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Not exactly. If it was, they would be erasing their targets and the targets would be unable to defend against it. These guys are just Marines with blink packs for the most part by the looks of it.
Nice, looks like a super weapon structure too.
Nice work, the game really needs this too.
Very nice, I look forward to this. ^^
Looks okay to me.
Their... Robots? Ehhh, honestly, I think the original concept was better. A Humanoid that infiltrates buildings and blows them up instantly. These robots are like the slow and more destructive versions of the Nod Fanatics, it just doesn't fit. :-/
If it deploys units, then it will be pretty obvious that the structure is a decoy if it is semi-important looking being placed on the edge of the base line. heh
I am surprised this didn't end up here sooner.
Fix the back end of the treads and it will be perfect.
Very nice, looks just like the D2k version.
Dammit... If my internet wasn't so shotty, I'd sign up.
You should remove the shell ejections from the Missile Tanks.
Advanced moves? Like what? Details please.
I only did Episode 1, haven't tried the other episodes or on Doom 2 yet. :-P
Yeah. The double ammo really helped. lol
Those buildings look sexy!
Did it, it was easy. lol
Nice, very old school!
"It's lightish red!"
Carryalls looks great!
I'm on the fence with this one.
Boots are a little big, and the armor could use better texturing looks like plastic instead of metal.
That looks nice, but it seems kind of small for some units to exit the door.
That sucker looks mean, good work!
That one is nice too.