I play video games not really much else to tell, usually mods make the games more fun than the original game is. But what else is new right? I AM A HUGE FAN OF COMMAND AND CONQUER AND BY FAN I MEAN WESTWOOD!!! Eat my stick EA!!!!

Comment History  (30 - 60 of 272)
Vancer2
Vancer2 Sep 17 2014, 1:29pm says:

I'd like to suggest having someone recheck everything for the english language. It's just been translated using google translate. Thats just broken english

+4 votes   mod: Tiberium Essence
Vancer2
Vancer2 Sep 4 2014, 11:18pm replied:

How? Care to tell? That would be wonderful.

+1 vote   mod: Misery : The Armed zone
Vancer2
Vancer2 Sep 2 2014, 8:27pm replied:

Yeah I know, I got the models to WORK in COP they just need their animations switched from SOC to COP using maya, I tried asking people if they could help me so i could change the arms to the Misery Arms and what not, but I never received a reply...

+2 votes   mod: Misery : The Armed zone
Vancer2
Vancer2 Sep 1 2014, 12:55pm replied:

The walther p38 and other models are in The Warmongers mod

+1 vote   mod: Misery : The Armed zone
Vancer2
Vancer2 Aug 31 2014, 11:14pm says:

I can fix the Grenade launcher sights =D that would be fun.... I just want the walther p38 Also if you need help ask for help on GSC. Hey MP5 does anyone on the MDT have experience with maya? I amd wanting to incorporate the weapons from SOC mods

+1 vote   mod: Misery : The Armed zone
Vancer2
Vancer2 Aug 30 2014, 5:14pm replied:

Use maya 3d
You can import the animations into the game for the luger Just import it though the textures are a little low def, it needs animations to open the barrel and such when firing

+1 vote   mod: Misery : The Armed zone
Vancer2
Vancer2 Aug 29 2014, 10:46pm replied:

the mp40 and mg34 are already in the call of pripyat misery files I showed you a pic of my mp40 I got ingame alhtough it had no reload animation whatsoever. Though this was before misery 2.1.1 So I scrapped it But I did have the walther p38 in it. btw these models were from SOC mods But I did get the walther to appear and I used it for some time. The only thing is the animations need to be ported over and so do the hand models, I asked for help from GSC forums but no one would reply...

+1 vote   mod: Misery : The Armed zone
Vancer2
Vancer2 Aug 29 2014, 5:07pm says:

Could you by chance put the Luger, the MG34 and MG44 in here? That would be fan-*******-tastic.

+1 vote   mod: Misery : The Armed zone
Vancer2
Vancer2 Aug 6 2014, 12:48pm replied:

Didn't work Oh well I'll just skip this mission and see if that helps

+1 vote   download: Mount and Blade NW Single Player Mod alpha
Vancer2
Vancer2 Aug 4 2014, 3:23pm replied:

Alright I'll redownload it

+1 vote   download: Mount and Blade NW Single Player Mod alpha
Vancer2
Vancer2 Aug 3 2014, 4:58pm says:

The game crashes after intercepting the bandits for the first mission.

+1 vote   download: Mount and Blade NW Single Player Mod alpha
Vancer2
Vancer2 Aug 3 2014, 2:58pm says:

Kick ******* *** dude! Can AI use artillery in this mod? Because its not Napoleonic wars without artillery, though I understand if they can't or won't be able to.

+1 vote   article: Updates
Vancer2
Vancer2 Jul 27 2014, 5:26pm says:

Armor unlocks for Misery 2.1.1 released :] Moddb.com

+2 votes   mod: MISERY
Vancer2
Vancer2 Jul 8 2014, 9:21pm says:

How do you get rid of "cultural differences" its really messing with the lower classes. Also I played a game with the enemy having MG's and they were invisible while firing. I could see the muzzle flash coming from where the MG'S were at

+1 vote   mod: The Great War
Vancer2
Vancer2 Jul 8 2014, 5:59pm replied:

Ok, I understand, I just have been away for a while with no internet I now have my own internet, I haven't been keeping up with Misery news, so forgive me If I did not notice you mentioning my fixes being implemented. I wouldn't know where to look where you first mentioned it. Btw keep up the good work on the mod.

+1 vote   mod: MISERY
Vancer2
Vancer2 Jul 8 2014, 5:47pm replied:

Thats funny because I was the one who offered the files and fixed the sights myself......... So why did he get all the credit.

+3 votes   mod: MISERY
Vancer2
Vancer2 Jul 8 2014, 4:17pm says:

Can anyone confirm that you can aim down the grenade sight on the ak47 series of weapons? Im working on my submod again AWUU and I im comparing files it seems that they have used my grenade sight and ads numbers to fix the aiming for certain weapons?

+1 vote   mod: MISERY
Vancer2
Vancer2 Apr 24 2014, 2:38pm replied:

Which mod? Install instructions are listed on on the page.

+1 vote   mod: MISERY
Vancer2
Vancer2 Apr 23 2014, 11:01pm says:

New version of sub mod for Misery Moddb.com check it out :O

Also new Grenades! For when you want to throw a Mini whirligi (minigig :D) anomaly at a pack of dogs.

Moddb.com

+2 votes   mod: MISERY
Vancer2
Vancer2 Apr 21 2014, 2:07pm replied:

I can give you a file that fixes the iron sight issue if you would like. I fixed all of my iron sights for my weapons.
or you can go to stalker call of pripyat\gamedata\configs\weapons and open w_famas3.ltx with notepad++ and change

aim_hud_offset_pos = 0.087900,0.019500,-0.148000
aim_hud_offset_rot = 0.010200,-0.005300,-0.010000

with

aim_hud_offset_pos = -0.0885000,0.0200,-0.148000
aim_hud_offset_rot = 0.01050000,-0.004500,-0.010000

Boom Iron sight problem fixed

+2 votes   mod: MISERY
Vancer2
Vancer2 Apr 21 2014, 2:04pm replied:

I found tremor standing on the table which is odd. And the fact that I found noah wondering around suggests they may have edited ALIFE, ALso I did find the medic that replaces him out on the deck of skadovsk.... Something was changed in 2.1. I would load an earlier save.

+1 vote   mod: MISERY
Vancer2
Vancer2 Apr 21 2014, 12:37pm replied:

I just checked the st_items_weapons.xml for both sniper and the recon classes, its rated high for recon and medium for sniper. The only thing that affects whether its a high, medium or low proficiency weapon is the games st_items_weapons.xml which defines weapon descriptions. Also I checked the W_vintorez and the recon has stats that shows he gets less recoil so he is more proficient with it. So its more accurate.

+1 vote   mod: MISERY
Vancer2
Vancer2 Apr 21 2014, 1:58am replied:

Owl usually hases one if he doesnt. Make a save in front of him and load it until he has one in his inventory.

+1 vote   mod: MISERY
Vancer2
Vancer2 Apr 21 2014, 1:48am replied:

You know that giant looking structure with the acid pit in the bottom that has a strelok stash? welltheir is a structure next to thats inbetween the beforementioned structure and the Concrete Walls go inbetween the building and the wall and theirs a toolbox

Pic below

Imgbox.de

+1 vote   mod: MISERY
Vancer2
Vancer2 Apr 18 2014, 12:04pm says:

Trying to play multiplayer and all it shows is 0 games 0 filtered. Maybe I installed it wrong. I dont know I tryed to install the 4.8.1.0 patch and it still says on the launcher 4.8.0.0 BKCMPatch III installed. Or maybe their is no one playing? Im checking in the middle of day (CMT -6) right now its 11:06. So I should be seeing some games up. What else could I be missing?

0 votes   mod: Blitzkrieg-Mod
Vancer2
Vancer2 Apr 13 2014, 8:01pm replied:

Hey in the install screen its giving me a path to
C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes Relaunch

Do I need to make a \Blitzkrieg the old installs used to have a \Blitzkrieg. So Im wondering now if something has changed or maybe its because of the way steam's CoH is setup now

+1 vote   mod: Blitzkrieg-Mod
Vancer2
Vancer2 Apr 13 2014, 4:46pm replied:

Your not safe anywhere.... well except that one tower to kill the chimera trapper sends you go hunt =D

+1 vote   mod: MISERY
Vancer2
Vancer2 Apr 13 2014, 1:43pm replied:

Ok will do just to be safe I uninstalled the mod and redownloaded the mod completely. :]

+2 votes   mod: Blitzkrieg-Mod
Vancer2
Vancer2 Apr 13 2014, 12:35am replied:

use the guns that are on you.... also jumping kinda helps with blood suckers .. Planting mines is fun the zombies will walki in straight lins, HOTKEY those little pmn mines and BOOM Blood sucker problem gone quite fun to watch

+4 votes   mod: MISERY
Vancer2
Vancer2 Apr 12 2014, 8:53pm replied:

well I can edit the archives using the THQ MOD tools but its not quite working.. also the 2 panzer jaeger commands. one costs the normal cost and then the other costs lower than the other. I cant find the corresponding file in side the archive.

+1 vote   mod: Blitzkrieg-Mod
Vancer2
Vancer2 Apr 12 2014, 8:10pm says:

Does anyone else see that the axis have 2 panzer command buildings and the Panzer Elite have 2 Panzer Jaeger buildings to construct? I cant find anything th edit ti change these. Does ANYONE notice these?

+1 vote   mod: Blitzkrieg-Mod
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