This member has provided no bio about themself...

Comment History  (0 - 30 of 238)
djpalle
djpalle Aug 12 2014, 5:17pm replied:

True!

+1 vote     mod: Opposing Force 2
djpalle
djpalle Aug 6 2014, 3:00pm replied:

You'll need hl2, Ep1 and Ep2 to play the mod

+1 vote     mod: Opposing Force 2
djpalle
djpalle Jun 28 2014, 7:49pm says:

Just played the overflow mod. It was great! but a little too short... 5/5

+2 votes     mod: DownFall
djpalle
djpalle Jun 28 2014, 6:58pm says:

Downloading!

+3 votes     download: overflow release
djpalle
djpalle Jun 24 2014, 2:32pm says:

Just played the entire mod and i loved it! great work! :D

+1 vote     mod: The Citizen Returns
djpalle
djpalle Jun 16 2014, 1:59pm replied:

It's a long time ago, that you've put some media on the mod page. I thought it was dead.

+3 votes     mod: Half-Life 2: BreakDown
djpalle
djpalle May 28 2014, 1:57pm replied:

Take all the time you need it's better with a final version than a unfinished version! it would be sad if it's not gets done... I hate bugs...

Keep up the good work!

I can't wait until it is finished! :-)

+5 votes     mod: The Citizen Returns
djpalle
djpalle Nov 17 2013, 4:51am says:

Nope the returning is dead and had been that way for some years now sorry.

+1 vote     article: additions to the team
djpalle
djpalle Jun 11 2013, 1:38pm replied:

Place them in your Half-life 2 folder.

+1 vote     mod: Dreamscape
djpalle
djpalle May 26 2013, 4:04pm says:

I'll do that thanks.

+2 votes     article: Half life 2: Deep Down Released!
djpalle
djpalle May 26 2013, 3:50pm says:

I got hammer to work now thanks. :)

But now i got a new problem when i use the selection tool, and when i'm clicking on a wall on a house i made. Then it selecting my skybox behind my house instead. Any idea of what it may be?

+2 votes     article: Half life 2: Deep Down Released!
djpalle
djpalle May 26 2013, 11:30am says:

what did you do to work on your mod again? I'd just started working on a new mod. But since Valve... Updated all their Half-life 2 game to steam pipe beta. I can't use hammer since source sdk are broken...

And i just played your mod. And it was great!

Sorry for my bad english.

+2 votes     article: Half life 2: Deep Down Released!
djpalle
djpalle Apr 26 2013, 10:10am replied:

use view original to se it better.

+1 vote     media: AASC history V3 EN
djpalle
djpalle Oct 25 2012, 9:09am says:

First combine does not wear that clothes, second the combine are like humans but modified with alien dna and technology.

Half-life.wikia.com
Images3.wikia.nocookie.net

+1 vote     media: Combine Snipe Model!
djpalle
djpalle Oct 25 2012, 9:09am says:

First combine does not wear that clothes, second the combine are like humans but modified with alien dna and technology.

Half-life.wikia.com
Images3.wikia.nocookie.net

+1 vote     media: Combine Model
djpalle
djpalle Aug 13 2012, 9:18am says:

good work!

can't wait to play it. :)

+6 votes     media: ss_Hospital
djpalle
djpalle Jul 29 2012, 7:54pm says:

I just played the mod and that was awesome!!! :)

i wish i could make maps like that in hammer. ;)

Sorry for my bad english.

+2 votes     mod: Mission Improbable
djpalle
djpalle Jul 26 2012, 9:20pm replied:

Ahh okay :)

+1 vote     media: Start Up Screen
djpalle
djpalle Jul 26 2012, 8:28pm says:

Looks good!! :)

+6 votes     media: Mission Improbable 2 - Arched room
djpalle
djpalle Jul 26 2012, 5:49am says:

Needs some fog_controller

+1 vote     media: Start Up Screen
djpalle
djpalle Jun 15 2012, 1:15pm says:

Cool!!

+1 vote     media: Mission Improbable 3 - Blorange
djpalle
djpalle Mar 19 2012, 2:48pm says:

Nice! :D

+1 vote     media: Mission Improbable 3 Progress
djpalle
djpalle Jul 21 2011, 2:47pm says:

Looks good :)

+1 vote     media: Canals W.I.P.
djpalle
djpalle Jun 1 2011, 6:02pm replied:

No i haven't change anything on the source code, and no i didn't use env_projectedtexture in this map. :)

+1 vote     media: Under city17 "W.I.P"
djpalle
djpalle Jun 1 2011, 4:00pm replied:

Thank you :)

+2 votes     media: Under city17 "W.I.P"
djpalle
djpalle Jun 1 2011, 3:54pm replied:

Should i use Env_projectedtexture or do i use them? i don't understand what you mean? :)

+2 votes     media: Under city17 "W.I.P"
djpalle
djpalle Jun 1 2011, 2:00pm replied:

What do you mean by saying "something tells me you just upgrade official hl2 levels..." I make all maps by my self. I don't take others work and change them.

+3 votes     media: Under city17 "W.I.P"
djpalle
djpalle May 12 2011, 4:13pm says:

Looking good! :)

+1 vote     media: Near AirEx
djpalle
djpalle Feb 7 2011, 2:35pm says:

Looks good :)

+1 vote     media: Blam
djpalle
djpalle Dec 28 2010, 7:31pm says:

Looks good. :)

+1 vote     media: prison W.I.P.
Level
Avatar
Avatar
Offline Since
Aug 27, 2014
Country
Denmark Denmark
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.1
Members
31
Mods
81
Articles
16
Media
110
Downloads
6
Groups
11