I'm a Designer, mainly focused on Environment & Level Design how ever do often end up expanding into the other fields of design such as Props, Weapons and Vehicles ect ect. I've been modding content since i long as i can remember and really enjoy trying to improve upon an existing idea along with implementing entirely new ones. Currently I'm a active designer on the Star Wars Conquest project and have been since 2008.

Comment History  (150 - 180 of 202)
Vector:
Vector: Jan 27 2011, 6:43pm replied:

We originally planned to release 0.9.4 back in October time, how ever due to the huge progress we have made we decided to continue with development and get the mod to a much higher quality. It's abit of a longer wait, but it will definitely be worth it. :)

There is no release date set just yet, how ever we are working towards wrapping things up and applying the polish where it's needed. So things are heading in the right direction.

Bare with us and I'm sure you guys won't be disappointed with the 0.9.4 rlease. :D

+4 votes   mod: Star Wars Conquest
Vector:
Vector: Jan 24 2011, 4:14pm replied:

Any error messaged displayed during/after the crash?

+1 vote   mod: Star Wars Conquest
Vector:
Vector: Jan 24 2011, 9:15am replied:

Our AI has been rewritten, they will attempt to hold line formations and stay at ranged as long as possible unless directly engaged by a melee unit in close combat then they will try defend themselfs in melee form.

+2 votes   media: Skirmish
Vector:
Vector: Jan 23 2011, 2:30pm replied:

Lol, There's actually twice the number of clones than Mandalorians in that Skirmish. If you look carefully in the background you will see the tops of 30 or so clones waiting to spring from the ridge.

+2 votes   media: Mandalorian Vs Clone - Skirmish
Vector:
Vector: Jan 23 2011, 2:18pm replied:

As we have previously said; Once we have finished the next release we will turn our concentration towards Warband. :)

+3 votes   mod: Star Wars Conquest
Vector:
Vector: Jan 20 2011, 5:27pm replied:

The banner maybe slightly misleading.

Basically; Once we have released the next version of Star Wars Conquest, we will begin work on a separate version of Star Wars Conquest for Warband.

+2 votes   mod: Star Wars Conquest
Vector:
Vector: Jan 11 2011, 1:50pm replied:

And I'm shortly following second in that queue. xD

Don't worry guys we're just as eager to get this version finished and released.

+1 vote   mod: Star Wars Conquest
Vector:
Vector: Jan 4 2011, 4:32pm says:

Opps, Nice catch. ;)

Don't Worry, both this and the Action-IV Transport look considerably different in game. This was just a WIP i took while modeling it, looks nicer in game & finished. :)

+2 votes   media: Wild Karrde
Vector:
Vector: Dec 30 2010, 11:27am replied:

As we have previously said, this Module is currently only for the original M&B. Once we have released the next version we will turn our attention towards Warband. :)

+5 votes   mod: Star Wars Conquest
Vector:
Vector: Dec 23 2010, 10:48am replied:

As we have previously said, this Module is currently only for the original M&B. Once we have released the next version we will turn our attention towards Warband. :)

+3 votes   mod: Star Wars Conquest
Vector:
Vector: Dec 22 2010, 8:57am replied:

As we have previously said, this Module is currently only for the original M&B. Once we have released the next version we will turn our attention towards Warband. :)

+3 votes   mod: Star Wars Conquest
Vector:
Vector: Dec 19 2010, 7:37pm replied:

Thanks for the support guys, good to know people are enjoying it. :)
We are working pretty hard on this release and every day we're adding/improving content.

Hopefully Won't be too long until we are ready to announce a possible release time frame. ;)

+4 votes   mod: Star Wars Conquest
Vector:
Vector: Dec 18 2010, 8:44am replied:

Quite a few of the Troops have had a make over for the next release. ;)

+1 vote   mod: Star Wars Conquest
Vector:
Vector: Dec 16 2010, 7:36am replied:

Made a landed version with several texture variations also, so Hangers ans such will be all the more decorative with X-Wings shoved here and there. xD

+2 votes   media: X-Wing
Vector:
Vector: Dec 15 2010, 2:31pm replied:

Oh you dirty cheater. xD

+1 vote   mod: Star Wars Conquest
Vector:
Vector: Dec 11 2010, 4:41pm says:

Just updated the image with a lighter quality one.
Yeah the ingame version is lighter, just was using a dark lighting source for the previous screenshot. Much brighter now. :)

+1 vote   media: X-Wing
Vector:
Vector: Dec 6 2010, 2:40pm replied:

Lol, Sadly I've now got that sentence permanently on my clipboard. xD

+4 votes   mod: Star Wars Conquest
Vector:
Vector: Dec 6 2010, 2:32pm replied:

As we have previously said, this Module is currently only for the original M&B. Once we have released the next version we will turn our attention towards Warband. :)

+1 vote   mod: Star Wars Conquest
Vector:
Vector: Dec 6 2010, 11:18am replied:

No.
As we have previously said, this Module is currently only for the original M&B. Once we have released the next version we will turn our attention towards Warband. :)

+3 votes   mod: Star Wars Conquest
Vector:
Vector: Dec 5 2010, 4:15pm replied:

The force is strong with this one.

+2 votes   mod: Star Wars Conquest
Vector:
Vector: Dec 4 2010, 8:03pm replied:

Lol, We have said countless times that once we get this current release finished we will turn our concentration towards Warband. ;)

We really should slap a giant sign on the main page saying it. xD

Thanks for the support though and hope you enjoy the current M&B Beta release. :)

+3 votes   mod: Star Wars Conquest
Vector:
Vector: Dec 3 2010, 5:09pm replied:

Lol, Thanks for your dedicated support to our page. ;)
Sadly it takes time to build a Galaxy and add all the "Galactic Scum" to it, but we're making steady progress so hopefully it won't be too long until we're ready to announce some thing new. :)

+2 votes   mod: Star Wars Conquest
Vector:
Vector: Nov 29 2010, 7:49am says:

Last day of the MOTY award voting, any votes would greatly be appreciated. :D

+4 votes   mod: Star Wars Conquest
Vector:
Vector: Nov 26 2010, 8:36am replied:

If you can supply us some detail about what the problem seems to be, we might be able to help. ;)

+3 votes   mod: Star Wars Conquest
Vector:
Vector: Nov 24 2010, 8:58pm replied:

Thanks for your support. :)

+2 votes   mod: Star Wars Conquest
Vector:
Vector: Nov 23 2010, 8:46am says:

Nice job with the trailer.

+1 vote   media: Star Wars Conquest - V 0.9.0.4 Scenic Teaser
Vector:
Vector: Nov 20 2010, 6:55pm replied:

There is already a test version of Space Battles in the mod.
Head over to a Training Academy and take part in the Combat Space Sim.

+4 votes   mod: Star Wars Conquest
Vector:
Vector: Nov 18 2010, 7:11pm replied:

Thanks for the Vote, ;D
In return i give you the new R-41 Starchaser.

+3 votes   mod: Star Wars Conquest
Vector:
Vector: Nov 18 2010, 11:54am says:

The ones that require it.
Originally when i created the map models i did them to a very low quality to avoid lag issues, but we've been able to improves things alot since then and therefore did replace most of the poor map models a few versions ago, how ever several models(such as the neutral ships)still need replacing.

+4 votes   media: New Bulk Frigate
Vector:
Vector: Nov 18 2010, 11:20am replied:

Thanks for the vote. :D
In return i offer a new Bulk Frigate model. ;)

+2 votes   mod: Star Wars Conquest
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