Feb 9 2010
Fallout 3 - Wanderers Edition
Fallout 3 Wanderers Edition is the result of mass compatibility and conflict-resolution work. In addition to providing new content itself, FWE hinges...
Jun 14 2008
The Soap Box
Scott McCloud's "six steps of creation" have been a revelation to me. Here's why they ought to be for you as well.
the six steps of creation
Mar 8 2008
DIPRIP's first release has been a success - but it needs to use its new momentum to capitalise on that fact.
diprip's timid victory
Jan 17 2008
Chivalry is Not Dead
Adventure Gamers has published an “Adventure Architect” series by Deirdra Kiai, detailing the making of her one-woman game Chivalry is Not Dead.
the making of: chivalry is not dead
Sep 5 2006
If Half-Life 2 has a sleeper hit, NightFall is it. Nigredo Studios' single-player epic has been in development since late 2004, and having switched to...
Feb 22 2006
Mod of the Year might seem like a monumental achievement for any normal mod team. Yet when it is taken in the context of the steamrolling popularity of...
changing the game
Dec 11 2005
The culmination of several years of community spirit, KZMOD is all about reaching the top of a map - not the top of a scoreboard. We spoke to design lead...
Dec 1 2005
Next-gen games are coming. As gamers, they mean glorious high-definition graphics. But as modders, they mean enormous increases to workload and time...
surviving next-gen modding
Oct 8 2005
Indie games are coming, and with them indie mods. In this feature, ModDB takes a brief tour through the challenges and rewards of this new world.
Aug 31 2005
With Steam firmly established, it's time to take a long overdue look at exactly what it means for both mod makers and players.
the steam age
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