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Comment History  (0 - 30 of 1,709)
Valherran
Valherran Apr 30 2015, 5:06pm says:

Neat! While you're at it, do you think you guys can put a tracker on the map list to see what maps you have beaten them on various difficulties? Pretty much similar to how Generals and C&C 3 does with their map lists.

+4 votes   media: New Client Feature: Game statistics
Valherran
Valherran Apr 20 2015, 12:38am says:

I hope it works out for you, might need to change the name though.

+1 vote   news: New Models! & New Engine?
Valherran
Valherran Apr 10 2015, 7:02pm says:

What is intertext.wad?

+1 vote   download: Doom Ambient Pack v1.2
Valherran
Valherran Apr 7 2015, 6:33am replied:

Wrong. It has been done before.

+1 vote   mod: CNC:Generals2
Valherran
Valherran Apr 3 2015, 9:08am says:

Good changes, will have to check this out!

+3 votes   download: The Dawn of the Tiberium Age v1.1407
Valherran
Valherran Apr 3 2015, 4:07am replied:

I strongly recommend you add the other Generals later on.

+1 vote   mod: CNC:Generals2
Valherran
Valherran Mar 27 2015, 7:22pm says:

Nice of you to look out for those new players, good work! :-)

+4 votes   media: Tutorial Mission 1
Valherran
Valherran Mar 21 2015, 1:06pm replied:

Yes it is.

+4 votes   media: Bloody Trails
Valherran
Valherran Mar 20 2015, 2:25pm replied:

Nice, you should post it on the download section so it doesn't look like it hasn't been touched in 3 years. lol

+2 votes   mod: Xenoforce Reborn
Valherran
Valherran Mar 20 2015, 10:21am says:

This MOD is still in BETA? Wow... That's a long time.

+1 vote   news: Renegade X - Beta 4 will be out on March 22nd!
Valherran
Valherran Mar 9 2015, 6:35pm replied:

Nope, just 2 computers. But the match did last over an hour.

+1 vote   mod: StarCraft: Burning Ground
Valherran
Valherran Mar 9 2015, 12:24am replied:

Gotcha, thanks.

+1 vote   download: StarCraft: Burning Ground Public Beta v1.01a
Valherran
Valherran Mar 8 2015, 8:30pm replied:

Oh OK, so I assume do not let the match drag on or else this will happen then?

+1 vote   mod: StarCraft: Burning Ground
Valherran
Valherran Mar 8 2015, 6:40pm says:

Something really bizarre happened while I was testing out the beta. I was playing like an hour long match, and I was starting to win, and then all of a sudden all of the units on the field were no longer able to deal damage to each other, and most of the projectiles from ranged units went missing when they fired their weapons.

+1 vote   mod: StarCraft: Burning Ground
Valherran
Valherran Mar 8 2015, 5:41pm says:

The WModeFix.DLL kept setting off my anti virus, I don't know why, but you may want to look into it.

+1 vote   download: StarCraft: Burning Ground Public Beta v1.01a
Valherran
Valherran Mar 5 2015, 12:44am says:

Nice, too bad the Kodiaks couldn't do something similar. :-P

+1 vote   media: Salamander death system
Valherran
Valherran Mar 4 2015, 2:15pm says:

That is very useful, can't wait to use it!

+1 vote   media: NOD Colossus Repair Vessel
Valherran
Valherran Mar 2 2015, 10:09pm says:

I left feedback on the forum for you to view. :-)

+1 vote   mod: Twisted Insurrection
Valherran
Valherran Mar 2 2015, 2:06am replied:

This also exists in DTA, it might be that interface doing it.

+2 votes   mod: Twisted Insurrection
Valherran
Valherran Mar 2 2015, 2:05am replied:

Ah, didn't notice that, thanks for the info.

+1 vote   mod: Twisted Insurrection
Valherran
Valherran Mar 1 2015, 7:56pm says:

Nod cannot build tiberium silos or mobile sensor arrays... Intentional?

+1 vote   mod: Twisted Insurrection
Valherran
Valherran Feb 28 2015, 2:17pm says:

Was the aircraft spam for the GDI AI fixable?

+1 vote   tutorial: Change Log
Valherran
Valherran Feb 22 2015, 5:46pm replied:

Waypoints can be set by clicking the down arrow icon under the mini map. Once you are finished making them, you click it again or right click to turn it off. When you click it again it will start a new waypoint route, if you want to edit an existing waypoint, I think you just click 1 of the nav points and it will continue from the last one placed.

+1 vote   download: The Dawn of the Tiberium Age v1.1388
Valherran
Valherran Feb 22 2015, 8:24am says:

A couple more things I saw:

1. If a Chrono Tank teleports on top of terrain like in the picture below, it will kill itself. I217.photobucket.com

2. I the map "[4] Tower of Power (KotH)", the hills at the very top of the mountain are not impassible, units can just travel over it like it isn't there.

+1 vote   download: The Dawn of the Tiberium Age v1.1388
Valherran
Valherran Feb 21 2015, 10:36pm replied:

I found the problem, it's the "Disable Baddy Crates" option. If you grab a crate it crashes the game.

+3 votes   download: The Dawn of the Tiberium Age v1.1388
Valherran
Valherran Feb 21 2015, 9:52pm says:

I'm having issues, the game is crashing for no reason 5 minutes into a game.

+2 votes   download: The Dawn of the Tiberium Age v1.1388
Valherran
Valherran Feb 21 2015, 11:53am says:

Thank god you can disable the scrap debris, that drove me nuts!

+1 vote   media: Game Options
Valherran
Valherran Feb 18 2015, 6:55pm says:

That looks pretty good, the dome could be a bit bigger on the top though, it wasn't that flat in D2K.

+1 vote   media: New Ordos Tank
Valherran
Valherran Feb 17 2015, 10:33pm replied:

Maybe more on the lines of, when they get blown in half, they attack everything that moves?

+2 votes   news: Version PB5.039 Will Be Available In Just Over A Week!
Valherran
Valherran Feb 17 2015, 7:50am says:

Nice work, can't wait to play!

+3 votes   news: Version PB5.039 Will Be Available In Just Over A Week!
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