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Its a big *** mech.
yea im curious as well, hopefully it'll work out as i imagine it, using this as a behavioral reference if your wondering Youtube.com
Downloading as we speak, good work matey.
been following the emotiv epoc for while now, super glad to see a dev finally supporting it. best of luck lads, tracking!
During the Combat Missions, as you hold key 'Strategic Positions' or SP's on the Battlemap, you earn points known as 'Combat Data'. When you capture a Dropzone SP, and have captured all the enemies forward Anti-aircraft SP's, you then access to a sort of vendor, from the dropzone.
From this vendor, you can spend your combat data on new units, which will then be flown in by this dropship and placed under your command.
Just finished uvmapping this badboy :) And my apologies to the comment that was here previously :< accidentally clicked delete instead of reply due to retardation.
Yeah Im definitely gonna be looking towards the Battlefield series in terms of map design.
Add a couple of tanned beauties, a few hammocks and a long island icetea - im there :)
Look like Scottish samurai.. strange mix, but cool!
Mad impressive as always, glad to see such talent behind this project ^^
I played Blacklight Ret for a few months and yes there design style has most defiantly rubbed off on me.
I basically combined future soldier concepts from the 80's and 90's and 15mm scifi miniatures with Blacklights style, this is the result :)
Almost finished this beasts uv map :)
The one your talking about, i suspect is the flagship, Dreadnought II, which is very similar to the battleship seen here.
Also, the caseless ammunition was pretty fragile, another reason for it being discontinued. The first caseless weapon developed was in 1848, a charge of black powder was placed inside a hollow at the back of a specially shaped Minié ball. These rounds were used by Hunt in a prototype repeating lever action rifle.
Really liked this gun ever since I first saw it in the movie 'Demolition Man' where in that universe it was some sort of crazy advanced energy weapon. I toiled with the notion of doing the same, but this is good as it is.
Pipboy will re appear once the inventory script has been fully rewritten.
Lol, the duck people, wont appear in chapter 1 or 2 (TJP), but when we go multiplayer (TJP: Online) with the addition of chapter 3 (Sector: 22) and chapter 4 (Fallout: New California) they will then make an appearance.
Yes theres a large selection from mecha to tanks and vtols.
The concept behind the rts functions is the dynamic intermingling of mods other modders have already made and leveled scripted events focused around bases and citys.
Its all built around the 1st person, so the rts functions arnt meant to smother the 1st person gameplay, instead, they should compliment each other.
Im not denying that happened, just saying, why would I post new gameplay pics if the mod was still dead? The obvious conclusion would be that the mod is infact not dead anymore, like say a mutated rad-phoenix, rising from its irradiated ashes.
Oh and check the front page if you wanna know whats up with this mods dev, not alot of effort to do so..
That tends to happen when everyone leaves the project. Ive since then restarted it and merged it with project blitzkrieg. This allows me to focus on vehicular functions while they work on locations and quests.
Aucutally its not anymore.
Should read some of the comments on the front page, weve allied with another mod team to combine our mods. Faction Wars: Sector 22 + Project Blitzkrieg = The Journeyman Project.
Details related this merger will be posted in an upcoming news update.
This is me venting my frustration. And no I didnt kill that duck, my tachikoma did :D
Makoto would be proud.
But yeah this mods basicially dead. Look out for Project Blitzkrieg, Ive given them everything weve made so far.
Lovin these textures, really done the model justice.
Nice mod bro, be keeping my eye on this.
Drive in real time :)
Your indeed correct, this is the JGSDF AH Hellhound, only difference is that this versions engines an wings are alot smaller then they should be, something I didnt notice till it was textured.
Will try an get one of my vermillion sector artists to correct this soon.
thats alright mate,
weve basically replaced all osprey style veritbirds in the game with more advanced jet powered vtols.
on top of that, each now gets a cheap helicopter gunship. vtol gunships in this game will be transports and highly armored an maneuverable gunships. nearly es expensive as mecha to depoy, if your a high enough level to deploy them.
Tactical, challenging and reasonably realistic is indeed the goal.
If we made them op and easily obtainable - people would just get bored of the lack of depth of this new almost unheard of feature. The engines old an buggy, but also pretty capable if you put your mind to it.
All you have to do is take a look at what happened in Iraq and Afghanistan.
Vehicles are assets which must be treated with care and supported with infantry, its one of the oldest rules of warfare.
Hardsuit vs Tanks:
In this mod, its all about combined arms tactics. The deployable Mecha (armored bipedal fighting vehicle)and personal command variants wont become available until much later in the game and even when you get them, wont be invincible.
They will however be hands down the most powerful unit you can purchase or pilot (if you can afford them). They are the ultimate weapon, just dont be careless.
i know, want peeps to see the final version when its textured an ingame, this is jus a teaser :)
Yep its on there an we both have youtube accounts, cheers anyways bro.
I agree to an extent, will look bit different once im finished with it ;)
Sure, check out Crest of the Stars, Banner of the Stars, Detonator Organ, Gallforce, Star Ocean EX, Project A-ko.. Macross II.. to name a few..
Thanks for the vid, well deff help my mod Vermillion Sector make some much needed headway. Those danm pdf guides are a pain!
Yeah man, after sniffing around fallout3nexus.com for tools to make my own f3 mods, I discovered the excellent blender.
The fact that its free! and the ui is so easy to navigate makes it a complete winner for me.
If we can get one of J3X's scripts to work in NV then yes. We have the models as you can see, but scripting them is a different story.
Yeah the NCR's 'vertibird' is a frail/unarmed Chinook. The other factions 'vertibirds' are very powerful, advanced VTOL transport/gunships.
Possibly. We haven't really come to that point yet though, still refining vehicle animations.
Were developing on fallout new vegas because of the content thats already there.
Indeed, eventually they will fire standard mbt ordnance but for now, mininuke shall be used.
Some one didnt read the news update.. ;)
These models are simply placeholders until we can either commission models on the cheap, have them donated or request that my other team (Vermillion Sector) makes em.
For now as we test and perfect animations the leopard 10, jadgpanther, wanzer and bradly will be the stars of the show. We WILL eventually have the proper models but itl take time. Rome wasnt built over night ;)
Glad you noticed, one of my all time favorite movies. Theres actually several anime which were basing our content from simply because there awesome and fit a certain factions theme. Those tanks you see will actually be in the game.
Yes. Were currently using him to refine the mecha animations using liberty prime
If we can include MMM then yes, but so far the MMM project leader hasnt responded to my messages. Will see what happens..
Its rausheim you should be thanking, hes the mastermind behind the the drivable tanks, i simply came up with a good idea so we could collaborate :)
This mod will be released on moddb.
According to this ships artist, the turrets are from a ww2 battleship and will be updated once we reach stage 2 along with the skulls.
Much to the dismay of many a xeno scum Im sure. Yeah thats right, Im talking to you alien menace.
If you wanna edit and re-UV this model to the level koobalt has be my guest.
wow thanks dude, the people demand awesome anime warships an we shall deliver!
thanks ill tell the artists that. wait till u see some of the new stuff in the coming update ;)
haha yeah they do, i cant decide which is my favorite.
caught my attention. damm an i just uninstalled the game.. time to log into steam..
hey man, hows the path of the texture artist goin? havnt seen you on the forums for a while, hope all's good.
Are one of the leopard variants are in this? That mbt is king and theres strangely no mods with it..
It would look weird to have straight fire rear guns, which could result in strange ship behavior.
Dont worry tho, it will still be a beast.
Can thank dragonslayer & fileosoft for that one, here, check her out in action ;) Youtube.com
Most likely be sporting 4 electromagnetic cannons, several small laser cannons and a battery of intelligent spacetime mines.
"I want you to remove his ability to reproduce and do it PUBLICLY!"
My mod nearly died due to ******* like that, only to survive until a break-in a few months later, they stole everything.
...except my determination ;)
Cheers man its appreciated!