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Comment History  (450 - 480 of 504)
Genocyber Nov 13 2010, 8:10am replied:

Well its dynamically leveled, so you wont be savagely outtgunned when your just starting out (obviously).

We aim to make the tactical gameplay a balanced, focal point of FFW.

+1 vote   mod: Wargame: 2073 A.D.
Genocyber Nov 12 2010, 12:00pm replied:

Ill be launching one in the coming weeks which will host this mod and vermillion sector.

+1 vote   mod: Wargame: 2073 A.D.
Genocyber Nov 11 2010, 10:33pm replied:

Yes you disappear. Watch the video friend, it shows you exactly what happens when using land based vehicles.

+1 vote   media: Metal Slug
Genocyber Nov 11 2010, 10:30pm replied:

I agree to an extent, will look bit different once im finished with it ;)

+1 vote   media: Enclave Powerarmor
Genocyber Nov 11 2010, 9:50pm replied:

lol agreed.

+1 vote   media: Placeholder Mecha
Genocyber Nov 11 2010, 4:43pm replied:

If we can get one of J3X's scripts to work in NV then yes. We have the models as you can see, but scripting them is a different story.

+1 vote   mod: Wargame: 2073 A.D.
Genocyber Nov 11 2010, 4:29pm says:

Yeah the NCR's 'vertibird' is a frail/unarmed Chinook. The other factions 'vertibirds' are very powerful, advanced VTOL transport/gunships.

+1 vote   media: NCR Apache Gunship
Genocyber Nov 11 2010, 4:09pm replied:

Possibly. We haven't really come to that point yet though, still refining vehicle animations.

+1 vote   mod: Wargame: 2073 A.D.
Genocyber Nov 10 2010, 6:29pm replied:

Were developing on fallout new vegas because of the content thats already there.

+1 vote   mod: Wargame: 2073 A.D.
Genocyber Nov 9 2010, 9:17am replied:

Indeed, eventually they will fire standard mbt ordnance but for now, mininuke shall be used.

+1 vote   mod: Wargame: 2073 A.D.
Genocyber Nov 6 2010, 2:45am replied:

Some one didnt read the news update.. ;)

+1 vote   mod: Wargame: 2073 A.D.
Genocyber Nov 6 2010, 2:44am says:

These models are simply placeholders until we can either commission models on the cheap, have them donated or request that my other team (Vermillion Sector) makes em.

For now as we test and perfect animations the leopard 10, jadgpanther, wanzer and bradly will be the stars of the show. We WILL eventually have the proper models but itl take time. Rome wasnt built over night ;)

+1 vote   media: EAEF Tankhunter
Genocyber Nov 5 2010, 11:11am replied:

Glad you noticed, one of my all time favorite movies. Theres actually several anime which were basing our content from simply because there awesome and fit a certain factions theme. Those tanks you see will actually be in the game.

+1 vote   mod: Wargame: 2073 A.D.
Genocyber Nov 5 2010, 11:06am says:

Yes. Were currently using him to refine the mecha animations using liberty prime

+1 vote   media: Placeholder Mecha
Genocyber Nov 5 2010, 11:04am replied:

If we can include MMM then yes, but so far the MMM project leader hasnt responded to my messages. Will see what happens..

+1 vote   mod: Wargame: 2073 A.D.
Genocyber Nov 4 2010, 10:07pm replied:

Its rausheim you should be thanking, hes the mastermind behind the the drivable tanks, i simply came up with a good idea so we could collaborate :)

+2 votes   mod: Wargame: 2073 A.D.
Genocyber Nov 1 2010, 3:35pm replied:

This mod will be released on moddb.

+3 votes   mod: Vermillion Sector
Genocyber Oct 29 2010, 3:11pm replied:

According to this ships artist, the turrets are from a ww2 battleship and will be updated once we reach stage 2 along with the skulls.

+1 vote   media: Aphrodian Syndicate Arcadia-class capitolship
Genocyber Oct 19 2010, 3:18am replied:

Much to the dismay of many a xeno scum Im sure. Yeah thats right, Im talking to you alien menace.

+1 vote   article: Big changes
Genocyber Oct 19 2010, 3:17am replied:

Sure, check out Crest of the Stars, Banner of the Stars, Detonator Organ, Gallforce, Star Ocean EX, Project A-ko.. Macross II.. to name a few..

+1 vote   article: Big changes
Genocyber Oct 19 2010, 3:14am replied:

If you wanna edit and re-UV this model to the level koobalt has be my guest.

+1 vote   media: A.S. Archangel-class Gundam Battlecarrier
Genocyber Oct 16 2010, 10:43pm says:


+1 vote   article: Covenant Progress
Genocyber Oct 14 2010, 6:20pm replied:

wow thanks dude, the people demand awesome anime warships an we shall deliver!

+3 votes   mod: Vermillion Sector
Genocyber Oct 14 2010, 6:18pm replied:

thanks ill tell the artists that. wait till u see some of the new stuff in the coming update ;)

+2 votes   mod: Vermillion Sector
Genocyber Oct 14 2010, 6:15pm replied:

haha yeah they do, i cant decide which is my favorite.

+3 votes   mod: Vermillion Sector
Genocyber Oct 11 2010, 7:28pm says:

caught my attention. damm an i just uninstalled the game.. time to log into steam..

+1 vote   media: Shattered Lands
Genocyber Oct 11 2010, 11:16am says:

hey man, hows the path of the texture artist goin? havnt seen you on the forums for a while, hope all's good.

+1 vote   member: Just~a~Guy
Genocyber Oct 10 2010, 8:16am says:

Are one of the leopard variants are in this? That mbt is king and theres strangely no mods with it..

+1 vote   mod: Project Reality: Battlefield 2
Genocyber Oct 5 2010, 6:13pm replied:

It would look weird to have straight fire rear guns, which could result in strange ship behavior.

Dont worry tho, it will still be a beast.

+1 vote   media: Abh Gosroth-class Cruiser
Genocyber Sep 30 2010, 1:52pm says:

Can thank dragonslayer & fileosoft for that one, here, check her out in action ;)

Most likely be sporting 4 electromagnetic cannons, several small laser cannons and a battery of intelligent spacetime mines.

+1 vote   media: Abh Gosroth-class Cruiser
Genocyber Nov 18 2013, 11:58am replied:

you know it man, cant have a cyberpunk wargame without some type of tank-mecha monstrosity ;)

+3 votes   media: X57 Multiped Tank
Genocyber Sep 29 2013, 4:09pm replied:

Like wise with every supportive comment I see, keep em comin! :)

So very tempted to upload a certain 90% finished, new class of warmachine I've concocted, but it still needs a bit more detail.

+1 vote   media: Grunt rigged with 3ds Max CAT system
Genocyber Dec 23 2012, 9:31am replied:

Cheers man :)

+1 vote   article: Mechanized Warfare inbound
Genocyber Nov 24 2012, 12:02am replied:

Already has one ;)

+1 vote   media: M1A3 TUSK
Genocyber Nov 9 2012, 11:11am says:

Haha yeah I remember that scene, when that car went flying I was like GTFO Patlabor.

+1 vote   media: C47 MKII "Cherub"
Genocyber Sep 2 2012, 3:10pm replied:

Hopit, Your whats wrong with the world.

+2 votes   media: Idle animations (emotes)
Genocyber Sep 1 2012, 8:16pm replied:

Will be using the rig setup from turrets already ingame, with a simple friend/foe ai package. Expect to see them dotted around military installations :)

+2 votes   media: Found the Phalanx!
Genocyber Aug 30 2012, 5:08pm says:

Cheers lads ^^

+3 votes   media: Rig test in the GECK
Genocyber Aug 18 2012, 3:27am says:

orks orks orks

+1 vote   media: orcs town 2 (2.0)
Genocyber Jul 14 2012, 3:11pm replied:

Ive been playing blacklight alot recently, love trolling peeps with the hardsuit :D

If you wanna add me, heres my id: outerheav3n

+1 vote   media: N.F.G. MK I Light Tactical-frame 'Kobra'
Genocyber Jul 5 2012, 10:12am replied:

Thanks man. Yep thats the cockpit.

+1 vote   media: Wolverine Assualt Frame XN5-11
Genocyber Jun 17 2012, 9:43am says:

Lookin good ^^

+1 vote   media: UT40k Warfare + Menu 04/2012
Genocyber May 10 2012, 9:53pm replied:

Uvmappings complete!

+1 vote   media: FSA Grunt update
Genocyber May 10 2012, 1:11pm says:

Uvmappings almost done :D

+1 vote   media: FSA Grunt update
Genocyber Apr 12 2012, 1:46pm says:

Thanks man. Regarding the mods status, Ill un-archive it once Ive got some ships ingame.

+1 vote   media: EDF Saturn-class Battleship
Genocyber Feb 24 2012, 1:28pm replied:

There is a storyline and rpg elements like unlocks, and almost every model is custom built. That aside, yes its primairly a combat mod.

Perhaps once weve released this mod we could add more rpg features, but unless there already in developement or completed, you wont be hearing about them.

+1 vote   article: Wargame: 2073 AD - Rebooting TJP's core features
Genocyber Dec 7 2011, 6:37pm replied:

3ds max is totally boss, plus its pretty much the industry standard. but, what ever your most experienced with will probs be best.

as they say, you can create something much better on unity if your highly experienced with unity, then something more powerful like cryengine if you only have beginner level experience with cryengine.

+1 vote   media: Eldar Ultimus Super capital done
Genocyber Dec 4 2011, 11:03am replied:

They are working on an ingame chat client, though Im unsure as to how long it will be until its released in the test build.

+1 vote   media: Testing build 147
Genocyber Oct 4 2011, 12:15pm replied:

As JC mentioned, all the details are still yet to be added to this worldspace. Since were on the subject, what type of lighting would you be intrested in seeing? Anything specific?

+1 vote   media: Buena Vista Overview
Genocyber Jul 25 2011, 7:10am replied:

When you setup your server, you can choose the game type. MMO, deathmatch, the balls in your court when it comes to customization.

You will also be able to install mods. If you wish to play on a server with mods, you need to have the exact same mod data in your folder as everyone else. For anyone who has played fallout with mods, you will know how easy this is to do.

+1 vote   article: Fallout Multiplayer - Inventory syncing
Genocyber Jun 21 2011, 10:30am says:

These look awesome alex, nice work.

+1 vote   media: Concrete Wall sections
Genocyber Jun 11 2011, 1:23pm replied:

To keep things simple, it will be a leveled spawning system. These spawns will also attack bases and citys youve captured and your allies bases.

Likewise, your allies will also be randomly spawning at enemy bases. A message notifying you when your base, an enemy base or an allied base is under attack will appear on the players screen once the defenders start taking casulties, giving you a chance to join the battle.

+1 vote   media: Headquarters
Genocyber Jun 6 2011, 8:51pm replied:

This model will be for every faction an serves 2 purposes as noted in my comment above.

+1 vote   media: Armory
Genocyber Jun 6 2011, 8:43pm replied:

Its both, along with being an RPG ;)

+1 vote   media: BoS Type-10 Tiger Special MBT wip
Genocyber Jun 5 2011, 1:05pm replied:

What you see here is Corehounds own mod, this content wont be in TJP because these are kitbashed armor pieces upscaled to look like mecha (but their operation is the same as mecha, the same principle). The image is just to give you an idea of what mecha combat will look like, the sense an scale of it, what can be achived.

Our mecha, will be custom made mecha models/textures (like all our own content), not just kitbased armor pieces (even though this kitbash in particular is awesome, mad props to corehound), working on the same principle. I call it a collaberation because I speak to corehound fairly often about mecha functionality an vehicles in general, giving eachother tips and stuff.

+2 votes   media: David vs Goliath
Genocyber Jun 3 2011, 1:11pm says:

The enclave know the king runs freeside, and the king knows enclave 'deal' with those who oppose their rule. Its a give-take relationship.

+1 vote   media: Occupied Freeside
Genocyber Apr 21 2011, 6:57am replied:

When the mods released, It l just be one mod. Here were just testing stuff thus the multiple mods :)

+1 vote   media: Testing VS builds
Genocyber Apr 18 2011, 4:44pm replied:


+1 vote   media: UMSF Northampton-class stealth frigate
Genocyber Apr 8 2011, 9:23am replied:

Ive recently purchased 3dcoat, so I can add some wasteland wear an tear to it.

+1 vote   media: NCR Attack helicopter
Genocyber Mar 8 2011, 7:42am replied:

Its not on youtube. Were making an official faction wars channel soon, be uploading all our latest videos there so hold tight.

+2 votes   media: Faction wars!
Genocyber Dec 16 2010, 9:31am says:

Yes indeed. Have to admit, they got some cool stuff.

+1 vote   media: UMSF defense satellite
Genocyber Dec 7 2010, 1:58pm replied:

If you watch our videos, you will see runways and the jets and helicopters that use them.

+1 vote   mod: Warzone
Genocyber Dec 4 2010, 5:24am replied:

chillout dude, no need to get ur knickers ina twist :P

+2 votes   media: Alien vs Anatidae
Genocyber Dec 3 2010, 5:43pm says:

using the render option in blender

+1 vote   media: BoS Type-08 Tiger Special MBT
Genocyber Nov 27 2010, 7:57pm says:

That I did, and you enjoyed it, didnt you. haha.

+1 vote   article: Forums and a healthy dose of w.i.p. cream!
Genocyber Nov 26 2010, 8:34am says:

New update on the way :)

+3 votes   member: Piemanlives
Genocyber Nov 26 2010, 7:46am says:

Im not even a halo fan but man are those impressive.

+1 vote   media: Team Doubles
Genocyber Nov 16 2010, 3:37pm says:

nope you didnt miss anything, what your seeing here is top secret footage of a mysterious alien race engaging several squads of ncr.

the giant robot, is liberty prime from fallout 3, hes currently a place holder as we test out mecha animations.

our goal is to have mecha like this ingame

+1 vote   media: BETA version of Anatidaes
Genocyber Nov 13 2010, 8:22am replied:

I have an idea for mounting eg jetbikes, but we have priorities and for now thats squadcombat and tanks.

+1 vote   media: Metal Slug
Genocyber Feb 14 2010, 2:27pm says:

level pwn fire support, sweet!

+2 votes   media: Japan Level 5 Fire Support
Genocyber Nov 15 2009, 2:11pm replied:

The first release wont contain any custom star bases. The first goal is just to get the new ships in game and balanced.

Once thats done, custom starbases, custom ui and custom sounds will be Implemented, when this happens, there will also be new ships added.

I intend to release a beta of the first stage, with the majority of each races ships included. Once I get some feedback from that this project will move to stage 2 to be fully fleshed out (as mentioned above, starbases, ui, sounds etc).

+1 vote   mod: Vermillion Sector
Genocyber Aug 13 2009, 11:02am replied:

The first time watching crest, I really didnt know what they were going on about, especially when they start the show off speaking in their own ABH language (which really threw me off ha) but after a while you get the hang of it, problem was coming across dubbs which were so poor would make you cringe like watching bruno.

Was the Gosroth the ship Lafiels mom commanded which was over-run and destroyed? Ive taken Screens of nearly every combat ship from pretty much every episode of crest, banner, banner 2, and every other movie/series which contained quality warships but many I cannot remember the name of. I might have to do a 'name this ship' event here.

Dominion if Ishitar, are mainly influenced by the Zendradi from macross, aswell as The warrior aliens from Detonator Orgun.

The Aphrodian Council are inspired by things like freemasonry, the new world order, and the world banks, aswell as the banking clans from startwars. Their art direction is influenced by the Legend of the Galactic Heroes series, the older Gundam movies aswell as Cowboy bebop, Outlawstar, Space Battleship Yamoto & Captin harlock.

Decendants of Mu are mainly influenced by the Mu race from rahxephon, various Final Fantasy elements, and a dash of Tenchi muyo. Need to keep these guys mysterious, so thats enough information for now...

Things change all the time, and not everything will be strictly cannon as this wouldnt allow space for origional creation, and that would be rather boring. So expect all your favorite ships, many origional ships and even some outright surprises.

+1 vote   mod: Vermillion Sector
Genocyber Aug 12 2009, 2:41pm replied:

The whole concept of spacetime bubbles really opened the door for fascinating tactical dynamics which the show really fleshed out, things like this were what really polarised me to the show. Plus the ship design was really intresting.

Indeed your correct about the wording for 'Humankind Empire Abh' thankyou for pointing that out, *tips hat.

Vermillion, just seemed to feel right, when thinking of animewarfare whith a touch of class that space operas ushually contained, many names just felt a bit cheesy or over used, theres also hardly anything else on the market called Vermillion, besides the giant orange mech in rahxephon, and a squad tactic in the comic shrapnal.

+1 vote   mod: Vermillion Sector
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