Since 2004 I've taught myself, and others, in just about every discipline the Source engine offers.

Comment History  (30 - 60 of 1,069)
Varsity May 10 2011, 3:42pm replied:

Looks like you need to write a review now.

+2 votes   game: Capsized
Varsity Mar 6 2011, 12:26pm says:

Protip: enable Normal Mapping in model viewer before taking screens.

+1 vote   download: Demoman Blind-eye!
Varsity Nov 30 2010, 8:46am says:

I'd buy this. You guys really know your stuff!

+2 votes   article: MotY post #5: A tiered attack? Block this!
Varsity Oct 21 2010, 10:38am says:

This run really slowly on my machine (quad core 3.2ghz, GTX260). Below 30fps for sure. :(

+1 vote   article: Magnesian 1.0 Released
Varsity Jul 20 2010, 1:16pm replied:

That is no different to UDK.

-2 votes   article: Alien Swarm SDK is free to all
Varsity Jul 15 2010, 3:46pm replied:

I can't load the screenshot right now, but the missing phonemes are '&' and ')' - which aren't valid. Have you ever installed SAPI 5.1 on your system?

+1 vote   download: Windows Vista/7 Phoneme Extractor
Varsity Jul 15 2010, 1:57pm replied:

Post the contents of the log and we'll see what's up.

+1 vote   download: Windows Vista/7 Phoneme Extractor
Varsity Jun 15 2010, 3:26pm says:


+2 votes   media: Spot the 7 differences... no wait there are fewer.
Varsity Jun 11 2010, 10:49am says:

This is superb. Sensible puzzles, no fiddle, fantastic visuals...congratulations! :)

+1 vote   download: Conundrum
Varsity Jun 10 2010, 4:39am says: +9 votes   article: Yes, it's broken
Varsity Apr 25 2010, 1:35pm replied:

Do'h! It's 3369. This isn't a *new* patch.

+1 vote   download: UT2004 v3369 (including 64 bit)
Varsity Feb 10 2010, 11:27am replied:

Only one NPC can go through a pinch point at a time. If you stick one at either end of a thin corridor, navigation issues melt away. (Unless that's not the problem you were having?)

+3 votes   media: Testing AI movement in the submarine
Varsity Feb 6 2010, 8:35pm says:

Old news. And you spelt it wrong. :P

+2 votes   download: Mission Impropable
Varsity Feb 4 2010, 2:00pm says:

Stairs are easy once you stick a "pinch point" hint at either end.

+4 votes   media: Testing AI movement in the submarine
Varsity Nov 28 2009, 10:56am replied:

Americans are poor and Irish. Thus, no hats.

+1 vote   mod: Relay
Varsity Nov 20 2009, 5:13am says:

It looks like a bunch of boxes with bump mapping to me. :-/

-1 votes   media: Revised Rocket Launcher Model
Varsity Oct 29 2009, 7:22am says:

I remember reading a lot of the Windows Live EULA because it was actually written in a very approachable style. Frontloading the useful information was helpful too.

Never bothered with any others.

+5 votes   poll: How many of you read EULA's (End user license agreement)?
Varsity Sep 13 2009, 5:38am replied:

Click on "read more". It's not a zip because the 7z archive was 60MB smaller.

+1 vote   download: Dissonance
Varsity Aug 29 2009, 4:37pm says:


I'm pretty sure he's lost weight too.

+1 vote   media: Dark Carnival
Varsity Aug 24 2009, 5:27am says:

Fantastic! Only one thing I'd change:

+5 votes   media: Sculpting the terrain
Varsity Aug 14 2009, 10:03am replied:

Yes, please spend time reinventing the wheel and reducing your chances of success.

0 votes   article: Status report
Varsity Aug 5 2009, 6:25am says:

It hasn't died. The profile has been archived because it isn't ready to appear on the site yet.

+1 vote   game: Codename Prime
Varsity Jul 24 2009, 7:11am says:

HD and SD looks the same to me, even in fullscreen. :s

+3 votes   article: HD videos and audio visualization
Varsity Jul 21 2009, 3:22pm replied:

Really? I guess we know now who has a monthly subscription to!

+3 votes   article: RPS digs R&D
Varsity Jul 21 2009, 10:50am replied:

Options > Mouse > uncheck the "use gamepad" boxes.

+1 vote   download: The Ghastleybriar Zoo Incident (unpatched)
Varsity Jul 18 2009, 8:35am replied:

That should have read "ent_fire ui deactivate", sorry.

+1 vote   download: Research and Development
Varsity Jul 18 2009, 8:11am replied:

Got a workaround. After exiting the cart with the use key, bring down the console and submit this:

ent_fire ui disable

+2 votes   download: Research and Development
Varsity Jul 18 2009, 7:26am replied:

The problem is that you are still controlling the cart after you exit it. The engine doesn't stop and all movement except jump and crouch is applied to the cart while you stand stock still.

+1 vote   download: Research and Development
Varsity Jul 14 2009, 1:24pm says:

Doesn't work. Fallout 2 GOG, Vista. Selected the right folder, hit open, no effect.

+1 vote   download: Fallout 2 Character Editor v2.10
Varsity Jun 10 2009, 6:50am replied:

You can download a .zip version here:

+1 vote   download: Community Bonus Pack 3, Volume 3
Varsity Jun 7 2009, 5:40pm says:

I kind of wish I hadn't playtested this several times already. ;-) It's an excellent little project.

+1 vote   article: HL2 mod release: Radiator 1-1, Polaris
Varsity May 29 2009, 12:08pm says:

This is definitely the least-excellent piece of media so far. The lighting flashes are completely unconvincing because there are no shadows.

On the other hand, though Source can do them with a projected texture performance might be atrocious. :-(

-4 votes   media: Ливень
Varsity May 20 2009, 10:40am says:

Fantastic visual design. Shame about the zombies. :-P

+1 vote   media: Slaughter Room
Varsity May 3 2009, 4:42pm says:

"In Simutrans you can build the transport networks you always dreamed of."

Er, thanks.

+2 votes   game: Simutrans
Varsity May 2 2009, 3:57pm says:

What's wrong with lightmaps?

+2 votes   article: Some Graphical Things
Varsity Apr 25 2009, 7:38am says:

Always interesting to the compare the PR shots for this game with one taken by gamers.

+1 vote   media: Unreal Tournament 3
Varsity Apr 11 2009, 12:05pm replied:

Thankfully NSIS lets the user override the install path. Everyone who hits this problems needs to run the installer from the command line like this:

RAR-Beta2.1.exe /D=C:\Program Files\Steam\steamapps\sourcemods\

No quote marks!

+2 votes   download: Ragnarok Arena Remastered Beta 2 Full Version
Varsity Apr 11 2009, 11:52am says:

The installer tries to extract the mod to C:\hl2ss\, which unsurprisingly doesn't work in Vista even when running as an admin.

No matter what I try I can't open the file as an archive either!

+1 vote   download: Ragnarok Arena Remastered Beta 2 Full Version
Varsity Mar 25 2009, 12:20pm says:

A Vista-size icon? Congratulations, you've just entered a /very/ exclusive group of developers. ;)

Also, Spotify is awesome.

+2 votes   media: Decadence has gone gold!
Varsity Mar 21 2009, 3:59pm replied:

Odd. Perhaps it's a Vista-related problem, though it's hard to see how when the installer runs with admin privileges.

+3 votes   download: Reaction v1
Varsity Mar 21 2009, 7:43am says:

Firstly, the installer is completely buggered and tries to put everything in C:\Reaction\.

Secondly, you need to delete the bin\*.pdb files and save\ folder. They're wasting about 16MB compressed and a lot more uncompressed right now! :/

+2 votes   download: Reaction v1
Varsity Mar 10 2009, 8:25am says:

Is Assassin's Creed really moddable?

+1 vote   game: Assassin's Creed
Varsity Feb 4 2009, 5:29pm replied:

Bah, wrong URL.

+3 votes   article: Dawn of War 2 Modding Petition
Varsity Feb 4 2009, 5:13pm says:

Good news, everyone!

Jonny Ebbert: "We're looking at releasing modding tools and how much work it would entail. We didn't have the resources to do it for gold but that doesn't rule out the possibility of doing it in the future by any means. I'll definitely be looking at that when we finally finish the patch we're working on.

Making the map editor available would be the first priority. [An] object editor and attribute editor would be the next steps."

+3 votes   article: Dawn of War 2 Modding Petition
Varsity Feb 1 2009, 5:26am says:

At least it was worth the wait! Supremely creepy. :)

+3 votes   media: The Carousel
Varsity Jan 31 2009, 11:34am says:

Wonderful texture design. :) I hope a similar effort goes into sound before you release...

+3 votes   media: Curse Gameplay
Varsity Jan 31 2009, 7:16am replied:

Not forgetting AirBuccaneers!

+2 votes   article: UT3 + Steamworks
Varsity Jan 13 2009, 1:30pm replied:

I can edit mine. It must be an issue with FC2's game profile.

Edit: sent an email about it.

+2 votes   download: Cliffhanger
Varsity Dec 30 2008, 7:54am says:

I can see what you're trying to do here, but things have gone too far in this image. Tone those colours down some! :-)

+1 vote   media: Shelter
Varsity Aug 16 2008, 3:18pm says:

How many people on ModDB even know that that site exists? :-p

+1 vote   download: Game dialogue chart templates
Varsity Aug 11 2008, 5:02am says:

Why didn't you upload it as a single file?

+1 vote   download: Lofs 1.3 Part1
Varsity Aug 7 2008, 8:27am says:


You may be interested in Jonathan Blow's latest lecture ( ), if indeed you didn't write all that after listening to it. I heard it yesterday and it finally convinced me to give up working on anything on a 'big 3D' engine until I understand the design of games itself.

I don't know if I'm meant to respond to most of your text, since it wouldn't have affected me, but to your final question I say yes. You can certainly /try/ to involve the player in an NPC's survival, but it would be another leap of faith. Not such a big one as the "sophisticated motivations" I was thinking of when writing the piece, but a leap nevertheless.

On this subject, one idea I've been following up (as of about three hours ago) is NP'C's which are actually dumb AI shells that mimic the player's own actions. On paper it seems to me that these might be the silent protagonist of companions, right down to having a similar set of limitations. Not least visual representation.

+1 vote   article: Motivating the silent protagonist
Varsity May 28 2008, 8:25am says:

This is one of the best single-player mods for HL2 out there. Congrats! :-)

+1 vote   mod: The Citizen
Varsity May 26 2008, 6:46am says:

Echo Transit was astoundingly good. More fun than HL1 itself in fact! Worth the entire download on its own. :)

The others varied from good (Starlabs) to meh (Cyan) to bad (Sceptre of Ra). Second Wind was interesting, and beautiful, but had a terrible ending that I strongly recommend cheating through.

+2 votes   article: Reissues Released!
Varsity May 10 2008, 7:49am replied:

They [i]are[/i] from HL1. :-p

+1 vote   article: Heart Of Evil: Source Updated: Orange Box engine, better animations, and more
Varsity May 6 2008, 6:16am says:

a 30MB WAV? Haven't you people heard of MP3? :x

0 votes   download: Battle Theme
Varsity Apr 2 2008, 5:11am says:

This should be front page.

+1 vote   media: Jailbreak! 0.4 Trailer
Varsity Feb 24 2008, 7:40am replied:

The wizard hasn't been updated with the new ID yet. Your mod will work with 420, but it'll require Episode Two specifically.

+3 votes   article: Source SDK Base - Orange Box released
Varsity Jan 23 2008, 9:07am replied:

Don't you mean mods vs. no mods? :-p

0 votes   game: Call of Duty 4: Modern Warfare
Varsity Dec 31 2007, 3:59pm says:

Please don't put all your mod news in the Source Developers group. That's not its purpose. :-)

-1 votes   group: Blackened Interactive
Varsity Dec 22 2007, 4:18am says:

That's pretty cool. :)

+2 votes   media: Policestation
Varsity Dec 2 2007, 11:03am replied:

Something tell me it'll be Flash.

+1 vote   article: Mod of the Year 2007 LAUNCHED!
Varsity Nov 16 2007, 4:51am replied:

You can filter them out by clicking "PC" in the tabs at the top.

+1 vote   article: Filter mods by game
Varsity Nov 13 2007, 11:27am says:

Great idea. I'll be sure to give you a call if I ever need anything. :)

0 votes   article: VAU: Amateurs with professional standards. Whoa!
Varsity Nov 11 2007, 4:09pm says:

Yes, but which? :-p

+1 vote   download: Virtual Drums for HL2: Episode 2
Varsity Nov 11 2007, 7:36am says:

So that's how it's calculated. :)

+1 vote   article: I'm number one
Varsity Apr 7 2007, 8:23am says:

This sounds amazing! What are the players like? Hardcore RTS?

+2 votes   mod: Europe In Ruins: Reinforcements
Varsity Mar 2 2007, 6:28am says:

Not the most detailed design ever, but the concept and atmosphere are excellent. :)

+1 vote   media: Battle
Varsity Feb 9 2007, 9:30am says:

I've read all of the mod's description up there and I still don't really know what it does.

+1 vote   mod: Enhanced Combat
Varsity Nov 17 2006, 4:15am says:

Voted! :) If all mod projects were as manageable, unassuming but still cool as CC (or for a released example, MINERVA), we'd be overwhelmed with quality!

+1 vote   mod: Carpathian Crosses
Varsity Nov 5 2006, 5:20pm says:

Yeah, well-composed. I've not really seen anyone do something like this before.

+1 vote   media: Tum_Thrak wip2
Varsity Sep 13 2006, 4:06pm says:

Eeew. This one could have used a little longer in the oven. :(

+1 vote   media: Infinity63
Varsity Sep 12 2006, 8:49am says:

Is this an FPS? Doesn't sound very X-Com to me. :p

+1 vote   article: X-COM UFO for HL2 is around the corner
Varsity Aug 20 2006, 5:47pm says:

Nice screens and a great palette, but the hues are perhaps a little *too* smooth. Some contrast would be nice. :)

+1 vote   article: Eldervale RPG - New website and screenshots
Varsity Aug 12 2006, 5:32am says:

We've sort of forgotten about mod awards lately, but they are back on the agenda now. Please bear in mind when voting that when last awards were active, mod teams complained that we were devaluing them by giving out too many!

+1 vote   poll: Roughly how often should Mod Awards be given out?
Varsity Aug 13 2006, 4:17am says:

No, please don't make it as long as possible. Make it exactly as long as it needs to be. :)

Always nice to see some single-player. Don't forget to check VDC for some of the new AI-in-maps documentation!

+1 vote   article: First Release!
Varsity Aug 9 2006, 3:50pm says:

Horribly slow download here. Any chance of a ModDB mirror?

+1 vote   article: Beyond the Red Line multiplayer video released!
Varsity Sep 27 2006, 2:51pm says:

Full Throttle? I'm not putting my lips on that.

Give yourself +1 if you laughed.

+1 vote   poll: Late night modding? What's your energy beverage of choice?
Varsity Jun 18 2006, 11:11am says:

Do we know what's happened to this? The URL is a spam site now.

+1 vote   mod: Nowhere
Varsity May 10 2006, 6:25am says:

I'd love to give it a go, but there's hardly any servers and nobody playing on them!

+1 vote   article: SourceForts v1.9.1 Released!
Varsity Apr 29 2006, 1:19pm says:

It says 2GB, but that's counting RO itself and the uncompressed figure. You'll download 594MB.

+1 vote   article: SDK for Red Orchestra: Ostfront 41-45 released
Varsity Sep 2 2006, 3:03pm says:

Mantling! :D

+1 vote   article: RnL Animator Require and Media Update
Varsity Mar 14 2006, 4:02am says:

XML, eh? Now that's edgy. ;)

+1 vote   article: Drag[en]gine Game Engine Documentation
Varsity Mar 5 2006, 9:53am says:

I guess those of who enjoy a healthy dose of all of them just sit out in the corner, huh? :p

+1 vote   poll: Single/Multiplayer Mod Preference
Varsity Mar 4 2006, 6:28am says:

The official mirrors are all borked at the moment. This thread has a list of working ones.

+1 vote   article: Empires Mod Released!
Varsity Feb 16 2006, 3:57pm says:

That is one hell of a ship.

+1 vote   article: Eternal-Silence Updates Once Again!
Varsity Feb 1 2006, 12:44pm says:

Because the concept art looks cool, silly! :p

+1 vote   game: Rbotz: Future Combat
Varsity Dec 27 2005, 11:31am says:

That's very impressive...but why not use Source instead?

+1 vote   article: Novodex Physics Engine Video
Varsity Jan 6 2006, 7:28am says:

It's crazy, but I like it. :)

+1 vote  
Varsity Jan 6 2006, 5:05am says:

Psst...env_cubemap. ;)

+1 vote   article: KKND Front Strike - First Ingame Shots
Varsity Dec 5 2005, 10:53am says:

I'd *love* to see this one with proper HDR. :)

+1 vote   media: Train Journey
Varsity Nov 20 2005, 8:57am says:

Source can do vehicles and can do physics. Of course it can have planes. There was a mod out a while ago that had a flyable Combine helicopter.

+1 vote   article: News Update #2
Varsity Sep 23 2005, 4:57am says:

Mods aren't affected at all. The issue is with the hidden and unrated content, not the mod that unlocked it.

+1 vote   poll: Do you think the Hot Coffee Mod fiasco will impact the mod scene?
Varsity Sep 5 2005, 5:53pm says:

You're better off posting this on It's pretty much superceded VERC now. :)

+1 vote   article: Multipassenger Vehicle Code Public
Varsity Jul 16 2005, 7:38am says:

Has there ever been a Quake map that wasn't brown? Seriously, I'd be interested to know.

+1 vote   article: 1 New MP3, Some New Shots
Varsity Jan 29 2006, 7:27am says:

That's amazing.

+1 vote   media: Dragon's Nest
Varsity Dec 20 2004, 3:54pm says:

Oh yeah, "Wow Valve spent time on this instead of the real game SHAFTING THEIR PAYING CUSTOMERS AGAYNE!!!". :|

+1 vote   article: Half-Life 2 Demo Coming Today at 1:00 p.m. PST
Varsity Dec 14 2004, 1:56pm says:

I wouldn't want to use them at this stage, but I'm sure in future they will be essential :)

+1 vote   article: CST - Custom Source Tools
Varsity Dec 1 2004, 2:16pm says:

Aside from ADDING things, I would disable HEV suit zoom as it can be exploited.

+1 vote   poll: With Half-Life2 Deathmatch Out! Would You Change Anything?
Varsity Feb 22 2011, 8:27am replied:

Oh right, the other person was you as well. :p

+1 vote   download: Officially Unofficial Source 2009 patch
Varsity Feb 22 2011, 8:24am replied:

The amount of time needed was quite small, and even then most of it went on designing the new particle effects.

Nevertheless, locating and fixing the problems did require quite a lot of in-depth knowledge of how the engine works.

+2 votes   download: Officially Unofficial Source 2009 patch
Varsity Feb 22 2011, 8:22am replied:

Someone else had this problem, but I've never encountered it so there's not a lot I can do. Do you have a weak video card? Try running with a lower DX level.

+1 vote   download: Officially Unofficial Source 2009 patch
Varsity Feb 22 2011, 8:20am replied:

This was fixed in the patch. You must have installed it wrong, somehow.

+1 vote   download: Officially Unofficial Source 2009 patch
Varsity Feb 11 2011, 4:33pm replied:

So you don't value it. Guess what? We do.

+1 vote   article: Dear Esther remake to get commercial release
Varsity Feb 11 2011, 3:10pm says:

This comment thread is shameful. I cannot stand people so obsessed with money they can't bear to part with it.

+2 votes   article: Dear Esther remake to get commercial release
Varsity Feb 10 2011, 2:08pm replied:

I have never seen that happen in this build, nor has anyone else reported it. Can you reproduce the problem?

+1 vote   article: Officially Unofficial Source 2009 patch
Varsity Dec 19 2010, 4:10pm says:

GIMP VTF plugin:

+1 vote   article: HD Video Tutorial - Exporting Textures
Varsity Nov 30 2010, 4:55pm replied:

That was it, thanks! The folder was hidden so I'd not noticed it. There is still one minor problem though: everything is listed twice in the new menu.

+2 votes   mod: Deus Ex Fan Missions
Varsity Nov 30 2010, 8:50am replied:

I'm using the Kentie launcher, might that upset things?

+2 votes   mod: Deus Ex Fan Missions
Varsity Nov 29 2010, 1:45pm replied:

Yes, they are all there. Am I supposed to be doing anything with the dexsmlutility EXEs?

+2 votes   mod: Deus Ex Fan Missions
Varsity Nov 29 2010, 9:38am says:

I've downloaded and installed the mod loader, including editing deusex.ini so that it reads "DefaultGame=DeusExML.MLGameInfo", but there is still no new menu item. I'm using the Steam version of the game.

+2 votes   mod: Deus Ex Fan Missions
Varsity Nov 25 2010, 1:27pm says:

So, er, Unity didn't already have this?

+1 vote   download: Unite2010 Presentation: "No Code All Gameplay"
Varsity Oct 18 2010, 10:07am replied:

That's not a helpful error report. But I'm going to take a wild stab in the dark and guess that you own Chaos Rising but not DoW2 vanilla, in which case you'll need to follow the instructions in the readme to launch the mod.

+1 vote   download: Tactical Insertion 0.3.1
Varsity Oct 14 2010, 11:53am says:

I have no idea what is causing extraction to fail. It's internal to the Speech API, which reports no problems. :(

+1 vote   download: Windows Vista/7 Phoneme Extractor 1.2
Varsity Oct 11 2010, 5:46pm replied:

Well, yeah, and that confirms my point.

+2 votes   article: Citizen 2 Announcement!
Varsity Oct 8 2010, 6:14am replied:

The Citizen's problems are caused by using very outdated builds of the engine and its tools. Very few people still bother with them, so problems that appear go unnoticed.

When things went wrong earlier this year they had to move from the 2004 build of Source to 2006, and now for closed captions they will have to start using 2007 (yes, I have tested).

+1 vote   article: Citizen 2 Announcement!
Varsity Sep 30 2010, 7:46am says:

Well *they* are.

+2 votes   media: Sept 29 2010
Varsity Sep 20 2010, 2:27pm replied:

Um, I think he meant that /if it had/ "pong graphics" it would still be amazing.

+1 vote   media: Co-op trailer
Varsity Sep 11 2010, 7:13pm says:


+7 votes   download: Half-Life: Tactical Espionage Action
Varsity Aug 25 2010, 5:59pm replied:

Looks like another test chamber.

+1 vote   media: Gamescom: Repulsion Gel
Varsity Aug 17 2010, 2:32pm replied:

(Fixed in 1.2)

+2 votes   download: Windows Vista/7 Phoneme Extractor 1.2
Varsity Aug 17 2010, 2:26pm replied:

Does it also say "Could not open phoneme translation file"? That the extractor continues on after that is an oversight on my part.

+2 votes   download: Windows Vista/7 Phoneme Extractor 1.2
Varsity Aug 17 2010, 7:24am says:

There is now a Vista and 7 compatible phoneme extractor:

+1 vote   article: Intro to Manual Lip Syncing in FacePoser
Varsity Aug 13 2010, 5:18am says:

Tracked down the problem with Silverfish. New download is here:

+1 vote   download: Windows Vista/7 Phoneme Extractor
Varsity Jul 23 2010, 10:29am replied:

Yes, a games admin.

+2 votes   member: Varsity
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