I am a co-founder of hatchlight. We are "an indie game studio focusing on rapid development of ios games". I had been Lead Designer at Controlled Chaos. I came on as the first employee when we started the company. Got my start modding in the '90's, addicted to Bungie games like Marathon and Myth. Self taught level design, game art, and scripting early on. Art Degree in College then later Guildhall @ SMU, 2nd Cohort. Level Designer and Producer on Eclipse, the TC for hl2 back when no one else had done TC's for hl2. Professional Experience at Gearbox, Atari, THQ, CCM, on PC, PSP, Xbox, Xbox360, PS3. iPhone too, we make iPhone games. I'm a decent designer when it comes to the industry, because I'm flexible enough to design within all sorts of genres, technology, and constraints. But my heart as a player lies in shooters and rts. This page probably won't get updated very often, but if you're here you can use it as a jumping off point to connect with hatchlight and our games.

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Latest tweets from @hatchlight, @ddmzor

@DFWscanner marsh and royal. Felt like a tree fell on the house

Nov 22 2014, 10:21pm by ddmzor

Dive into the #NetNeutrality hashtag and witness with me, the willfully ignorant playing as pawns for the robber barons of the 21st century

Nov 13 2014, 5:41pm by ddmzor

babies and gaming (and gamedev). This RPS article sums up most of my life for the past few years. T.co @bonzrat

Nov 13 2014, 5:11pm by ddmzor

RT @damian_isla: More concepts from The Flame in the Flood. @molassesflood T.co T.co

Oct 28 2014, 11:04am by ddmzor

RT @dodistribute: Developers, you can now sign up for alpha access to @dodistribute. T.co

Oct 23 2014, 6:17pm by ddmzor

RT @humble: Are you playing FTL in your browser at work? Yeah, so are we. Join us with the Mozilla Bundle T.co T.c…

Oct 21 2014, 10:24am by ddmzor

It was cool to see notch at the Perot Museum, which is about the most minecraft-like architecture you can find in Dallas.

Oct 11 2014, 1:59am by ddmzor

Apparently David Lau-Kee of Renderware has had a role at unity since '09. Last time I worked in RW was '05. But Unity is not RW.

Oct 9 2014, 11:58am by ddmzor

A roguelike river game is on my big list of game ideas. Until that day- The Flame in the Flood on @Kickstarter T.co

Oct 7 2014, 1:19pm by ddmzor

RT @DAVID_LYNCH: Dear Twitter Friends… it is happening again. T.co #damngoodcoffee

Oct 6 2014, 11:53am by ddmzor



Developer & Publisher with 5 members, open to all members

hatchlight is an indie game studio focusing on rapid development of ios games

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Gameland Oct 19 2011, 7:46pm says:

You guys still on your bank heist game or mod

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ValuedRug Creator
ValuedRug Mar 19 2013, 11:32am replied:

Controlled Chaos let go of all employees. Some of us have started a new project called hatchlight. We are the core guys that did bank heist. We are not working on BH any longer as it belongs to cchaos. At some point we might work on our own shooter but for now we are making indie games on ios. I hope you check us out. thx, ddm

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