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Valherran
Valherran @ Xenoforce Reborn

For Gundam Wing, it would have to change gameplay style compared to the other ones available if you want to keep it as accurate to the anime as possible. That being said, lose the capitol ship method for that faction entirely. I think the best way to go about this believe it or not is traditional C&C gameplay with some added twists.

Reply Good karma+1 vote
Valherran
Valherran @ Hexen II - Shadows of Chaos

Very nice. Question though, have you done anything with the character sheet system? It was nearly pointless to begin with, hopefully you made it worth while?

Reply Good karma+2 votes
Valherran
Valherran @ Xenoforce Reborn

Right here, sir:
Moddb.com

Reply Good karma+1 vote
Valherran
Valherran @ DoomDb - The official Doom WAD sharing group!

Post whatever you have done, that's what this place is for! :-)

Reply Good karma+1 vote
Valherran
Valherran @ DoomDb - The official Doom WAD sharing group!

ZDoom and Zandronum forums in the projects section is your best bet, they seem to be the most active from my experience.

Reply Good karma+1 vote
Valherran
Valherran @ Gundam X

Great models

Reply Good karma+1 vote
Valherran
Valherran @ xenoforce FOOWW 011B

You'll want this to replace the previous version of this release, there was a lot of bad bugs in that older one.

Reply Good karma+1 vote
Valherran
Valherran @ Wrath of Magic : Farewell Edition

I love me some Heretic and Hexen. I am eager to see the first release!

Reply Good karma+1 vote
Valherran
Valherran @ Duke Forces 2.01

****, that was fast. Gonna check this out and get back to ya.

Reply Good karma+4 votes
Valherran
Valherran @ Blizzard Shuts Down World of Warcraft Story Mod Warcraft Tales

Translation: "You are costing us subscribers, go die in a fire."

Reply Good karma+31 votes
Valherran
Valherran @ Doomsday 2.0 Windows x64

Nice to see you guys are still around keeping this up to date, I'll have to take a look at this when able!

Reply Good karma+4 votes
Valherran
Valherran @ ZBloody Hell

I tried to run this on GZDoom 2.4 and I got a large river of errors, what version or other port do you recommend I run this on?

Reply Good karma+1 vote
Valherran
Valherran @ Xenoforce Reborn

We know all too well to clean out the replay folder before playing a new version. He says that every time a crash happens, the replays don't work. I am getting the same thing as well, all of my replays are refusing to load when it's a crash.

I recreated the crash he got.

Map = Wrecktropolis
Player = EF
AI = GDI
Time of Crash = Around 15-20 min in.
Cause of crash = Seems to be a time based memory issue.

OS = Windows 10 Pro
RAM = 64 gigs
GPU = Octocore I-7 6700k 4.00Ghtz
Card = nVidia GTX 1080 8-gig

Reply Good karma+1 vote
Valherran
Valherran @ Xenoforce Reborn

Friend here reporting a crash with this replay:
Dropbox.com Replay.CNC3Replay?dl=0

Reply Good karma+1 vote
Valherran
Valherran @ xenoforce FOOWW 011B

By selecting them. If you don't see them (or a new menu screen), you didn't install the MOD correctly.

Reply Good karma+1 vote
Valherran
Valherran @ xenoforce FOOWW 011B

Good timing, I needed something new to play at work. heh

Reply Good karma+1 vote
Valherran
Valherran @ Duke Forces 2.0 coming soon

lol, nice. Can't wait to see what you do with this.

Reply Good karma+1 vote
Valherran
Valherran @ Work on Version 0.7 Begins

I was testing to see how well the AI could build if they were all in the same place.

Reply Good karma+2 votes
Valherran
Valherran @ Work on Version 0.7 Begins

"If you stack more than 4 AI players in 1 spawn zone, the game will not spawn the rest of the players and the game cannot be completed. Now, when you try to abort mission, the game doesn't abort, it starts a new game with a random amount of AI players with randomized colors. It will continue to do this for eternity until you ctrl+alt+del and close the game via Task Manager. I even had to close the TI Client because it still said a game was in progress and doesn't go away, plus I had to go into my processes and terminate the game that continued to run in the background even after both programs were closed. If I try to set a 2nd cluster of 3 AI while a cluster of 3 is present elsewhere, only one of the AI of that second cluster will spawn into the game. And then the shenanigans explained above happens."

Reply Good karma+2 votes
Valherran
Valherran @ Work on Version 0.7 Begins

Should have made a separate account for gaming connections, that's what I did.

Reply Good karma+1 vote
Valherran
Valherran @ Work on Version 0.7 Begins

I really hope you fixed that issue with the AI placement in maps, that bug was reallly bad.

Reply Good karma+2 votes
Valherran
Valherran @ Xenoforce Reborn

Take your time, the more bugs like that you crush the smoother testing it will be.

Reply Good karma+1 vote
Valherran
Valherran @ Xenoforce Reborn

Does it happen at random or after a certain time period? Cus I know they tend to make the game crash frequently after 15-20 min of play.

Reply Good karma+1 vote
Valherran
Valherran @ Mental Omega 3.3.1 Patch (Manual Update)

Awesome, gonna check this out when able!

Reply Good karma+3 votes
Valherran
Valherran @ Brutal Doom v21 draws closer

I look forward to it as always!

Reply Good karma+1 vote
Valherran
Valherran @ Gm Quel build mk2

Kodiaks? Pffft, those motherships are my primary concern.

Reply Good karma+1 vote
Valherran
Valherran @ Xenoforce Reborn

Me and a few friends of mine were having trouble fighting against the EF in that latest version you put out. If we let them live to long, they cause the game to lock up. Also, EF have a major problem dealing with infantry, especially Nod's infantry. Once they get into a certain range of the mobile suits, some mobile suits will use the head vulcans but they take forever to kill the infantry. Using infantry to back up the mobile suits is nearly pointless against Nod because they get alpha-targeted by the enemy and are killed instantly. In conclusion, head vulcans need to deal more damage vs cyborgs. Those are 60mm guns in those heads, it should deal quite a bit of damage to a cyborg.

Reply Good karma+1 vote
Valherran
Valherran @ What if Yuri controlled Yuri

Han shot first. lol

Reply Good karma+5 votes
Valherran
Valherran @ Proposed Changelog for 3.3.1

I had a look at the changes, they look good. Foehn's changes look a lil iffy, but we'll see how they play out later on.

Reply Good karma+6 votes
Valherran
Valherran @ Xenoforce Reborn : Forces of the One Week War

"Hell, it's about time!"

Reply Good karma+1 vote
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