hi, i'm VaTTeRGeR, currently mapping and modelling for the source-engine and MoW.
Habe heute mein erstes Animiertes model mit bones und so gemacht:
Das Mesh wurde mit kHED erstellt und animiert mit Milkshape,
was sehr gut ging, alles einwandfrei exportiert :)
PS: I'll add the english version of the text later...
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