Worked on mods for Swat 4 (Take-down), Fallout: Tactics BOS, some Half-life work (nothing published to the community though). Highly interested in getting involved with another mod.
Presents the newest weapon sprites and discusses the status of the mod. Highlights progress towards the release of the demo.
Discusses were the mod is headed and where we've been. Also highlights a new GUI, two ingame weapons and a new character sprite.
Update includes new weapons, a new modteam logo (WIP), a demo of the new rocket launchers, a mapping update for mission 1 and a discussion about the demo...
The update includes new weapons, an introduction of a new mod-team member and a video of the silenced weapons in-action.
The long-overdue update includes new weapons, a special group of upgraded weapons, a demo of working claymore mines, a new song for the mod, and a status...
Update includes three variants of the M4A1 and the ammo for then. Also included is a demonstration on destroyable doors.
Newest Update: 15 new weapons and a demo of the Barrett M82A1, plus a rough timeline on the demo.
Latest Update: includes new artwork, a progress update on mapping for the mod, a weapon update and new ammo sprites.
Latest Update: First look at the renders for the new character sprites, the refined weapon upgrade demo, and a music demo from Pistol Moustache.
Latest Update: New splash screen, map progress update, 8 new weapon sprites, and a video highlighting the weapon upgrade process
Latest Update: includes new weapons, a progress update on mapping for mission 1, and introducing the weapon upgrade feature.
Newest update encompassing several new weapons both with images and video, detailing the plans for a "special" mission.
Newest media update includes some screenshots and a video highlighting the changes to one of the special encounters.
A detailed list of the changes made to mission 1. This is only a rough list of the changes we've made to mission 1.