I've been a PC gamer since the 90's with classics such as C&C:RA and Unreal. These days I spend most my time developing mods for various games with my most recent project being 'FUEL: REFUELED' for the game FUEL. I'm primarily a programmer, but occasionally partake in minor texture and mapping work also. You can see some of my active and past projects via links from this profile.
An update on FUEL: REFUELED with a brief overview of whats currently in development for future releases.
The second release of FUEL: REFUELED is now available for download. Includes new set of Development Tools, Demo Support, Russian language support and...
A short article showing off a new set of screenshots and providing links to several HD trailers recently uploaded.
The first release of FUEL: REFUELED is now available for download. Includes support for all localizations and is 100% backwards compatible online.
Overview of upcoming "FUEL: REFUELED - LITE", a version of the mod developed to support all localizations and remain 100% backwards compatible online.
A quick update on what's currently being worked on and why the long wait since last update!
Updates to FUEL: REFUELED V15.4 have been released, adding various bug-fixes and several revisions to vehicles.
A quick update with details on multiple planned revisions to the difficulty level and general game play preferences of the mod.
Updates to FUEL: REFUELED V15.4 have been released, addressing various minor issues and adding a reworked HUD.
Announcement for a new LITE version of FUEL: REFUELED that is in development. This version will provide stock game users with a large bundle of bug fixes...
An update to FUEL: REFUELED V15.4 has been released, addressing issues relating to V15.4 and adding a couple of new features.
The fifth beta of FUEL: REFUELED V15 is finally here, plus announcing competitions to win some prizes!
A preview of the changes made to the available camera views in the game and a reminder of how to apply for the on-going Closed BETA.
Looking for some additional testers for V15.4 of FUEL: REFUELED - instructions on how to apply.
The third BETA of Vetron's Loadout Mod is now available for download!
Time for an update on the development progress of the next installment of FUEL: REFUELED.
The second BETA of Vetron's Loadout Mod is now available for download!
'Vetron's Loadout Mod' V1.0, a load-out mod for Mass Effect 2 is now available for download!
Details on the soon-to-be released V15.4 [BETA5], now featuring compatibility for French & German game versions and support for the FUEL Demo...
The fourth beta of FUEL: REFUELED has been released, now supporting user-created content.
The third beta of FUEL: REFUELED V15 is finally here, including the largest set of changes to-date.
A quick look at the past weeks developments in the UI & HUD department... and a visual comparison to the stock FUEL UI.
An update on the progress in developing V15.2 [BETA3] of FUEL: REFUELED. Discussion of the new vehicle classing system and the new vehicle selection interface...
An update on the progress in developing V15.2 [BETA3] of FUEL: REFUELED. Discussion of the new revised challenges set for Offshore Shack and the changes...
The long-awaited FUEL:REFUELED V15 beta 1 (15.0) is now available for download.
An update on the progress of bringing the damocles dragster to free ride.
With FUEL: REFUELED V15 nearing release, this is a short summary of upcoming features.
The game that had an amazing concept and such a great potential is far from dead - a highlight of some of active FUEL community portals.
A brief introduction to FUEL: REFUELED for those of you who haven't seen my work on other sites such as tfroc.net.