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Comment History  (450 - 480 of 501)
Genocyber Jan 26 2015, 8:49am replied:

Its a big *** mech.

+1 vote   media: Pushing Forward!
Genocyber Jun 13 2014, 2:52pm replied:


+1 vote   media: Jigabachi Helicopter Gunship
Genocyber Nov 18 2013, 12:00pm replied:

yea im curious as well, hopefully it'll work out as i imagine it, using this as a behavioral reference if your wondering

+3 votes   media: X57 Multiped Tank
Genocyber Jun 30 2013, 6:21pm says:

Downloading as we speak, good work matey.

+1 vote   article: Enhanced 4X Mod version 1.6 released!
Genocyber May 13 2013, 2:53pm says:

been following the emotiv epoc for while now, super glad to see a dev finally supporting it. best of luck lads, tracking!

+3 votes   article: Mind Controlling in Son Of Nor, New Rewards, Kicking it forward
Genocyber Feb 17 2013, 12:32pm replied:

During the Combat Missions, as you hold key 'Strategic Positions' or SP's on the Battlemap, you earn points known as 'Combat Data'. When you capture a Dropzone SP, and have captured all the enemies forward Anti-aircraft SP's, you then access to a sort of vendor, from the dropzone.

From this vendor, you can spend your combat data on new units, which will then be flown in by this dropship and placed under your command.

+1 vote   media: FSA Heavy Dropship (wip)
Genocyber Jan 29 2013, 9:34pm says:

Just finished uvmapping this badboy :) And my apologies to the comment that was here previously :< accidentally clicked delete instead of reply due to retardation.

+2 votes   media: FSA Heavy Dropship (wip)
Genocyber Dec 23 2012, 9:33am replied:

Yeah Im definitely gonna be looking towards the Battlefield series in terms of map design.

+1 vote   article: Mechanized Warfare inbound
Genocyber Aug 19 2012, 6:25am says:

Add a couple of tanned beauties, a few hammocks and a long island icetea - im there :)

-2 votes   media: Saiwei Beach, Improved
Genocyber Aug 18 2012, 3:26am says:

Look like Scottish samurai.. strange mix, but cool!

+1 vote   media: Wood Elves
Genocyber Jul 19 2012, 10:33am says:

Mad impressive as always, glad to see such talent behind this project ^^

+2 votes   article: July 2012 Update
Genocyber May 5 2012, 8:11am replied:

I played Blacklight Ret for a few months and yes there design style has most defiantly rubbed off on me.

I basically combined future soldier concepts from the 80's and 90's and 15mm scifi miniatures with Blacklights style, this is the result :)

+1 vote   media: FSA Grunt wip
Genocyber Mar 5 2012, 9:56pm says:

Almost finished this beasts uv map :)

+2 votes   media: Type 2052 'Hadaly' Main Battle Mech v1
Genocyber Dec 1 2011, 12:40pm replied:

The one your talking about, i suspect is the flagship, Dreadnought II, which is very similar to the battleship seen here.

+1 vote   media: UMSF Saturn-class Battleship wip
Genocyber Nov 21 2011, 11:34am replied:

Also, the caseless ammunition was pretty fragile, another reason for it being discontinued. The first caseless weapon developed was in 1848, a charge of black powder was placed inside a hollow at the back of a specially shaped MiniƩ ball. These rounds were used by Hunt in a prototype repeating lever action rifle.

Really liked this gun ever since I first saw it in the movie 'Demolition Man' where in that universe it was some sort of crazy advanced energy weapon. I toiled with the notion of doing the same, but this is good as it is.

+2 votes   media: FSA Infantryman
Genocyber Oct 16 2011, 9:38am says:

Pipboy will re appear once the inventory script has been fully rewritten.

+1 vote   media: Testing build 147
Genocyber Sep 26 2011, 3:59pm replied:

Lol, the duck people, wont appear in chapter 1 or 2 (TJP), but when we go multiplayer (TJP: Online) with the addition of chapter 3 (Sector: 22) and chapter 4 (Fallout: New California) they will then make an appearance.

+2 votes   media: Ingame Demonstration
Genocyber Jul 11 2011, 1:54pm replied:

Yes theres a large selection from mecha to tanks and vtols.

+2 votes   media: Factory
Genocyber Jul 5 2011, 10:45am replied:

The concept behind the rts functions is the dynamic intermingling of mods other modders have already made and leveled scripted events focused around bases and citys.

Its all built around the 1st person, so the rts functions arnt meant to smother the 1st person gameplay, instead, they should compliment each other.

+2 votes   media: New Searchlight City
Genocyber Jul 5 2011, 10:37am replied:

Im not denying that happened, just saying, why would I post new gameplay pics if the mod was still dead? The obvious conclusion would be that the mod is infact not dead anymore, like say a mutated rad-phoenix, rising from its irradiated ashes.

Oh and check the front page if you wanna know whats up with this mods dev, not alot of effort to do so..

+1 vote   media: David vs Goliath
Genocyber Jun 1 2011, 9:54am replied:

That tends to happen when everyone leaves the project. Ive since then restarted it and merged it with project blitzkrieg. This allows me to focus on vehicular functions while they work on locations and quests.

+1 vote   media: Enclave Leopard 2A4
Genocyber May 20 2011, 7:09pm replied:

Aucutally its not anymore.

Should read some of the comments on the front page, weve allied with another mod team to combine our mods. Faction Wars: Sector 22 + Project Blitzkrieg = The Journeyman Project.

Details related this merger will be posted in an upcoming news update.

+2 votes   media: David vs Goliath
Genocyber May 15 2011, 6:45pm says:

This is me venting my frustration. And no I didnt kill that duck, my tachikoma did :D

Makoto would be proud.

But yeah this mods basicially dead. Look out for Project Blitzkrieg, Ive given them everything weve made so far.

+1 vote   media: Dead
Genocyber May 5 2011, 10:07am says:

Lovin these textures, really done the model justice.

+1 vote   media: Rogue Frigate
Genocyber Apr 27 2011, 4:10pm says:

Nice mod bro, be keeping my eye on this.

+2 votes   mod: Cosmos Ad Infinitum
Genocyber Apr 23 2011, 10:08am replied:

Drive in real time :)

+4 votes   media: Crysalis Highwaymen
Genocyber Apr 8 2011, 9:22am replied:

Your indeed correct, this is the JGSDF AH Hellhound, only difference is that this versions engines an wings are alot smaller then they should be, something I didnt notice till it was textured.

Will try an get one of my vermillion sector artists to correct this soon.

+1 vote   media: NCR Attack helicopter
Genocyber Mar 13 2011, 11:32am replied:

thats alright mate,

weve basically replaced all osprey style veritbirds in the game with more advanced jet powered vtols.

on top of that, each now gets a cheap helicopter gunship. vtol gunships in this game will be transports and highly armored an maneuverable gunships. nearly es expensive as mecha to depoy, if your a high enough level to deploy them.

+1 vote   media: NCR Apache Gunship
Genocyber Mar 8 2011, 11:48am replied:

Tactical, challenging and reasonably realistic is indeed the goal.

If we made them op and easily obtainable - people would just get bored of the lack of depth of this new almost unheard of feature. The engines old an buggy, but also pretty capable if you put your mind to it.

+1 vote   media: Brotherhood of Steel Powerarmor
Genocyber Mar 8 2011, 11:19am replied:

All you have to do is take a look at what happened in Iraq and Afghanistan.

Vehicles are assets which must be treated with care and supported with infantry, its one of the oldest rules of warfare.

Hardsuit vs Tanks:

In this mod, its all about combined arms tactics. The deployable Mecha (armored bipedal fighting vehicle)and personal command variants wont become available until much later in the game and even when you get them, wont be invincible.

They will however be hands down the most powerful unit you can purchase or pilot (if you can afford them). They are the ultimate weapon, just dont be careless.

+1 vote   media: Brotherhood of Steel Powerarmor
Genocyber Dec 4 2010, 3:02pm replied:

i know, want peeps to see the final version when its textured an ingame, this is jus a teaser :)

+1 vote   media: Leopard 2A4
Genocyber Nov 14 2010, 11:29am says:

Yep its on there an we both have youtube accounts, cheers anyways bro.

+1 vote   media: Drivable Tanks
Genocyber Nov 11 2010, 10:30pm replied:

I agree to an extent, will look bit different once im finished with it ;)

+1 vote   media: Enclave Powerarmor
Genocyber Nov 11 2010, 9:50pm replied:

lol agreed.

+1 vote   media: Placeholder Mecha
Genocyber Oct 19 2010, 3:17am replied:

Sure, check out Crest of the Stars, Banner of the Stars, Detonator Organ, Gallforce, Star Ocean EX, Project A-ko.. Macross II.. to name a few..

+1 vote   article: Big changes
Genocyber Sep 24 2010, 3:32pm says:

Thanks for the vid, well deff help my mod Vermillion Sector make some much needed headway. Those danm pdf guides are a pain!

+1 vote   media: Hardpointing/Exporting from 3ds Max to Sins
Genocyber Nov 23 2009, 12:35pm says:

Very nice

+1 vote   article: Xenogears scans
Genocyber Aug 13 2009, 10:26am replied:

Yeah man, after sniffing around for tools to make my own f3 mods, I discovered the excellent blender.

The fact that its free! and the ui is so easy to navigate makes it a complete winner for me.

+1 vote   mod: Vermillion Sector
Genocyber Nov 11 2010, 4:43pm replied:

If we can get one of J3X's scripts to work in NV then yes. We have the models as you can see, but scripting them is a different story.

+1 vote   mod: Wargame: 2073 A.D.
Genocyber Nov 11 2010, 4:29pm says:

Yeah the NCR's 'vertibird' is a frail/unarmed Chinook. The other factions 'vertibirds' are very powerful, advanced VTOL transport/gunships.

+1 vote   media: NCR Apache Gunship
Genocyber Nov 11 2010, 4:09pm replied:

Possibly. We haven't really come to that point yet though, still refining vehicle animations.

+1 vote   mod: Wargame: 2073 A.D.
Genocyber Nov 10 2010, 6:29pm replied:

Were developing on fallout new vegas because of the content thats already there.

+1 vote   mod: Wargame: 2073 A.D.
Genocyber Nov 9 2010, 9:17am replied:

Indeed, eventually they will fire standard mbt ordnance but for now, mininuke shall be used.

+1 vote   mod: Wargame: 2073 A.D.
Genocyber Nov 6 2010, 2:45am replied:

Some one didnt read the news update.. ;)

+1 vote   mod: Wargame: 2073 A.D.
Genocyber Nov 6 2010, 2:44am says:

These models are simply placeholders until we can either commission models on the cheap, have them donated or request that my other team (Vermillion Sector) makes em.

For now as we test and perfect animations the leopard 10, jadgpanther, wanzer and bradly will be the stars of the show. We WILL eventually have the proper models but itl take time. Rome wasnt built over night ;)

+1 vote   media: EAEF Tankhunter
Genocyber Nov 5 2010, 11:11am replied:

Glad you noticed, one of my all time favorite movies. Theres actually several anime which were basing our content from simply because there awesome and fit a certain factions theme. Those tanks you see will actually be in the game.

+1 vote   mod: Wargame: 2073 A.D.
Genocyber Nov 5 2010, 11:06am says:

Yes. Were currently using him to refine the mecha animations using liberty prime

+1 vote   media: Placeholder Mecha
Genocyber Nov 5 2010, 11:04am replied:

If we can include MMM then yes, but so far the MMM project leader hasnt responded to my messages. Will see what happens..

+1 vote   mod: Wargame: 2073 A.D.
Genocyber Nov 4 2010, 10:07pm replied:

Its rausheim you should be thanking, hes the mastermind behind the the drivable tanks, i simply came up with a good idea so we could collaborate :)

+2 votes   mod: Wargame: 2073 A.D.
Genocyber Nov 1 2010, 3:35pm replied:

This mod will be released on moddb.

+3 votes   mod: Vermillion Sector
Genocyber Oct 29 2010, 3:11pm replied:

According to this ships artist, the turrets are from a ww2 battleship and will be updated once we reach stage 2 along with the skulls.

+1 vote   media: Aphrodian Syndicate Arcadia-class capitolship
Genocyber Oct 19 2010, 3:18am replied:

Much to the dismay of many a xeno scum Im sure. Yeah thats right, Im talking to you alien menace.

+1 vote   article: Big changes
Genocyber Oct 19 2010, 3:14am replied:

If you wanna edit and re-UV this model to the level koobalt has be my guest.

+1 vote   media: A.S. Archangel-class Gundam Battlecarrier
Genocyber Oct 16 2010, 10:43pm says:


+1 vote   article: Covenant Progress
Genocyber Oct 14 2010, 6:20pm replied:

wow thanks dude, the people demand awesome anime warships an we shall deliver!

+3 votes   mod: Vermillion Sector
Genocyber Oct 14 2010, 6:18pm replied:

thanks ill tell the artists that. wait till u see some of the new stuff in the coming update ;)

+2 votes   mod: Vermillion Sector
Genocyber Oct 14 2010, 6:15pm replied:

haha yeah they do, i cant decide which is my favorite.

+3 votes   mod: Vermillion Sector
Genocyber Oct 11 2010, 7:28pm says:

caught my attention. damm an i just uninstalled the game.. time to log into steam..

+1 vote   media: Shattered Lands
Genocyber Oct 11 2010, 11:16am says:

hey man, hows the path of the texture artist goin? havnt seen you on the forums for a while, hope all's good.

+1 vote   member: Just~a~Guy
Genocyber Oct 10 2010, 8:16am says:

Are one of the leopard variants are in this? That mbt is king and theres strangely no mods with it..

+1 vote   mod: Project Reality: Battlefield 2
Genocyber Oct 5 2010, 6:13pm replied:

It would look weird to have straight fire rear guns, which could result in strange ship behavior.

Dont worry tho, it will still be a beast.

+1 vote   media: Abh Gosroth-class Cruiser
Genocyber Sep 30 2010, 1:52pm says:

Can thank dragonslayer & fileosoft for that one, here, check her out in action ;)

Most likely be sporting 4 electromagnetic cannons, several small laser cannons and a battery of intelligent spacetime mines.

+1 vote   media: Abh Gosroth-class Cruiser
Genocyber Sep 29 2010, 4:26pm says:

"I want you to remove his ability to reproduce and do it PUBLICLY!"

My mod nearly died due to ******* like that, only to survive until a break-in a few months later, they stole everything.

...except my determination ;)

+1 vote   article: People who write virus/malware should be executed slowly
Genocyber Sep 24 2010, 10:13am replied:

Cheers man its appreciated!

+2 votes   mod: Vermillion Sector
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