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Nice of you to look out for those new players, good work! :-)
Yes it is.
Nice, you should post it on the download section so it doesn't look like it hasn't been touched in 3 years. lol
This MOD is still in BETA? Wow... That's a long time.
Nope, just 2 computers. But the match did last over an hour.
Oh OK, so I assume do not let the match drag on or else this will happen then?
Something really bizarre happened while I was testing out the beta. I was playing like an hour long match, and I was starting to win, and then all of a sudden all of the units on the field were no longer able to deal damage to each other, and most of the projectiles from ranged units went missing when they fired their weapons.
The WModeFix.DLL kept setting off my anti virus, I don't know why, but you may want to look into it.
Nice, too bad the Kodiaks couldn't do something similar. :-P
That is very useful, can't wait to use it!
I left feedback on the forum for you to view. :-)
This also exists in DTA, it might be that interface doing it.
Ah, didn't notice that, thanks for the info.
Nod cannot build tiberium silos or mobile sensor arrays... Intentional?
Was the aircraft spam for the GDI AI fixable?
Waypoints can be set by clicking the down arrow icon under the mini map. Once you are finished making them, you click it again or right click to turn it off. When you click it again it will start a new waypoint route, if you want to edit an existing waypoint, I think you just click 1 of the nav points and it will continue from the last one placed.
A couple more things I saw:
1. If a Chrono Tank teleports on top of terrain like in the picture below, it will kill itself. I217.photobucket.com
2. I the map " Tower of Power (KotH)", the hills at the very top of the mountain are not impassible, units can just travel over it like it isn't there.
I found the problem, it's the "Disable Baddy Crates" option. If you grab a crate it crashes the game.
I'm having issues, the game is crashing for no reason 5 minutes into a game.
Thank god you can disable the scrap debris, that drove me nuts!
That looks pretty good, the dome could be a bit bigger on the top though, it wasn't that flat in D2K.
Maybe more on the lines of, when they get blown in half, they attack everything that moves?
Nice work, can't wait to play!
I wasn't talking about the book versions, I was talking about the game versions (which are better IMO).
This model is OK at best, not because of detail but because it looks nothing like a Sardaukar.
Sardaukar carry huge 2-handed machine guns and also wear a heavy armor plated suit. Here is a good example pic of what they look like:
Actual elite Sardaukar carry a laser and a laser knife in Emperor, which is the only game they made an appearance in.
Grats on placing top 10, Carnius!
Neat, it looks like a mini-MARV. lol
Good to know, I hope everything goes well in the service for you. :-)
I am honestly surprised this wasn't brought up sooner.
If that's the case then Star Trek MOD won and whatever was in 11th place is now 10th. :-P
Thank you for the ant mission updates! As long as the AI actually helps and defends, I'm cool with doing the work myself! :-P
I'll have to check the change log for bug fixes, because I saw a lot of them when playing the last version.
They can always steal it, just like everything else. :-P
An Ion Storm Generator would make a good super weapon for them.
Their... Robots? Ehhh, honestly, I think the original concept was better. A Humanoid that infiltrates buildings and blows them up instantly. These robots are like the slow and more destructive versions of the Nod Fanatics, it just doesn't fit. :-/
Fix the back end of the treads and it will be perfect.
Boots are a little big, and the armor could use better texturing looks like plastic instead of metal.
That sucker looks mean, good work!
Oh that's evil... Do they benefit from upgrades?
Much better than the original!
Geidi Prime-ish*: Geidi Prime = Harkonnen home world. "Ish" is term to describe something being something else. Therefor he is saying the structure matches the architecture of their home world.
The difference should be the shape of the turret and the treads in the back, just like in D2k. I hope he fixes that...
Hmmm, I am on the fence on this concept. I will have to test it and see for myself.
I noticed you re-skinned the Rocket Militant to look like this. Fremen are usually covered in rags and wear cloaks over their still suits. This would be the preferred look to give them.
Awesome! I need a new game to play, i'm getting bored. lol
The floating book is interesting.
Looks great. You won't have trouble finding that in the dark. :-P
Nice looking, that's for sure. Was still hoping you would use my Gears of War fatality idea with that Chainsaw though. :-P
Wheels stuck out straight from the chassis, not at an angle like you have it.
Oh good, you fixed the wing span. Looks nice!
LOL, might as well do a Space Marine MOD and add the other stuff. XD
I would recommend that you guys stick to default settings when using this, there are a lot of bugs that need fixing still.
Good looking models you got there, will be tracking. :-)
One thing that always bugged me about these turrets, is that the gun barrel always pointed upward and not able to go downward. I would totally be all for you editing it so that the barrel actually does point down if something is below it.
Decent looking, but it looks nothing like any of the other refineries seen in the games if that is what you are aiming for.
Toxin General didn't get any buffs? Sucks to be him.
Someone ported this episode to PC, but I forgot where I saw it...
Oh my those look painful...
Agreed, been playing since 93 and have yet to stop. lol
We will see when you put out the new version I guess... :-P
Didn't I suggest this idea a couple years ago? O.o
Has stealth... I am seriously gonna hate fighting this thing... X.x
That's much better, now you just need to polish the textures and you are good to go.
Good on ya! Expose the bastards! >:@
The design looks good, but everything looks kinda... Wobbly... Is the best term I can describe it. The lines aren't straight on anything, so it is like looking at something at a distance through 100 degree heat. That's my 2 cents
Yay an update! Nice building! :-)
Окна должны быть больше.
Фронт немного слишком долго, и все это должно быть немного расширены. И разве Trikes и рейдеры имеют двойное пулеметы на верхней?
The front is a tad bit too long, and the whole thing needs to be widened a bit. And didn't the Trikes and Raiders have dual machine guns on the top?
... Would much prefer a new patch to the mod, but this is cool too, thanks for the upload.
Great move, will track! ^^
Hey, I have a problem with the DL, almost every file in it keeps extracting as a 0 KB file. I tried to DL and extract on other computers and got the same result, any suggestions? :-/
Looks like Skeletor with a doom guy helmet.
Those Reapers are moving really slow...
Good changes, however the AI for Toxin General is broken just so you all know.
I don't see any difference. :-/
Those are probably place holders for something better.
A New Dawn is just WC3 ported to SC2, this MOD appears to be WoW ported to SC2, with WC3 gameplay.
ooo, I like this, gonna track it. ^^
I hope you can fix the way it fires it's weapons. Metal Gear Rex was designed to be an ICB unit, and not a front line attacker. Basically what I am saying is, is that you need to fix it so that the cannons aim properly in the direction it fires it's projectiles.
So the Gundams basically gives off an aura that unlocks special abilities on nearby mobile suits? Or do the mobile suits get them/make purchasable when called down via support power?
Ultralisk with spore cannons? O.o
Yes, it is a Spectre.
Woah that looks like a cutscene straight out of a Westwood video, nice one.
I am not one of the people that bug you about the Brutal Arsenal, but may I request that you at least fix the bugs on the guns before you get 0.18 going? That would be very awesome of you.
hmmm... honestly I think it could use more of an armored look. It looks frail even though it isn't.
Not just because of the Kodiaks themselves, but when they start getting them, that pic happens. lol
And now you know why I voted GDI. Also they expand frequently cus of that support power you put in.
I have to agree... Looks to much like the standard Overlord.
Infested BCs? Yikes...
TBH, there is enough support powers as it is, I like the long build timer from Space Command idea better. It will be similar to Scrin's Fleet Beacon building Mother Ships.
^ Lightish red damn you! lol
I hope it's rate of fire is decent, then it will be a top tier Scrin Infantry.
Reminds of a mobile version of the Chinese Hackers from Generals. A semi related question here, can you please make it so that all factions can restore their infantry numbers via Barracks structure?
LMFAO! ALl that's missing is the heads leaving blood splats on the walls when they hit, then it's perfect! XD
Damn, those Wolverines are moving way too fast, animation is good though.
Titan is lookin good.
Juggernaut could extend it's legs a bit more when walking, then it would be golden.
It pulls money out of it's *** and gives it to you for each picture it takes. However I think azuza said in the comments page that it gives money every some-odd seconds just for being present till shot down/duration expires?
Actualy, someone did manage to code the AI to build bases back in 1998. Problem was though, it was an addon file and to play with other people against that AI, they could only do it via LAN. This also happens to be the same guy who managed to make a trainer that had code option that weren't in the other, namely that regeneration option that we talked about a few months back.
When it comes to Blizzard games, things do come to an end. Hopefuly you will continue to support what you have available afterwards. :-)
An update? Holy hell it's been a while...
ummm, DL is not working at all... :-/
w00t! DL now!
8 bit destruction at it's finest.
Is it random? Or does it summon the right tower for the right job?
I could hardly tell you changed that in the pic. it just looks like a wacked ion storm. lol
Hell yeah BattleTech! Would be fun stomping into someone's base with a bunch of Stone Rhinos! lol
Get the pitch forks and torches! String em up! Burn the scrub! Burn the scrub!
I can't even tell if they are female or not by looking at them...
What in the hell... Details please? O.o
Interesting concept you got there.
Maybe it's the modern day stealth and not the stealth that Nod has. The stealth that makes you not show up on the radar?
I looked it up, its an ammo pack. :-P
It's almost a replica of the Vulture Mech from MechWarrior. It's just missing the torso missile racks.
Yuri was not about armor, he was about espionage. similar to Nod back in the old days.
Ouch, I will wait till the download is fixed, it will be a while before I get back home anyways.
Um, explanation needed on that Giga Fortress... O.O
Also I hope those airships are expensive and that they have a build limit...
That's just cruel...
Those are good starting ideas, I know little of AW, so I don't know how helpful I can be...
good model, just try and get as much fluent movement in that and the rest of them as possible.
What the... Why is there 2 C&C 3 pages? Anyways, I will have a look at this...
You sir are disgrace to the vampire nation. <.<
Means it's good, won't worry much about Harv hunters... <.<
What's he do with that staff?
finnaly, the wait is almost over! ^^
You mean that jolly green giant that's twice that size of the normal Avatars? O.o
Does this thing spread like a plague if not weeded like it did in TS and Firstorm?
Nice, I kicked *** at WC2. Would be cool to see this on the WC3 Engine. ^^
All it needs is frost coated armor, an there you go!
probly the KW one. Can you post some screenshots of the Core Defender? I would REALLY like to see it. :-)
Hey that's pretty close the real thing, nice one.
What's there not to like?
and YAY we finnaly get a release! ^^
The most overpowered creature in the game, the Vampire...
Omega Cannon really needed that stealth. Nice Change Log BTW, I like it alot, very well balanced. ^^
I would like to request extra features to the skirmish menu such as enabling an Infantry only setting or an option to disable super weapons.
A playable campaign for all factions would be nice too. :-)
The one thing that annoyed me about the digging for the tanks is that this MOD and TE don't have the tanks dig in far enough like the Tick Tanks did in TS. If you can make it so it looks like it's buried instead of just 2 inches into the ground, that would be cool.
Fear the floaters they will consume us all! XD
AH, Basic MODs FTW, I will have a look at this when I am able, then I can tell you if it needs tweaking or not. ;-)
Nice, I will get number 1 every match guaranteed. XD
Well the Titan and Wolverine weren't terrible but they are off from the original thing, the Jumpjet Infantry as said a while ago is they need to be fixed, such things include the target seeking (if the target is behind cover and not in LOS to get shot at by the JJI, the JJI just sit there and do nothing.) and their flight is too stable meaning they are flying in perfect tragectories as opposed to correcting their flight as they move, take the Rocketeers from Red ALert 2 for example, thats how these guys should be flying, give em a little bounce! :-D
This is all pretty cool, any chance you could add a reload feature for the weapons? That is ALL I ask...
Neat, looks like a WW2 Sherman Tank. XD
Anti-Air capable I hope?
Interesting indeed, tracking...
This is going to be great, I am watching this! ^^
I will e-mail you the eDuke log, I can't post it here for some reason, I am using the latest eDuke I believe...
Chrono warp! USSR is now GDI! LOL, looks interesting I will keep watch.
Don't make this MOD too easy, I have conquered the rest of them heh. You should definantly make the final boss extremely hard, I will watch this MOD, please do not dissapoint us Doom Fans...
Fallout 3 would not be my 1st choice, I would use something else, and that Tripod looks off...
There are but the majority of the mods were never completed, this MOD will be fun provided that he completes it!
I wish i could help but i can't bring my laptop to work in this area.:-(
Sorry for late reply, i know you can add guns into map packs, but to me thats considered cheating, thats why i want people to add guns to their MODs and maps other than the fact that the standard Doom guns bore me now... :-(
LMFAO, i will kill you all!
Interesting...ill be waiting for future release.