hatchlight is an indie game studio focusing on rapid development of ios games
I am a co-founder of hatchlight. We are "an indie game studio focusing on rapid development of ios games". I had been Lead Designer at Controlled Chaos. I came on as the first employee when we started the company. Got my start modding in the '90's, addicted to Bungie games like Marathon and Myth. Self taught level design, game art, and scripting early on. Art Degree in College then later Guildhall @ SMU, 2nd Cohort. Level Designer and Producer on Eclipse, the TC for hl2 back when no one else had done TC's for hl2. Professional Experience at Gearbox, Atari, THQ, CCM, on PC, PSP, Xbox, Xbox360, PS3. iPhone too, we make iPhone games. I'm a decent designer when it comes to the industry, because I'm flexible enough to design within all sorts of genres, technology, and constraints. But my heart as a player lies in shooters and rts. This page probably won't get updated very often, but if you're here you can use it as a jumping off point to connect with hatchlight and our games.
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Jun 29 2015, 3:48pm by ddmzor
Hope to play Her Story tonight with my wife. Probably i'll just watch. After Serial she's turned into Jessica Fletcher
Jun 26 2015, 4:15pm by ddmzor
Jun 26 2015, 3:25pm by ddmzor
@thrik the first one is almost perfect. Very focused game. Story-wise I don't think it matters.
Jun 26 2015, 12:14pm by ddmzor
RT @gedeon: App Store rejections for issues that have literally been in the app for years are the worst. Just the worst.
Jun 24 2015, 10:13am by ddmzor
Key point from Doug Lombardi was goal setting. Like a game pitch your goal should fit on the back of a business card.
Jun 19 2015, 5:28pm by ddmzor
Jun 19 2015, 2:54pm by ddmzor
Talking Ecco with my college roomie. We 100%d it on his dreamcast. Randomly discover it was released 15yrs ago today! Eerie
Jun 16 2015, 2:02pm by ddmzor