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Cheers man its appreciated!
Ive actually been interested in doin something like that, tho a bit more fleshed out, using professionally made models & animations aswell. Pm me if your up for a colab.
Engines is lookin tight by the way, look forward to an update :)
Battletech: In the Shadow of Giants. Heres the mods home Digitalmindsoft.eu Im currently waiting with baited breath on their completion of the mod, hopefully leading to them releasing some sort of guide on getting mechs into men of war as decently as they have without having to cut my teeth on the way.
Thing is there progressing pretty slowly, so im contemplating taking things into my own hands an just geting on with it.
I also remember a whole bunch of other talented people like yourself offering to help them and for unknown reasons they denied there help. Was pretty wierd, I guse they had there reasons.
@SeanHeron For some reason men of war is still pretty underground even tho its one of the best games Ive ever come across.
Im not entirely sure if the engine is open source or not, Im pretty sure its not tho, which is a bit of a shame. I dont think its auctually called the men of war engine either lol. Thats just me being lazy, the name of the official game made by 1C Company is Men of War, the engine is called something else which slips my mind. The mod community On DMS is excellent, you should be able to find all your awnsers in relation to MoW and its engine there.
Btw loving the model design in this mod, has that balance between sophisticated anime tech and burtal, dirty warfare vibes.
really nice mod. have you ever thought about using the men of war engine? Youtube.com
level pwn fire support, sweet!
Its actually a collection of anime all rolled into a hybrid 'allstars' space rts. Shows to watch to get an idea of what will be featured in this mod - Banner of the stars/Crest of the stars, Macross, Outlaw star, Detonator Orgun, Gundam, Project A-ko, Irresponsible Captain Taylor and Cowdoy Bebop to name a few :)
hey its genocyber from modcraft, i jus wanna congratulations guys! this mod looks superb
Im hoping to release an early beta around q3 2010. After the beta It will indeed require the expansion packs.
Mmm big stompy mechs. I like. Ive had this idea for a while, is there a way to pool all the mech 3d models out there for this group, that way, if you want some mechs for a mod, you jus grab them from here, same if you want to donate your mech models. Maby even add some mech animation tutorials, rigging tutorials, parent & child bone tutorials etc. Thoughts?
The textures on this are spot on.
Download an app like blender or wings 3d (both free) and become competent at modeling by watching blender video tutorials (im shure theres wings 3d video tutorials aswell), join some modeling forums like blenderunderground.com then once you can make decent models (no rats nests, unassigned verticies) then offer your skills to a mod team and go from there.
Ohh yes. You can spawn ships from other ships. Example, whitebase can spawn gundams, the gundams wont have moving parts but they will be classed as a ship as they are bigger and much more powerful then fighters. Mother ships can spawn frigates, similar to the motherships from homeworld 2. SDF1 can spawn valkyries, titans can spawn battleships and so on.
Yep, gundam, new and old, will be featured in Aphrodias unit list. It works well as Aphrodia are a mish mash of armed firms, pmc's, pirates and mercs. Hopefully everything from mobile armor in gundum 00 to whitebase will be included.
I have rough unit list for The Human Kind Empire ABH, Unified Mankind & Aphrodia with photos. If you click on the sri-corp.com link to the home page youll find it there on the last page of the thread.
The first release wont contain any custom star bases. The first goal is just to get the new ships in game and balanced.
Once thats done, custom starbases, custom ui and custom sounds will be Implemented, when this happens, there will also be new ships added.
I intend to release a beta of the first stage, with the majority of each races ships included. Once I get some feedback from that this project will move to stage 2 to be fully fleshed out (as mentioned above, starbases, ui, sounds etc).
Indeed it is.
quadruple that ^^
The first time watching crest, I really didnt know what they were going on about, especially when they start the show off speaking in their own ABH language (which really threw me off ha) but after a while you get the hang of it, problem was coming across dubbs which were so poor would make you cringe like watching bruno.
Was the Gosroth the ship Lafiels mom commanded which was over-run and destroyed? Ive taken Screens of nearly every combat ship from pretty much every episode of crest, banner, banner 2, and every other movie/series which contained quality warships but many I cannot remember the name of. I might have to do a 'name this ship' event here.
Dominion if Ishitar, are mainly influenced by the Zendradi from macross, aswell as The warrior aliens from Detonator Orgun.
The Aphrodian Council are inspired by things like freemasonry, the new world order, and the world banks, aswell as the banking clans from startwars. Their art direction is influenced by the Legend of the Galactic Heroes series, the older Gundam movies aswell as Cowboy bebop, Outlawstar, Space Battleship Yamoto & Captin harlock.
Decendants of Mu are mainly influenced by the Mu race from rahxephon, various Final Fantasy elements, and a dash of Tenchi muyo. Need to keep these guys mysterious, so thats enough information for now...
Things change all the time, and not everything will be strictly cannon as this wouldnt allow space for origional creation, and that would be rather boring. So expect all your favorite ships, many origional ships and even some outright surprises.
Yeah man, after sniffing around fallout3nexus.com for tools to make my own f3 mods, I discovered the excellent blender.
The fact that its free! and the ui is so easy to navigate makes it a complete winner for me.
The whole concept of spacetime bubbles really opened the door for fascinating tactical dynamics which the show really fleshed out, things like this were what really polarised me to the show. Plus the ship design was really intresting.
Indeed your correct about the wording for 'Humankind Empire Abh' thankyou for pointing that out, *tips hat.
Vermillion, just seemed to feel right, when thinking of animewarfare whith a touch of class that space operas ushually contained, many names just felt a bit cheesy or over used, theres also hardly anything else on the market called Vermillion, besides the giant orange mech in rahxephon, and a squad tactic in the comic shrapnal.
I loved the whole banner/crest of the stars series as well, and I'm really surprised something like this hasn't been done yet. Vermillion is currently in development for entrenchment, and possibly the diplomatic dlc.