Since 2004 I've taught myself, and others, in just about every discipline the Source engine offers.

Comment History  (60 - 90 of 1,069)
Varsity Jul 23 2010, 10:29am replied:

I document I learn on VDC. Quite aside from helping others it makes me thorough, which I like.

+3 votes   member: Varsity
Varsity Mar 28 2008, 6:47am replied:

And for that matter, where /are/ we?

*puffs pipe*

+2 votes   group: Old Timers
Varsity May 22 2006, 3:17pm says:

The Animator category was added late. Don't put too much store in it yet.

+1 vote   poll: What is your primary expertise?
Varsity Dec 5 2005, 2:19pm says:

How rapid is rapid? ;) I think of it as everyone getting on IRC and bashing out the basics over the course of a day, but it sounds like you are/were working on a longer timescale. You seem to be talking about tweaks which need days of playtesting to perfect, or visual themes which need careful and detailed consideration.

+1 vote   article: Surviving Next-Gen Modding
Varsity Jul 20 2010, 1:16pm replied:

That is no different to UDK.

-2 votes   article: Alien Swarm SDK is free to all
Varsity Jul 20 2010, 1:16pm replied:

So does Steamworks.

+5 votes   article: Alien Swarm SDK is free to all
Varsity Jul 19 2010, 2:23pm replied:

Even better example:

It announces Alien Swarm
They announce Alien Swarm

One makes sense, the other doesn't. :-)

+1 vote   article: Valve announce Alien Swarm
Varsity Jul 18 2010, 12:53pm replied:

It's English grammar, as opposed to American. Valve is a registered company but it didn't make the game: the group of people who call themselves after it did. Two separate concepts.

Have you ever heard of a company of actor?

+1 vote   article: Valve announce Alien Swarm
Varsity Jul 17 2010, 7:08am replied:

That now seems to be the case. The AS SDK will be separate from the Source SDK.

+2 votes   article: Valve announce Alien Swarm
Varsity Jul 16 2010, 6:21pm replied:

I was willing to assume that would be on Mac, but that chatlog tips the balance. Profile updated.

+2 votes   article: Valve announce Alien Swarm
Varsity Jul 16 2010, 5:26pm replied:

Nope, those deals don't give you the SDK.

+11 votes   article: Valve announce Alien Swarm
Varsity Jul 16 2010, 4:55pm replied:

Half-Life Deathmatch: Source. THAT was bad.

+9 votes   article: Valve announce Alien Swarm
Varsity Jul 16 2010, 4:48pm replied:

It's not a silly question. AS gives you the SDK according to the store page, so *if* it's free to everyone in the world then Valve are making all Source mods free to everyone in the world as well.

They'd be making some noise if that was the case, so I expect it will in fact only be available if you own the SDK already.

+5 votes   article: Valve announce Alien Swarm
Varsity Jul 15 2010, 3:46pm replied:

I can't load the screenshot right now, but the missing phonemes are '&' and ')' - which aren't valid. Have you ever installed SAPI 5.1 on your system?

+1 vote   download: Windows Vista/7 Phoneme Extractor
Varsity Jul 15 2010, 1:57pm replied:

Post the contents of the log and we'll see what's up.

+1 vote   download: Windows Vista/7 Phoneme Extractor
Varsity Jul 10 2010, 1:21pm replied:

Yes, I can see now that only owning CR would be a problem. But don't worry: you can still launch the mod manually by following the instructions in the readme. :-)

(Ground Control also had very sparse maps and fog of war BTW, and most units were quite nippy too. With slower troops and dense, cover-filled maps shorter weapon ranges becomes a real benefit in design terms.)

+3 votes   mod: Tactical Insertion
Varsity Jun 29 2010, 4:43pm replied:

Because that leads to game profiles being spammed up with crappy user-made screens and videos. Just look at the TF2 page!

+4 votes   game: Portal 2
Varsity Jun 28 2010, 1:36pm replied:

No - I made a narrower one. The changes are all focused on giving player decisions more meaning.

+2 votes   article: Tactical Insertion 0.3 released
Varsity Jun 27 2010, 4:10pm replied:

Worked fine with Steam for me.

+1 vote   download: Stark Concrete
Varsity Jun 27 2010, 8:02am says:

Looks good, but the absence of autosave points makes playing it a chore.

+3 votes   download: Stark Concrete
Varsity Jun 18 2010, 4:08pm replied:

No problems here. Why not just watch it somewhere else? :p

+3 votes   game: Deus Ex: Human Revolution
Varsity Jun 16 2010, 1:51pm says:

A rare example of correction used correctly. :)

+3 votes   media: Color correction effect
Varsity Jun 15 2010, 3:26pm says:


+2 votes   media: Spot the 7 differences... no wait there are fewer.
Varsity Jun 11 2010, 10:49am says:

This is superb. Sensible puzzles, no fiddle, fantastic visuals...congratulations! :)

+1 vote   download: Conundrum
Varsity Jun 10 2010, 4:39am says: +9 votes   article: Yes, it's broken
Varsity Jun 9 2010, 9:54am replied: +3 votes   engine: Source
Varsity Jun 5 2010, 8:39pm replied:

[url='E3-2010'-Trailer]Working version[/url]

+1 vote   media: E3 2010 trailer
Varsity Jun 5 2010, 4:39pm replied:

Damn, it's corrupted for about thirty seconds in the middle. Don't watch it with headphones or you'll be deafened!

+1 vote   media: E3 2010 trailer
Varsity Jun 5 2010, 4:12pm says:

1080p version here:

+1 vote   media: E3 2010 trailer
Varsity Jun 5 2010, 10:45am replied:

It's been painted over to some extent. Compare the aliasing on the windows to the very smooth edges on the back of the robot.

+1 vote   media: In-game screens (from console)
Varsity Jun 5 2010, 10:43am replied:

It's much more a sepia tone than boring old brown, and there are greens and reds seeping in too. I like it.

+2 votes   game: Deus Ex: Human Revolution
Varsity Jun 2 2010, 6:22pm replied: +8 votes   group: Source Developers
Varsity Jun 2 2010, 6:21pm replied:

Whoops! Thanks. :)

+1 vote   article: Has your mod broken?
Varsity Aug 12 2011, 8:39am replied:

Being in a skybox doesn't make things render faster. This is all stuff taken straight from other games anyway, by definition it can work.

+2 votes   media: Source + UE3 assets
Varsity Jul 5 2011, 3:44pm replied:

Excuse me? :p

I'd be interested to know which news admin didn't consider this story worth the front page...

+2 votes   article: Source SDK is free
Varsity Jun 29 2011, 7:24am says:

I can see why this won. It's great to look at, and every time you get stuck it's purely because you weren't thinking with portals! :)

+4 votes   download: Patent Pending 1.1
Varsity Apr 23 2011, 6:18pm replied:

I'm pretty sure that the whole point of TFC was to demo the capabilities of the SDK. Surely there was source code.

+2 votes   download: Half-Life SDK 2.3
Varsity Apr 10 2011, 3:49pm replied:

Any changes are likely to only affect new games. I doubt they will be retro-fitting older engine branches.

+2 votes   article: "We’re spending a tremendous amount of time on tools"
Varsity Apr 4 2011, 5:16am replied:

But not all. There will be mods that require Assault Squad.

+3 votes   game: Men of War: Assault Squad
Varsity Mar 27 2011, 10:25am says:

What an outstanding idea! I will keep a lookout for this.

+1 vote   article: Solar 2 Announce
Varsity Feb 10 2011, 2:08pm replied:

I have never seen that happen in this build, nor has anyone else reported it. Can you reproduce the problem?

+1 vote   article: Officially Unofficial Source 2009 patch
Varsity Nov 25 2010, 1:27pm says:

So, er, Unity didn't already have this?

+1 vote   download: Unite2010 Presentation: "No Code All Gameplay"
Varsity Sep 11 2010, 7:13pm says:


+7 votes   download: Half-Life: Tactical Espionage Action
Varsity Aug 17 2010, 2:32pm replied:

(Fixed in 1.2)

+2 votes   download: Windows Vista/7 Phoneme Extractor 1.2
Varsity Aug 17 2010, 2:26pm replied:

Does it also say "Could not open phoneme translation file"? That the extractor continues on after that is an oversight on my part.

+2 votes   download: Windows Vista/7 Phoneme Extractor 1.2
Varsity Jun 1 2010, 12:04pm replied:

|all_source_engine_paths| is required for AdditionalContentID. Without it, each SearchPath is relative to the main AppID only.

+1 vote   article: Has your mod broken?
Varsity Mar 29 2010, 9:36am says:

I'm using this with the Steam release and everything is working fine. Saved games are compatible, but you may have trouble loading them:

+2 votes   download: Arx Fatalis 1.18 > 1.19
Varsity Jan 17 2010, 8:09pm replied:

No idea, sorry. There's no harm in trying though - comment back if it works.

+1 vote   download: Widescreen patches + T:DS Tweaker
Varsity Jan 17 2010, 2:29pm says:

Does it work with Steam?

+1 vote   download: Call of Warhammer 1.02 setup executable
Varsity Jan 11 2010, 6:59pm says:

This is from 2004...hardly representative of where Source is today.

+4 votes   media: Stress Test
Varsity Nov 19 2009, 11:19am replied:

How many gamers committed enough to own 4GB of RAM don't have Steam installed? The survey isn't optional any more.

Varsity Nov 19 2009, 4:33am says:

4GB of RAM? That's 89% of gamers out of the frame right there.

+3 votes   article: SYNTH 1.0 BETA NOW RELEASED (MAJOR UPDATE)
Varsity Oct 24 2009, 10:25am says:

Definitely worthwhile.

+1 vote   media: awesome paint skills :p
Varsity Oct 24 2009, 7:05am says:

The Edit Group page is broken:

+2 votes   article: Group / Developers & Publishers Split
Varsity Oct 17 2009, 5:43am says:

Where on earth do mod teams get $300 from? :-P

+4 votes   article: ZPS Release almost here and Halloween Contest coming to a close
Varsity Oct 10 2009, 9:49am says:

I could swear I played that level yeeeaaaaarrs ago. Was it released under a different name?

+1 vote   media: The First Dark Storm Alpha Video
Varsity Sep 12 2009, 1:28pm says:

Is there really a need to do the checks like that? An array representing the tiles would surely do the same job far more elegantly.

0 votes   media: Collision Detection
Varsity Aug 31 2009, 5:53am says:

Unless that's a clever pun on "achieves", I think you meant to call it Archives.

-1 votes   article: Introducing new level - Archives
Varsity Aug 19 2009, 9:26am replied:

Saying "I know this isn't allowed" does not make something allowable. Ethically or legally.

+3 votes   download: half-Life 2 zombie&headcrab for HL1
Varsity Aug 14 2009, 5:08pm says:

I like the glowing structure in the middle, but not seeing that amount of HUD data in a fast-paced FPS game...

+1 vote   media: Playtest - 08-14-2009
Varsity Aug 12 2009, 11:52am replied:

Erm, it uses Ep2 content /all the time/. The whole mod apes the Ep2 industrial style from start to finish.

+1 vote   article: Research and Development review
Varsity Aug 11 2009, 3:39pm says:

Shame this was archived. There's a really good discussion of Carmack's modding comments going on at right now.

+4 votes   article: Carmack talks Rage, Doom 4, and modding
Varsity Aug 7 2009, 4:09pm says:

Nanobot war inside the body of a dying man.

+4 votes   article: ZERØ Skirmish Prototype (Alpha 2.00) released!
Varsity Aug 7 2009, 9:13am says:

Erm, "Meet the Spartans"?

-4 votes   download: THIS IS SPARTAA !!! addon weapon
Varsity Aug 1 2009, 7:08am says:

I hope that's a clever pun and not an awful spelling mistake. ;-)

+1 vote   download: Operation: Steal Titans
Varsity Jul 29 2009, 4:56am replied:

The L4D Authoring Tools aren't called an SDK for this very reason.

+3 votes   article: Zeno Clash SDK released
Varsity Jul 24 2009, 2:05pm says:

Excerpts from the EULA:

"You may use the tool solely for your personal noncommercial use in connection with EA's products."

"You may not create works from, or sell the Tool, or use the Tools & Materials to further any commercial purpose."

"EA owns all of the rights, title and interest in the Tools & Materials."

"You may not use the Tools & Materials to promote another product or business, or on any site that operates or promotes a server emulator."

"You may include materials created with the Tools & Materials on your personal noncommercial website for the noncommercial benefit of the fan community for EA’s products."

You're supposed to include an EA copyright notice if you add anything you create to a website too, but stuff that! ;-)

0 votes   download: Spore Patch 5.1 (v1.05.0001)
Varsity Jul 24 2009, 7:57am replied:

The map is from Dark Messiah, is it not?

+1 vote   article: Gameplay from district
Varsity Jul 18 2009, 5:58pm replied:

Uhm, it doesn't go in either of those places. The mod folder should be at:

C:\Program Files\Steam\steamapps\sourcemods\

+2 votes   download: Research and Development (installer)
Varsity Jun 6 2009, 6:06pm says:

It's even easier if you use WeGame and record it straight off.

+1 vote   media: Tardis Development Video 01
Varsity May 4 2009, 8:40am says:


+1 vote   media: Trailer
Varsity Apr 26 2009, 11:45am says:

Having downloaded the CBP for the house's PS3, I've got to say that it completely changes my feelings toward the game. All of the CBP maps I've played so far have been better than the stock maps _in all regards_.

These gems lift UT3 out of ugly mediocrity. :-)

+1 vote   download: Community Bonus Pack 3 Volume 1
Varsity Apr 1 2009, 5:35pm replied:

It sounds like they're only available to schools, unfortunately.

+1 vote   article: Noesis Interactive Announces the Addition of Curriculum to SourceU
Varsity Mar 15 2009, 8:16am says:

You really ought to get a better screenshot than that.

+5 votes   download: ENB series for Deus Ex
Varsity Mar 11 2009, 8:57am replied:

Yeah, this definitely doesn't belong here.

+1 vote   media: Cp_Egypt Gameplay
Varsity Mar 2 2009, 11:04am replied:

Ask an admin.

+1 vote   download: Elements of War UT2004
Varsity Feb 22 2009, 7:32am says:

So is this for HL2 or Left 4 Dead?

0 votes   download: Left 4 Dead Survival 101 demo map, beta 0.5
Varsity Feb 9 2009, 7:56am replied:

Specular fallout dust makes no sense. :P

+1 vote   media: Some Maps
Varsity Jan 25 2009, 11:06am replied:

What do you expect? The only source of electricity now are Citadels. :-)

While we're discussing HDR?

+1 vote   media: Early shots of map 1
Varsity Oct 26 2008, 5:35pm says:

I have to hand it to you, this is pretty damn good.

+3 votes   media: Saint Lucia Screenshots
Varsity Oct 19 2008, 6:12am says:

Very STALKER-ish outdoor map. :-)

+2 votes   article: Mid-October Media Release
Varsity Aug 1 2008, 5:17pm says:

Why didn't anyone tell me this was about to be released? I have a new version of openday!

+1 vote   article: 14 new maps for Jailbreak: Source!
Varsity Aug 1 2008, 8:26am replied:

Well, I got around that by opening the file in 7zip and extracting everything manually. But now I can't join any servers because "my map differs" - even though I can only see 2.1 RC2 servers in the list!

The menu background is missing too: I just see the purple check pattern. Nothing but problems so far...

+3 votes   download: Insurgency Client Beta v2.1 RC2
Varsity Aug 1 2008, 7:48am says:

I've downloaded and tried to run the install twice now, from two different sources, but it won't even start. My hard drive starts to grind from the moment I click on it and after I've gone away and had a cup of tea the UAC prompt is up. I OK that away and the drive starts grinding again, but when I return from a sit in the garden for a while there's nothing on the screen at all.

+1 vote   download: Insurgency Client Beta v2.1 RC2
Varsity Jul 31 2008, 5:43pm replied:

If it has only just been decided, the chances are they're using the Source-wide base app.

+1 vote   article: July update
Varsity Jul 17 2008, 2:57pm says:

Absolutely ******* [i]fantastic[/i] article. I wish I'd written it. :)

It's also great to hear how much the team has learnt. ES still lacks that "oomph" that would make me play it regularly, but the foundations are a steady as any game I've played and I'm sure future versions will improve on the mechanics.

+1 vote   article: Eternal Silence: Post-Mortem
Varsity Jun 20 2008, 7:56pm says:

Loving the colour. :D

+1 vote   article: Uranium Run City map and new vehicle scripts
Varsity Jun 19 2008, 8:06am says:

psst... vrad.exe -staticproplighting ;-)

+2 votes   media: Destroyed Bridge
Varsity May 8 2008, 12:12pm says:

Excellent use of that glass shader. The lighting on the tiles is very flat though - spice it up! :-)

+1 vote   media: Research Centre
Varsity Apr 12 2008, 5:06am says:

"Occupied Abandoned"? :-p

+1 vote   media: Occupied Abandoned Medical Facility
Varsity Apr 5 2008, 3:59am replied:

Given that they list /all/ of the OB games, I think they're mistaken. You'd either need one of them, or none!

+1 vote   article: Prison Island: Update
Varsity Mar 21 2008, 6:19am replied:

Are they waiting to be authorised?

+1 vote   article: Philip Muwanga's Squad Commander Version 1.0 Released!
Varsity Mar 17 2008, 11:42am says:

It's an intriguing concept for a story, but I've yet to hear anything notable about the game itself - and the /total/ colour desaturation makes my eyes go funny. ;-) Mirror's Edge is an excellent example of a similar setting rendered in a far more understandable way. Just a hint of hue and gradients and everything pops into focus...

+1 vote   article: Pillars Interview
Varsity Feb 29 2008, 5:35pm says:

(BTW, the PC to cross-platform one is fascinating!)

+2 votes   article: Valve's GDC presentations available
Varsity Feb 25 2008, 4:07pm says:

That was amazing. The controls look much more fluid! :-)

+1 vote   media: Eternal Silence - A glimpse at Beta 3.0
Varsity Feb 24 2008, 7:39am replied:

Yep. Here's mine:

Game |gameinfo_path|.
Game hl2

+2 votes   article: Source SDK Base - Orange Box released
Varsity Feb 20 2008, 12:54pm says:

And here I was thinking this was inspired by The Third Man!

+1 vote   article: Media Release 1
Varsity Feb 9 2008, 4:50am says:

Got a video of the new fight physics?

+1 vote   article: A bit of Space
Varsity Feb 5 2008, 5:08pm says:

This is actually really good. I'd love to see a cleaned-up version with HDR and whatnot. :-)

+1 vote   download: Leon's HL2
Varsity Jan 21 2008, 5:45am replied:

Yeah. The screen is from Garry's Mod.

+1 vote   media: Dynamic lights
Varsity Dec 31 2007, 4:02pm replied:

You need HL2 Episode One.

+3 votes   media: Depth Charge
Varsity Dec 31 2007, 3:53pm says:

Gorgeous as ever, but could a news post about something _other_ than models and texture be made some time? ;-)

+1 vote   article: MEC2 Screenshots
Varsity Nov 23 2007, 6:02pm replied:

I'm afraid you just don't have total control over that kind of thing on the web.

+1 vote   article: Unsung Heroes: Korea Thanksgiving update
Varsity Nov 20 2007, 3:02pm replied:

ModDB's HL2 icon:

Actual HL2 icon:

+1 vote   article: Icons, Sorting and Searching
Varsity Nov 20 2007, 1:48pm replied:

That's the kind of thing I meant. There are lots of jaggy edges right now.

+1 vote   article: Icons, Sorting and Searching
Varsity Nov 17 2007, 4:47pm says:

This sounds like it could have been amazing. :(

+1 vote   mod: Benevolent Blue
Varsity Nov 14 2007, 11:20am replied:

Oh yeah, no formatting.

I don't know if these restrictions are a good idea at all. Did formatting ever harm anyone?

+1 vote   article: Mod watch is back
Varsity Nov 14 2007, 11:17am replied:

It's especially stupid when you're literally prevented from posting them. [i]This is the internet![/i]

+1 vote   article: Mod watch is back
Varsity Nov 14 2007, 11:05am replied:

Yeah, bring back proper links.

+1 vote   article: Mod watch is back
Varsity Nov 12 2007, 5:07pm says:

Of course, since Wraiyth and I wrote that between us you could always call bias. :-p

+1 vote   engine: Source
Varsity Nov 12 2007, 4:59pm says:

Finally, we can talk to each other! :-)

+2 votes   group: Source Developers
Varsity Nov 12 2007, 4:15pm replied:

I have a clone! :o

+1 vote   download: Portal Jordash
Varsity Nov 11 2007, 7:28am says:

Nice work. I have Vista and the lack of lip sync ****** me off as well.

[url=]There's also a tutorial at VDC.[/url] It's missing the lip syncing page, coincidentally! :p

+1 vote   article: Intro to Manual Lip Syncing in FacePoser
Varsity Nov 9 2007, 3:00pm says:

Aaargh! Lose the colour correction!

0 votes   download: dm_corrugated
Varsity Aug 26 2007, 1:51pm says:

You were killed by info_player_start. :D

+1 vote   media: Colored Team Models
Varsity Aug 18 2007, 11:31am says:

The textures are a little plain, but I like the mood!

+1 vote   article: Jailbreak: The Plague has begun...
Varsity Aug 17 2007, 11:10am says:

Ugh, what's wrong with a full installer?

+1 vote   article: Synergy Beta 2.5 Released
Varsity May 13 2007, 4:16pm says:

Nice screens. Bad links. :)

+1 vote   article: RnL Media Update
Varsity Apr 7 2007, 6:08pm says:

Why no HDR?

+1 vote   article: Screenshots of new content
Varsity Mar 15 2007, 2:07pm says:

Er. What's happening?

+1 vote   media: POD In-Game
Varsity Feb 17 2007, 11:56am says:

Great angle.

+1 vote   media: Infinity Artwork 42
Varsity Sep 3 2006, 2:56pm says:

What can I say? Great work.

+1 vote   article: Infinity update!
Varsity Sep 3 2006, 2:27pm says:


+1 vote   media: Infinity61
Varsity Sep 3 2006, 11:16am says:

I'm in the "Doom 3 engine/Quake 4 are hideous" camp, and even I'm impressed. :) These shots are far better than anything I've seen come out of the game before!

+1 vote   article: GTX 1.0 for Quake 4 now avalaible!
Varsity Sep 3 2006, 8:19am says:

You're showing us a render of a plank of wood.


+1 vote   article: New Media!
Varsity Aug 18 2006, 12:46pm says:

Skedar reminds me of a UT2004 DOM map.

+1 vote   article: Darkness with sun... isn't fun!
Varsity Sep 13 2006, 4:06am says:
Quote:Is making a level in the hl2 universe for hl2 technicly legal, or just allowed?

If Valve didn't want it, they wouldn't have produced modding tools.

Nobody minds mods made with the IP of the game in question: it's when you export that IP somewhere else that problems arise.

+1 vote   poll: Should modders use others' IP without permission?
Varsity Aug 4 2006, 5:58am says:

You can read HKEY_CURRENT_USER\Software\Valve\Steam\SourceModInstallPath to get the user's true install path. Just a timesaver for those with Steam installed to a different location.

+1 vote   download: Obsidian Conflict Beta 1.1 Patch
Varsity Nov 18 2006, 6:57am says:

It looks like an explosion in space, unlike IW2's. I like it.

+1 vote   media: ICP 2.0.c screenshot
Varsity Aug 27 2006, 2:12pm says:

Who cares how much is reused? I'd be happy if they reused everything if it led to more brilliance - which it has. You're really fooling yourself if you don't play Ep1 because it "doesn't have new bosses".

+1 vote   poll: Are you hot for Episode Two?
Varsity Jun 26 2006, 5:22pm says:

Your uninstaller tries to delete SourceMods too!

+1 vote   article: Fifth beta released
Varsity Jun 25 2006, 9:06am says:

Try asking for Lua coders here.

+1 vote   article: Small News release just for our watchers!
Varsity May 22 2006, 3:43pm says:

Revamped netcode? Uh oh. Is it really worth fiddling with one of the hardest bits of code to get right for eight extra players? What else are you doing with it?

+1 vote   article: Introducing...
Varsity Mar 6 2006, 1:35pm says:

That's a hell of a lot better than most of the crap people make with GM. :)

0 votes   media: Kreedz Climbing To0n-Strip #1
Varsity Jan 18 2006, 7:48am says:

Wait, video reviews? *hides*

I would vote for both round-tables and retrospectives if I could (can MDB handle multiple-choice polls?). That's definitely the most interesting thing for me. Reviews of full games, on the other hand, I don't think fit into MDB's brief at all. Not that I want to demean Joe's excellent work on them. :)

+1 vote   poll: What kind of new feature content would you like to start seeing?
Varsity Dec 10 2005, 10:34am says:

Great stuff, I've never worked out why people don't use detail textures on landscapes more often. Rome Total War would look so much better with them!

+1 vote   article: Infinity update
Varsity Dec 9 2005, 11:53am says:

I don't know about amazing, but it was pretty damn good. Not a patch on the original though...

+3 votes   game: Independence War 2: Edge of Chaos
Varsity Oct 28 2005, 3:55am says:

I did a similar thing. My RA mod reintroduced infantry past the first few missions. It was loads of fun and oh so easy & rewarding. :)

+1 vote   article: Indie Modding
Varsity Sep 17 2005, 2:58pm says:

This mod always makes me smile. :)

+1 vote   article: News update
Varsity Jul 28 2005, 11:10am says:

The mod unlocked existing content that was hidden by Rockstar from the ratings board and later lied about. That is the only issue here. Nobody has accused the modders of anything.

+1 vote   article: 'GTA SA' Sex Scandal Will Modding Be Changed As We Once Knew It?
Varsity Dec 20 2004, 7:44am says:

Is that really Quake 1? Crazy...:s

+1 vote   article: SF:WE becoming Standalone
Varsity Dec 9 2004, 1:17pm says:

Can anyone repackage this mod with just the actual battles and no other changes? Is that even possible?

+1 vote   mod: Historic Battles MOD
Varsity Dec 5 2004, 4:23pm says:

Opening popup windows from every page to bump your site up the ranks isn't a good way to garner respect.

+1 vote   topsite: Sands of War
Varsity Dec 4 2004, 3:33am says:
Quote:A: Let's clear this one up right off: T3 doesn't mean Tribes 3. This is an all-new mod that just happens to have the name T3, it doesn't even mean this is the third of anything. This will not be a Tribes game, but if you've played Lexor's RevMod2 mod on Tribes 2, you'll have a good idea of the vehicle action and the game pacing.

I thought the name came from Terminator 3 for some reason. ;) Maybe I'm just weird.

+1 vote   mod: T3 (Vehicle CTF)
Varsity Dec 4 2004, 3:22am says:

Very very cool. I can't wait!

+1 vote   article: Sven Co-op Half-Life 2 Details!
Varsity Dec 3 2004, 11:22am says:

It's also been compared to Total Annihilation, Terra Nova, Carrier Command of course, and even Jagged Alliance. A frightening list to live up to. ;)

+1 vote   mod: Hostile Waters
Varsity Dec 4 2005, 12:43pm says:

Is this for Half-Life 1 or 2?

-3 votes   article: HuD Colouring
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