says:

I like it. It seems to break up the level and adds just a bit more "flare" to it. It does look somewhat similar to the walls though and at a far distance it may prove to confuse players.

+1 vote   media: New Glass
VIOLATION
VIOLATION Apr 19 2012, 3:56pm says:

Quite nice.

+1 vote   media: Offices
VIOLATION
VIOLATION Apr 18 2012, 7:11pm says:

Delicious.

+1 vote   news: March media update #2 - Making Progress
VIOLATION
VIOLATION Apr 17 2012, 3:41pm replied:

Who says it's old?

+2 votes   media: Generic maintenance tunnel
VIOLATION
VIOLATION Apr 11 2012, 4:33pm says:

Looks nice, but how did it all get there? There is no massive chasm in the concrete or anything to explain where it came from.

+4 votes   media: The broken remains of Gladdos
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