Since 2004 I've taught myself, and others, in just about every discipline the Source engine offers.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed My Blogs

Has it really been over a year since my last post here? Time for an update.


Enclave apartment
Creating world: easy. Populating world: not.

I've long since abandoned Enclave, as it began to demand too much re-engineering. Half-Life 2 is a linear rollercoaster and about as far away in design terms from Deus Ex as it is possible to be within the FPS genre. There were also issues with player motivation that would have to have been overcome were I to stick with Gordon "silent protagonist" Freeman.

Despite this, the biggest stumbling block proved to be animation. Promoting Valve's citizens to the foreground made their animation set look extremely pallid, and all my attempts at decompiling the models failed in one way or another. Even if I had succeeded, XSI's SMD importer only half works.

I'd go so far as to call the pre-compiled nature of models one of the fundamental problems with the Source SDK at the moment, at least for those of us working on narrative projects. Valve are releasing the TF2 model sources, and I sincerely hope they follow them up with Half-Life 2's citizens, metrocops and soldiers. Just not in SMD, please!


Openday. Small is beautiful.

After shelving Enclave I drifted away from modding until I discovered Jailbreak: Source. Jailbreak UT2004 is still my favourite multiplayer mod and I inevitably didn't find its Source counterpart quite to my tastes, it being slow and unwieldy, with most games entering a stalemate where each team occupies the other's base. The tug-of-war feel I loved in JB:UT, where releases happened so often that each game became more tense as you came closer and closer to incarcerating the entire enemy team, isn't there.

Instead of moaning on the forums I started on a map that would fix the problems I saw. Unlike the official arenas, jb_openday is small, circular, and has wide open "bases" that are impossible to lock down — each element intended to make matches ebb and flow faster. The speed of each round made escapes pointless, so to keep captured players engaged I removed the ceiling of each jail instead: those inside can shoot out at anyone who tries to walk along the top of the walls (once thrown a gun), and the other team can shoot back in, which with the minigun in hand never fails to entertain.

(A lot of the criticisms here are addressed by Jailbreak 0.6. Guess I'm not the only one who feels this way.)


Quake 3
Quake Live with lagcomp, please.

The biggest problem with Openday is actually its small size, which limits the number of players it can support and makes a lot of matches too quick. But a larger map would have broken down entirely, as player movement is simply dog slow in JB:S. It's part of another malaise with the SDK: that its multiplayer component, HL2DM, is literally HL2 with networking and respawning, and despite its name isn't balanced for the pace of deathmatch play at all.

This is what I'm trying to change with my "pure deathmatch" mod. I want to release, with a Creative Commons license, a simple codebase from which other mod teams can start Quake/UT-like multiplayer projects with fast movement, walljumping, classic DM weapons and hopefully proper gibs — and unlike anything else out there I can think of, blessed lag compensation at the same time. (Shortly after posting this, Tremor appeared on the site.)

At the moment I'm ploughing through creating weapons. The VDC wiki's documentation on the process is either missing or utter crud, which if you're me means writing it anew...and that means laying all the groundwork first!



7 years ago by Varsity 0 comments
Start a group Groups


20 members Hardware & Tech

MANN CO. sells only the finest products. We also get in fights.

Mod DB

Mod DB

4,015 members Official

If it's information about Mod DB and ramblings about mods in general that you are after - then you have come to the right place. Welcome to the official...

Old Timers

Old Timers

135 members Official

For all the old skool modders that have stuck by Mod DB from v1 to v4. A lot has changed as over the years as the site moved from a dark v1 to a bright...

Source Developers

Source Developers

984 members Fans & Clans

For people and teams developing mods and games with Valve's Source engine.

Post comment Comments  (20 - 30 of 49)
Guided_Meditation Jul 22 2009 says:

Lol dancin avatar :D

+5 votes     reply to comment
Mualama Jun 17 2009 says:

i dont kno u but why are most of your comments at 0 votes?

+2 votes     reply to comment
Varsity Creator
Varsity Jun 18 2009 replied:

How odd. Presumably someone visited this page and downvoted them all.

+3 votes   reply to comment
feillyne Staff Subscriber
feillyne Aug 1 2009 replied:

Somebody should do something about it... about the whole voting system, so to prevent abuse.

+ maybe small activity points for voting. :-D It would help people vote oftener...

+2 votes   reply to comment
Spector Apr 26 2008 says:

Yargh, teh caption be fixed now.

+2 votes     reply to comment
Lucífer Apr 2 2008 says:

Would you be interested in helping out with additional media for the Garrysmod Group? well as posting news if you want, don't have to but y'know. :]

+2 votes     reply to comment
Varsity Creator
Varsity Apr 3 2008 replied:

I'm not involved with Garry's Mod..?

+5 votes   reply to comment
Lucífer Apr 5 2008 replied:

O_o wha?

+2 votes     reply to comment
JoeX111 Mar 21 2008 says:

Hey, what's your avatar from?

+3 votes     reply to comment
Varsity Creator
Varsity Mar 26 2008 replied:

It's a cover for a print of The Iron Man, drawn by Tom Gauld.

+2 votes   reply to comment
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Last Online
Sep 14 2014
United Kingdom United Kingdom
Become friends
Member watch
Start tracking
Mod DBOld Timers
295 of 541,748
85,205 (9 today)
Time Online
3 weeks
Activity Points
36 members
Site visits
Send Message
INtense! Online 2 hours ago
ambershee Online 2 weeks ago
Dwarden Online 3 weeks ago
BigBird Online 3 weeks ago
CargoCult Online 8 months ago
Crispy Online 9 months ago
lodle Online 1 year ago
San-J Online 1 year ago
Wills Online 1 year ago
Wraiyth Online 2 years ago